Talk:Hermod Supergate

Discussion page of Hermod Supergate

The size of the supernate took a while to figure out. In canon, a standard cargo ship fits almost perfectly in place of one of the blocks, though a bit taller / smaller in length. In Stargate SG-1, Season 9, Episode 6 Vala uses a cargo ship to destroy the supernate by placing it where one of the blocks would go (see video here). Based on this, I used this size of roughly guesstimate how big a gate might be. There are no specific statistic I could located on how big each block actually was, guessing based on the size of the cargo ship, for the purposes of this game I decided each block is 15 meters wide and 22 meters long. At 15 meters wide, I guessed again figuring that each block almost has enough for 1 more block in-between them, so I did some proportions (again rough guesstimates) for 12.78 meters between each block for a total block + space of 27.78 meters. Using this I was then able to figure out the circumference and thus radius of a circle produced.

There is very little information on the actual size of the blocks or how they work. On screen we can see that the original supernate from the S09E06 of SG-1 is said to be 80 individual blocks with a radius of 400 meters. According to my calculations 80 blocks like this would give 353.7 meter radius. Similarly the 2nd supernate is said to be 90 individual blocks and a radius of 1609 meters; my calculations for 90 blocks would be 397.9 meter radius. The on screen numbers also are inconsistent, 80 blocks makes 400 meters which would mean roughly 5 meters per block where as 90 blocks makes 1609 meters which would be 17.9 meters per block. The gates look to have similar arrangements of blocks and no size discrepancy between gate 1 and gate 2 for block-size is mentioned, I can only assume that it was technobabble and the numbers are made up with no real attention paid to consistency. At 5 meters per block if one wanted a 1609 meter gate, there should be 322 blocks (321.8 but no partial blocks allowed).

For the purposes of the game a lot of the numbers I came up with are arbitrary, since the Hermod Supergate is based on but not identical to the actual Supergate used in the show, I am perfectly ok with these numbers and having it codified makes calculations easier.

Cyclops (talk) 22:27, 30 November 2021 (PST)


Power consumption is another question here. If we use the warp core from the Enterprise D as a standard, it generates power in the TW range, but the show never specifies exactly. Going from this web site the warp core could potentially produce as much as 40 PW (40,000 TW). That level of power is about 1/5 of the total energy output by Earth's sun. There is no information on the power output of fusion reactors, but it is not sufficient to enter warp. One can figure it is on an order of magnitude less. Since the above-mentioned web site cites 7.1 TW as the mean power output of the warp core (i.e. the matter/anti-matter reactor).

For the purposes of this game, we will figure each reactor produces 7.1 TW (terawatt) of power output, they can go higher, but that's their mean power output. We will also assume that the fusion reactors only put out power in the MW (megawatt) range.

Cyclops (talk) 19:04, 2 December 2021 (PST)