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Graves | ||||||||||||||||||||||||||||||||||
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Graves is an honorable and good person. He works actively to soothe the pains of those dying and to make sure all good people get the proper rights when they die. He is a priest in every sense of the word except for his friendliness.
Graves is a patient, happy and welcoming death.
Special Abilities
Graves is a cleric of death and the grave. As such, he has access to the following abilities:
Mending: Graves can mend small damages in organic materials like cloth and wood.
Healing Touch: Graves can provide minor healing to others up to large bleeding and deep gashes. Lost or shattered limbs cannot be recovered, nor diseases cured.
Lesser Restoration: Infrequently (1/day), Graves can cure temporary ailments such as disease or poison.
Vampiric Touch: Graves can touch another person and siphon life from them, whether that be to heal another or to simply heal himself.
Ceremony: Graves can spend time preparing ceremonies with minor magics. Things like funerals can prevent the aforementioned buried from being risen for a week, or weddings can rejuvenate bride and groom for a few days.
Silence: Graves can summon an aura of silence around him that suffocates speech and sound.
Special Skills
Graves is an expert at digging, embalming and wood working. His name is fairly literal.
Special Equipment
Graves has a specially made silver flail with a head made for burning incense. It is used to cover his scent, though with an equally powerful scent.
Background
Graves was born as the result of an undertaker dedicated to the burial of a town. Who he once was does not matter anymore after he took on his curse and began work as a cleric reborn from the same graves he dug. He now travels towns, between various places and dungeons and forests and mountains, following the scent of death and to ease the passing of others.
What he could not have, he now gives freely.