Reommet

From Solas Tempus DB
Reommet
Reommet
Information
Played by: Ice
Height: 5.2
Weight: TBA
Gender: Male
Race: Abnormal Human
Age: 57
Place of Birth: TBA
Eye Color: Grey
Universe of Origin: Unique
Occupation: Bounty Hunter / Mercenary
Status: Abandoned
Setting: TBA

Combat traits: Indirect Attacks, Low defense, teleport, hidden items, mind games, low mobility, avoids direct conflict

Character personality: Deceitful, friendly personality, accustomed lyer, friendly looks

Character total power rating: A

Character Defensive rating: C

Character Offensive Rating: S

Character speed rating: A

Character Strength Rating: B

Character Perception Rating: A

Character Intelligence Rating: A

Character Reaction Rating: A


--Backstory--

Soup


--Description/details--

Reommet's fur color is black.


Strengths: Reommet is able to attack targets with multiple weapons at once using the Cryovae. Since he stands away from fights, he likes to pay attention to everything that is happening around him, making him fairly perceptive. Because people attacking Reommet could cause severe damage since he doesn't fight directly, he is use to reacting quickly to possibly attacks. Reommet tends to hide his true power, only using it when it is truly needed. Reommet has a fair amount of options he can choose from in combat.


Weaknesses: Reommet has a fairly low armor AND defense rating, relying on his weapons and avoiding to win fights. Enemies rushing Reommet down can easily give him some trouble. Some of Reommet's abilities rely on him standing still making him an easy target.



Overall: Reommet fights enemies indirectly and will avoid but can easily be shut down if known how to.



--Traits--

Duel handed: Reommet is good at using both of his hands.

Quiet: Reommet walked fairly quietly, making it hard to hear his foot steps.

Race Jump ability: Due to race and years of training, Reommet is able to jump fairly high.

Swift:

-Abilities-


Controller: Able to control specific items indirectly

Cryovae Link: Reommet is able to link ANY object/item to the Cryovae allowing him to move items around. To link items to the Cryovae, these prerequisites MUST be met. Reommet must be touching the object. The object cannot be too large, if too large the spell will fail. (For example he cannot have a large steel box that he can move around.) The link spell takes 20 seconds to cast and if interrupted the time is reset and must take another 20 seconds to recast. Once linked, an item can be unlinked by the following conditions. If the item becomes too far away from the Cryovae. (Very far) If the Cryovae is destroyed. If the link is some how dispelled. Dispelling the link would require very power magic so it is not dispelled easily.


-Items-


--Cane-- The cane is a black cane that Reommet uses. The cane is used to hold the Cryovae and can keep the Cryovae connected to the cane fairly well. The cane is sharpened on the bottom allowing the cane to be used in melee for piercing. The cane itself is made of a strong metal making itself fairly durable. The color of the cane is black. Due to the cane's design, it is not too obvious that the cane can be used as a weapon.


--Cryovae--

The Cryovae is a special item that lies on top of Reommet's cane. The Cyrovae has a very unique property of indirectly moving objects that has a special item within it. The Cryovae requires concentration if controlling too many items at once, and so if Reommet is controlling too many objects, he has to do something else other than controlling the many objects his using then he would lose control of the objects causing them to simply fall back onto the ground. The Cryovae is easily breakable and upon taking 1 or 2 damage can easily destroy the crystal, not allowing Reommet to control the objects any longer. If Reommet loses the Cryovae, he cannot control the items either. THe Cryovae can be recreated however so if destroyed the item is not lost for ever.



--Echoing Sword--

The Echoing sword has a very special property. Upon making contact with an object, it causes a fair amount of knock back against the target, which can easily knock down an armored unit potentially. The sword is somewhat unusable without the Cryovae because open making contact with something, the sword will do its effect and will most likely fly out of the personal hand since the sword itself is also knocked back upon making contact. After making contact with an item, the sword will give a ringing noise due to the vibrations occurring within the sword allowing a person to hear it easily. The sword handle of the sword is black and the sword blade is more of a greyish type of color. This sword is linked with the Cryovae

--Plasma Gun--

Reommet has 2 plasma guns which he keeps on his sides, these are fairly basic plasma guns that do not need reloading and can be shot many times. These are fairly basic and have no real notable traits. The plasma gun is linked with the Cryovae


--Dagger-- These are four averaged sized daggers that Reommet is able to control. the daggers are fairly basic and has average durability. Reommet is able to control all 4 daggers at once using the Cryovae. These daggers have the special object which allows thee Cryovae to control it. Controlling all four daggers require a lot of concentration and so if Reommet loses concentration the ability will fail. The daggers are attached to the inside of his fine jacket. is linked with the Cryovae

--Golden Coin--

This is a coin which is suppose to resemble a gold coin but is not actual gold, instead being a much cheaper variation being fools gold which is still fairly dense. These items is linked with the Cryovae. Reommet usually has about 5 of these items that fit in his pocket. One of the coins are of actual gold.

--Grenade--

This is a simple grenade which causes a moderate explosion, this object has been outfitted with the object that allows the Cryovae to control it. Reommet can only carry one of these at a time and is in his other pocket. The grenade cannot be activated indirectly and MUST be activated with Reommet's hands before it is active.


--Clothing--

Reommet has a very interesting clothing set. He wears a fairly dapper, black jacket which reveals his plasma guns and having 4 daggers attached to the inside of the jacket. Under the jacket he is wearing a fairly dapper, black and white suit and his pants being mostly black. Reommet also wears a black top hat. Reommet also has a watch he carries around with him on his wrist. Reommet seems to keep good care of his clothing as it is rarely seen dirty or torn.

The Watch, top hat and jacket are all linked to the Cryovae



--Universal issues--

If technology is low, Reommet does not have the following items...

THe watch, plasma guns.

The plasma guns are replaced with another projectile shooting weapon however.


--Items that are used sometimes--

(In fantasy setting, replacing plasma gun) Standard made projectile shooter: These simple pistol like guns shoot average bullets against targets. The gun can only carry up to 14 bullets before requiring a reload. The gun can be reloaded on the spot since there are 2 magazines attached to the side of the gun which can be reloaded indirectly using his ability. Upon losing all 3 magazines, the guns become nearly useless. These pistols have a greater durability rating that his plasma guns, requiring more powerful hits to actually destroy them. (Yes, if Reommet does lose all ammo in the guns he can just fling them at his enemy.)

Teleport Beacon: The teleport beacon is an item Reommet can move around using his ability with a button on his staff which can almost instantly teleport him to that beacon. The beacon is an EXTREMELY weak object and upon taking almost any damage can break or destroy the teleport beacon making it unusable.