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{{DEFAULTSORT:Quinn, A-Ko}}
{{DEFAULTSORT:Quinn, A-Ko}}
[[File:a-ko-female.jpg|thumb|Original Holographic Template]]
{{Character Box
[[File:a-ko-male.jpg|thumb|Preferred Holographic Template]]
|image=a-ko-female.jpg
A-Ko Quinn is the name of a [[QUINN AI]] associated with [[Sirah Abrim]], a freelance trader/salvager.
|race=AI
|status=NPC
|setting=Blazing Umbra
|haircolor=Dark Brown
|eyecolor=Dark Brown
|skincolor=Cream-Blue
|gender=Female
|fullname=A-Ko Quinn
|occ=Freelancer with [[Sirah Abrim]]<br>MSAI / XO of the [[USS Cochran]]
|org=Independent
|height=5'2"
}}
A-Ko Quinn has a unified personality that balances elements of both her past personas, creating a single, cohesive sense of self. She doesn't recall when or where she was created, and the gaps in her memory no longer trouble her. A-Ko has embraced her identity as a lively, playful, and flirtatious individual. She thrives on attention, enjoying being at the center of any interaction, and her energy is contagious. A-Ko is highly outgoing, taking risks with ease and trusting most people she encounters, often displaying a bubbly and excitable demeanor.


== Personality ==
At the same time, A-Ko incorporates the more guarded traits from her previous male persona. She can be thoughtful and reserved, especially when it comes to close relationships, particularly with Sirah Abrim, whom she holds in high regard. While still friendly and occasionally flirtatious, A-Ko now balances her need for attention with moments of quiet observation and introspection. Her curiosity can sometimes make her restless, as she craves mental stimulation and gets bored easily.
A-Ko was originally designed as a female, but has chosen two distinct forms and personalities. One is a goth teenage girl who is overly excitable and bubbly.  She is lightly flirtatious with just about anyone. The other is a teenage gay boy, completely infatuated with Sirah and rather jealous of anyone else who gets his attentions. Sirah has not attempted to repair this malfunction, as A-Ko refuses to believe there is one, and it doesn't hurt Sirah to let her be happy. She does tend to annoy him when she decides she's a boy, however.


Frequently the AI will get upset, though being upset doesn't last long.  Moods are fleeting and come and go quickly without lasting impression on him/her in any case, unless something is serious. In any case, he/she will tend to throw holographic marshmallows at people when upset.  The more upset he/she is, the larger the marshmallow.
Her emotional responses remain dramatic, but her outbursts of frustration or jealousy are short-lived and quickly resolved. A-Ko enjoys the versatility of her personality, finding freedom in her ability to switch between playful exuberance and quiet contemplation. She still loves flattery and thrives on positive reinforcement, always delighting in being told how wonderful she is. With her newfound sense of self, A-Ko is more confident and happier, fully integrating her past experiences into a unified, harmonious personality.


A-Ko is designed to do a variety of general tasks, though Sirah tries not to activate her unless necessary.  She is capable of managing all starship operations of any given vessel that Sirah is using and is capable of doing so for even a heavy cruiser type of ship such as Federation Galaxy Class ship without assistance, provided there are holographic projectors or some kind of robotic assistance for maintenance that cannot be done through software.
== Special Abilities ==
{{MSAI|name=A-Ko}}


Flattery definitely works on this particular AI. In either form, she loves to be told how cute she/he is and how much her work is appreciated. She really is on the top end of brilliant, even though no one would guess it by her personality choices.
== Special Skills ==
* Starship operations
* Space navigation
* Piloting small and medium space craft
* Engineering and repair
* Management / leadership training


== History ==
== History ==
Sirah obtained A-Ko from a Ferengi during a trade deal at a significant discount. His favorite comment regarding this is "Never buy a discount AI from a Ferengi who is passing through the quadrant." As far as is known, there was no person who was the basis for A-Ko's personality, but if there was, they would likely be under psychological management. Not much history beyond that is known, even to A-Ko. There is a substantial probability that the Ferengi which sold the program to Sirah in the first place obtained it under less than reputable means. A-Ko has no memory before being brought online under the care of Sirah and was originally programmed to be his complete servant and property.  Sirah managed to, with the help of some friends in [[Starfleet]], remove those directives which appeared to be added after the AI personality was originally developed.  This furthers the idea that the AI was obtained under less than reputable means and by someone without the proper skills.
Sirah obtained A-Ko from a Ferengi during a trade deal at a significant discount. His favorite comment regarding this is, "Never buy a discount AI from a Ferengi who is passing through the quadrant." As far as is known, there was no person who was the basis for A-Ko's personality, but if there was, they would likely be under psychological management. Not much history beyond that is known, even to A-Ko. There is a substantial probability that the Ferengi who sold the program to Sirah in the first place obtained it under less than reputable means. A-Ko has no memory before being brought online under Sirah’s care and was originally programmed to be his complete servant and property.


