Theo Gray: Difference between revisions

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== Personality ==
== Personality ==
Theo, with time, grew a distance to everything he does. Nothing can get his attention for too long, but if he focuses and dedicates to one aim, he reaches it, no matter what it takes.
Theo comes across as a collected, confident mind. He's polite and civilized, making him a rather pleasant compagnion.
Behind this cover of a true gentleman, Theo grew an emotional distance to everything and everyone. He views his fellows as lower beings of no significant importance. Yet, he keeps in mind that even peasants are able to withstand and kill their superiors. Therefore, he estimates everything from everyone.


He also raised a god-complex with time.
Theo is determined. Once he envisages a goal, he does everything to reach it, and does not shy away from taking drastic measurements.


== Special Abilities ==
== Special Abilities ==
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Using thought-out code of various popular languages like C#, Java and SQL, he's able to manipulate reality. He has unlimited access to reality itself, means, he possibly could do anything given the time and effort.
Using thought-out code of various popular languages like C#, Java and SQL, he's able to manipulate reality. He has unlimited access to reality itself, means, he possibly could do anything given the time and effort.
The difficulty with this ability is that Creation requires little to no effort, while manipulation of anything existing could be compared to bypass a server's firewall. The strength of this 'block' against Manipulation largely depends on the objects level of sentience. Manipulation a pile of things in a cargo bay is easy, while Manipulation of a human is hard as heck.
The difficulty with this ability is that Creation requires little to no effort, while manipulation of anything existing could be compared to bypass a server's firewall. The strength of this 'block' against Manipulation largely depends on the objects level of sentience. Manipulation a pile of things in a cargo bay is easy, while Manipulation of a human is hard as heck.
==== Premade Scripts ====
With time, Theo wrote a few scripts to automate recurring tasks. Those scripts differ in purpose, and are stored in his memory. If he forgets them, he can't use them and need to rewrite them.
===== Offensive =====
;void bulletStorm(List<Enemies>)
:This method fires a literal storm of bullets at a gathering of enemies.
;void bladeBlizzard()
:Summons a momentary wall of blades and shoots it straight forward or in the direction Theo points.
===== Defensive =====
TBD
===== Supportive=====
TBD
[[Category:Played by JumpingScript]]
[[Category:Played by JumpingScript]]

Revision as of 17:56, 28 February 2018

Theo
Theo Gray
Information
Played by: User:JumpingScript#4310
Alias: "What the fuck are you?" (Almost everyone)
Height: 1.75
Weight: 70kg
Gender: Male
Race: Human
Age: 22
Eye Color: Brown
Hair Color: Black
Figure: Slim and skinny
Universe of Origin: Current
Organization: None
Occupation: Multi-purpose Agent
Approved By: None.

Theo is the one you call when you want a job done, cleanly and quick.

Personality

Theo comes across as a collected, confident mind. He's polite and civilized, making him a rather pleasant compagnion. Behind this cover of a true gentleman, Theo grew an emotional distance to everything and everyone. He views his fellows as lower beings of no significant importance. Yet, he keeps in mind that even peasants are able to withstand and kill their superiors. Therefore, he estimates everything from everyone.

Theo is determined. Once he envisages a goal, he does everything to reach it, and does not shy away from taking drastic measurements.

Special Abilities

Reality Manipulation

Using thought-out code of various popular languages like C#, Java and SQL, he's able to manipulate reality. He has unlimited access to reality itself, means, he possibly could do anything given the time and effort. The difficulty with this ability is that Creation requires little to no effort, while manipulation of anything existing could be compared to bypass a server's firewall. The strength of this 'block' against Manipulation largely depends on the objects level of sentience. Manipulation a pile of things in a cargo bay is easy, while Manipulation of a human is hard as heck.

Premade Scripts

With time, Theo wrote a few scripts to automate recurring tasks. Those scripts differ in purpose, and are stored in his memory. If he forgets them, he can't use them and need to rewrite them.

Offensive
void bulletStorm(List<Enemies>)
This method fires a literal storm of bullets at a gathering of enemies.
void bladeBlizzard()
Summons a momentary wall of blades and shoots it straight forward or in the direction Theo points.
Defensive

TBD

Supportive

TBD