No edit summary |
No edit summary |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{DEFAULTSORT:Ashtrivya, Asha}} | |||
{{Character Box | {{Character Box | ||
|player= | |player=necahual | ||
|name= Asha | |name= Asha Ashtrivya | ||
|image=ashanaga.png | |image=ashanaga.png | ||
|fullname= Asha | |fullname= Asha | ||
|race= Naga | |race= Naga | ||
|gender= Female | |gender= Female | ||
|height= 5 feet “standing” | |height= 5 feet “standing” 45 feet long | ||
|weight= 450 pounds | |weight= 450 pounds | ||
|haircolor= silver | |haircolor= silver | ||
Line 16: | Line 17: | ||
|occ= Sorceress | |occ= Sorceress | ||
|figure= Naga | |figure= Naga | ||
| | |status=Approved | ||
|setting=Embers of Soteria | |||
}} | }} | ||
Someone with high spirits at all times, carefree and happy but willing to protect those she loves. | |||
== Special Skills == | == Special Skills == | ||
Weaving, Hunting, Tracking | Weaving, Hunting, Tracking, Archery, Alchemy | ||
== Special Abilities == | == Special Abilities == | ||
*Summoning magic to create weapons for her to use including swords, knives, axes, bows, and arrows that cause frost damage on impact. | |||
*Teleportation magic with a maximum range of 60 feet | |||
*Green magic (still leaning) | |||
*Water magic (still learning) | |||
*Guidance - Asha touches one creature causes it to perform one action better | |||
*Light - Asha touches one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as she chooses. | |||
*Mending - This spell repairs a single break or tear in an object she touches, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, it mends, leaving no trace of the former damage. | |||
*Resistance - If a creature allows, Asha can make it more resistant against attacks for one minute. | |||
*Sacred Flame - Flame-like radiance descends on a creature that within range. | |||
*Spare the Dying - Asha can cast a spell to stabilize someone who was bleeding out. | |||
*Coil Strike - Asha is able to coil up the upper third of her body and release it in a devastating strike. | |||
*Snake Stamina - Asha is able to hold her muscles at peak use for fifteen minutes | |||
== Background == | == Background == | ||
Born in a jungle, she was part of a large naga tribe. At an early age she was shown adept at magic. Since no mages wanted to teach a naga she resolved to teach herself. She grew up teaching herself chaos magic and becoming a skilled weaver within her tribe. She abandoned her tribe after several years of drought had nearly wiped it out. Afterwards she wandered around looking for somewhere to settle. | Born in a jungle, she was part of a large naga tribe. At an early age she was shown adept at magic. Since no mages wanted to teach a naga she resolved to teach herself. She grew up teaching herself chaos magic and becoming a skilled weaver within her tribe. She abandoned her tribe after several years of drought had nearly wiped it out. Afterwards she wandered around looking for somewhere to settle. | ||
Latest revision as of 03:09, 6 July 2023
Asha Ashtrivya | ||||||||||||||||||||||||||||||||||
Asha | ||||||||||||||||||||||||||||||||||
|
Someone with high spirits at all times, carefree and happy but willing to protect those she loves.
Special Skills
Weaving, Hunting, Tracking, Archery, Alchemy
Special Abilities
- Summoning magic to create weapons for her to use including swords, knives, axes, bows, and arrows that cause frost damage on impact.
- Teleportation magic with a maximum range of 60 feet
- Green magic (still leaning)
- Water magic (still learning)
- Guidance - Asha touches one creature causes it to perform one action better
- Light - Asha touches one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as she chooses.
- Mending - This spell repairs a single break or tear in an object she touches, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, it mends, leaving no trace of the former damage.
- Resistance - If a creature allows, Asha can make it more resistant against attacks for one minute.
- Sacred Flame - Flame-like radiance descends on a creature that within range.
- Spare the Dying - Asha can cast a spell to stabilize someone who was bleeding out.
- Coil Strike - Asha is able to coil up the upper third of her body and release it in a devastating strike.
- Snake Stamina - Asha is able to hold her muscles at peak use for fifteen minutes
Background
Born in a jungle, she was part of a large naga tribe. At an early age she was shown adept at magic. Since no mages wanted to teach a naga she resolved to teach herself. She grew up teaching herself chaos magic and becoming a skilled weaver within her tribe. She abandoned her tribe after several years of drought had nearly wiped it out. Afterwards she wandered around looking for somewhere to settle.