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The Maliku Dimkur | |||
The Maliku Dimkur cling to desperate rituals of counting and hoarding, seeking order against the relentless flood of death's knowledge. Their morbid fascination with decay lingers, a stark contrast to their shifting forms. Even their sentinel-like rest is driven by a need to protect their hoards, a chilling testament to their fractured minds. Despite their shapeshifting abilities, they remain carrion-eaters, a macabre reflection of their true nature. | |||
The chilling presence of the Shadows of Death distorts the natural order of the Corvid world. other Maliku Dimkur who serve the same creator are now bound to the Shadows. Their rituals are warped, their hoards mere trophies for their masters. Corvids, their intelligence corrupted, become the Shadows' eyes and ears, driven to expand the dark dominion. This grim hierarchy is forged with whispers of power and shadowed promises. | |||
== Appearance == | == Appearance == | ||
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; Trickery & Outsmarting: Vulnerable to being tricked or confused, especially through riddles, manipulation, or disruptions to its counting and pattern obsessions. | ; Trickery & Outsmarting: Vulnerable to being tricked or confused, especially through riddles, manipulation, or disruptions to its counting and pattern obsessions. | ||
; Vulnerability to Wards: Powerful magical wards and enchantments can block a Maliku Dimkur's entry or hinder its powers within a protected space. | ; Vulnerability to Wards: Powerful magical wards and enchantments can block a Maliku Dimkur's entry or hinder its powers within a protected space. | ||
== Shadow of Death Type == | |||
Physically, this type of Maliku Dimkur is a distorted humanoid raven creature. Its eyes, twin embers of malevolent light, pierce the darkness. It possesses a haunting, echoing voice used to mimic others or pronounce chilling prophecies. Behaviorally, all of the Maliku Dimkur fixate on counting objects with unsettling precision. It can move with unnerving speed or remain eerily still, a sentinel of the shadows. Its purpose is the relentless pursuit of knowledge about death and fate, a knowledge it inflicts cruelly upon those it finds, breaking their spirit with the weight of their foretold doom. | |||
The Shadow of Death retains some of the the basic raven form of the Maliku Dimkur's warrior form, but its physicality is far more defined. It's body is cloaked in a shadowy exoskeleton, and it retains a humanoid silhouette while retaining raven-like features. Sharp claws and a wicked beak protrude from the shadowy form. Its wings are vast and powerful, and the feathers appear to be laced with an otherworldly energy, radiating an aura of perpetual twilight. Unlike the Maliku Dimkur, the Shadow of Death's movements are deliberate and predatory, each step calculated. | |||
=== Creation === | |||
The creation of a Shadow of Death is a vile ritual, steeped in both dark magic and desperate sacrifice. Heretics seeking power will seek out a captured Maliku Dimkur, a creature of pure shadow essence. Through a series of profane incantations and offerings of unspeakable evil, the ritualist binds the Maliku Dimkur's essence to a powerful artifact or location, often imbued with dark history or soaked in the blood of innocents. The ritual is a horrific spectacle, a screaming vortex of shadow erupting from the artifact as the Maliku Dimkur is infused with stolen power and twisted into a monstrous form – the Shadow of Death. The once free-floating essence is now a tethered weapon, forever bound to the artifact and the will of the dark spellcaster who commands it. | |||
=== Special Abilities === | |||
; Shadow Mastery: The Shadow of Death can manipulate shadows, using them to conceal itself, teleport short distances, and reshape them into spectral forms to terrify its foes. | |||
; Necrotic Empowerment: It draws strength from necrotic energy, consuming it from fallen foes to replenish its vitality and strengthen its dark powers. | |||
; Psychological Torment: The creature can pluck out and manifest a warrior's deepest fears, creating horrifying, spectral apparitions that demoralize and weaken the resolve of its enemies. | |||
; Bound Weapon: The Shadow of Death wields a terrifying weapon, a manifestation of its dark essence that can shift its form to suit its needs. Damaging this weapon impairs its abilities. | |||
; Shadowy Resilience: While banishment to [[Dimmvidir]] is possible, the Shadow of Death can use this exile to heal and gather strength, making it a temporary setback. | |||
; Whispers in the Dark: The Shadow of Death communicates in a chilling, broken form of speech formed from stolen words and phrases. It can also converse with other Corvids, particularly ravens and crows, using a language of caws and mimicry. | |||
; Unnatural Kinship: Shadows of Death share a bond with those created from the same anchor. They rarely attack each other, and can summon others in their group at will. They form a chilling community, sharing knowledge, riddles, and stolen words. | |||
