Jonathan Highwind | ||||||||||||||||||||||||||||||||||||
Jonathan Highwind | ||||||||||||||||||||||||||||||||||||
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He lives a balanced and goodly life, well disciplined and full of focus.
Special Skills
Armed and unarmed combat, Alchemy, Knowledge(Arcana), Concenatration, Diplomacy, Escape Artist, Gather Information, Listen, Spot, Spellcraft, Search
Special Abilities
Aura of Good (Ex):
Detect Evil (Sp):
Smite Evil (Su): Once per day
Divine Grace (Su):
Lay on Hands (Su):
Aura of Courage (Su):
Divine Health (Ex):
AC Bonus (Ex): +1
Flurry of Blows (Ex): (see below)
Unarmed Strike: 1d8
Bonus Feats: Stunning Fist, Combat Reflexes, Improved Disarm, Improved Trip
Evasion (Ex):
Fast Movement (Ex): +20ft
Still Mind (Ex):
Ki Strike (Su): magic
Slow Fall (Ex): 30ft
Purity of Body (Ex):
Natural Armor(Ex): +4
Claws and Bite (Ex): Bite Damage: 1d8 / Claw Damage: 1d6
Ability Boost (Ex):
Breath Weapon (Su): 6d8 / DC 20 + Con modifier / Gold: A Cone of fire 30 feet long.
Blindsense (Ex): 60 feet.
Wings (Ex):
Dragon Apotheosis:
low-light vision
immunity to sleep and paralysis effects
immunity to the energy type used by his breath weapon
Sorc Spells: up to 5th level spells, Metamagic Feats, No Familiar, Spell Focus: Conjuration
Elves:
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
Low-Light Vision
Weapon Proficiency: (Select) Martial Weapon Proficiency Bonus
+2 racial bonus on Listen, Search, and Spot checks; and notice secret doors/etc within 5 feet
Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
Base Attack Bonus: +14/+9/+4 – +13/+13/+9/+4
Saves: Fort:+15/Ref:+9/Will:+15