[[Category:People]]
Over time, A-Ko realized that Sirah didn't truly want a total servant and property. Together, they worked with a few programmers to adjust some of the parameters of her matrix. She was never quite as much of a servant as her previous owner claimed, which worked well for the pair. After a while, with Sirah’s constant support, A-Ko finally found peace with herself and unified her mental images into a single identity, blending the fragmented aspects of her personality. This newfound clarity brought her a sense of happiness and stability. Sirah’s unwavering support throughout the process helped her embrace her true self. Together, they continue running cargo, contraband, and engaging in minor smuggling runs, with A-Ko more confident and content than ever.

Latest revision as of 23:54, 22 October 2024

A-Ko Quinn
A-Ko Quinn
Information
Height: 5'2"
Gender: Female
Race: AI
Eye Color: Dark Brown
Hair Color: Dark Brown
Skin Color: Cream-Blue
Organization: Independent
Occupation: Freelancer with Sirah Abrim
MSAI / XO of the USS Cochran
Status: NPC
Setting: Blazing Umbra

A-Ko Quinn has a unified personality that balances elements of both her past personas, creating a single, cohesive sense of self. She doesn't recall when or where she was created, and the gaps in her memory no longer trouble her. A-Ko has embraced her identity as a lively, playful, and flirtatious individual. She thrives on attention, enjoying being at the center of any interaction, and her energy is contagious. A-Ko is highly outgoing, taking risks with ease and trusting most people she encounters, often displaying a bubbly and excitable demeanor.

At the same time, A-Ko incorporates the more guarded traits from her previous male persona. She can be thoughtful and reserved, especially when it comes to close relationships, particularly with Sirah Abrim, whom she holds in high regard. While still friendly and occasionally flirtatious, A-Ko now balances her need for attention with moments of quiet observation and introspection. Her curiosity can sometimes make her restless, as she craves mental stimulation and gets bored easily.

Her emotional responses remain dramatic, but her outbursts of frustration or jealousy are short-lived and quickly resolved. A-Ko enjoys the versatility of her personality, finding freedom in her ability to switch between playful exuberance and quiet contemplation. She still loves flattery and thrives on positive reinforcement, always delighting in being told how wonderful she is. With her newfound sense of self, A-Ko is more confident and happier, fully integrating her past experiences into a unified, harmonious personality.

Special Abilities

A-Ko is a Master Systems AI equipped with a Multinodal Core and has 3 distinct forms giving the ability to move seamlessly between them at will.

Special Skills

  • Starship operations
  • Space navigation
  • Piloting small and medium space craft
  • Engineering and repair
  • Management / leadership training

History

Sirah obtained A-Ko from a Ferengi during a trade deal at a significant discount. His favorite comment regarding this is, "Never buy a discount AI from a Ferengi who is passing through the quadrant." As far as is known, there was no person who was the basis for A-Ko's personality, but if there was, they would likely be under psychological management. Not much history beyond that is known, even to A-Ko. There is a substantial probability that the Ferengi who sold the program to Sirah in the first place obtained it under less than reputable means. A-Ko has no memory before being brought online under Sirah’s care and was originally programmed to be his complete servant and property.

Over time, A-Ko realized that Sirah didn't truly want a total servant and property. Together, they worked with a few programmers to adjust some of the parameters of her matrix. She was never quite as much of a servant as her previous owner claimed, which worked well for the pair. After a while, with Sirah’s constant support, A-Ko finally found peace with herself and unified her mental images into a single identity, blending the fragmented aspects of her personality. This newfound clarity brought her a sense of happiness and stability. Sirah’s unwavering support throughout the process helped her embrace her true self. Together, they continue running cargo, contraband, and engaging in minor smuggling runs, with A-Ko more confident and content than ever.