; Corvid Command: The creature can temporarily command birds, especially its Corvid kin, using them as scouts or distractions in battle. | |||
=== Unique Weaknesses === | |||
; Necrotic Dependence: The Shadow of Death relies heavily on necrotic energy. When depleted of this dark fuel, its movements become sluggish, and its powers wane. | |||
; Anchor Destruction: Destroying the Shadow of Death's anchor severs its connection to the mortal world. This triggers a horrific fate – the creature petrifies, becoming a chilling statue. | |||
; Bound Weapon Vulnerability: The Shadow of Death's bound weapon is a critical weak point. Damaging this weapon significantly impairs the creature's abilities and orientation. | |||
; Limited Communication: The Shadow of Death's reliance on stolen words and phrases creates a vulnerability. Its chilling speech is powerful, but its lack of original language can be exploited by a clever opponent. | |||
; Susceptible to Banishment: The creature's shadowy form makes it susceptible to banishment to Dimmvidir. However, it can exploit this weakness to heal and return with renewed strength. | |||
== Community == | |||
Within the chilling dominion of the Shadows of Death exists a warped hierarchy, a grotesque reflection of the complex social structures found in their Corvid ancestry. At the apex stand the Shadows themselves, monstrous entities forged from the cruel fusion of Maliku Dimkur essence and dark magic. They rule with chilling intelligence, their raven-like forms a constant reminder of their shadowy origins. | |||
Below them reside the broken remnants of the Maliku Dimkur, the once free-floating entities of pure shadow. Now bound to the will of the Shadows and their dark anchors, these creatures resemble twisted ravens, their forms shimmering with an unnatural, malevolent energy. Their haunting voices, once used to speak chilling prophecies, are now employed by the Shadows to mimic the screams of victims and sow terror amongst the living. | |||
The hierarchy then extends to the unfortunate Corvids – crows, ravens, magpies – that fall under the dominion of the Shadows. Twisted by dark magic, their intelligence becomes a tool for the Shadows, employed for scouting, spying, and carrying messages soaked in despair. These corrupted Corvids, unlike their wild brethren, possess a warped loyalty. They are fiercely devoted to the Shadows that command them, but a flicker of their primal instincts still compels them to serve the mysterious Maliku Dimkur as well. This creates a complex web of allegiance, where Corvids serve both their Shadow masters and the embodiment of shadow itself. Moreover, these corrupted birds actively seek to expand their ranks, using cunning and dark whispers to lure other Corvids into the fold, bolstering the Shadows' influence and creating a chilling network of spies and assassins in the mortal world. | |||
This hierarchy is not absolute. Shadows, while powerful, can form pacts with cunning crows or ravens, offering knowledge or dark power in exchange for services. Yet, these pacts are fraught with danger. The Shadows hold ultimate power, and betrayal is met with swift and merciless punishment. | |||
== History == | == History == |
Latest revision as of 22:39, 8 April 2024
The Maliku Dimkur cling to desperate rituals of counting and hoarding, seeking order against the relentless flood of death's knowledge. Their morbid fascination with decay lingers, a stark contrast to their shifting forms. Even their sentinel-like rest is driven by a need to protect their hoards, a chilling testament to their fractured minds. Despite their shapeshifting abilities, they remain carrion-eaters, a macabre reflection of their true nature.
The chilling presence of the Shadows of Death distorts the natural order of the Corvid world. other Maliku Dimkur who serve the same creator are now bound to the Shadows. Their rituals are warped, their hoards mere trophies for their masters. Corvids, their intelligence corrupted, become the Shadows' eyes and ears, driven to expand the dark dominion. This grim hierarchy is forged with whispers of power and shadowed promises.
Appearance
The Maliku Dimkur's true form is that of the raven – their preferred state, a creature of shadow and ill omen. Yet, they are masters of deception. Their shape-shifting allows them to flawlessly mimic the appearance of any human they have encountered, save for the burning intensity that never leaves their eyes. Their voice too is a weapon – a perfect echo of any stolen voice, weaving stolen phrases and snatches of conversations. This mimicry is never for simple infiltration. A Maliku Dimkur delights in manipulating their form to match the deepest fears or desires of their victims. They might become a deceased loved one, whispering secrets only the dead should know, or wear the face of a rival while voicing venomous lies.
Raven
In their favored form, the Maliku Dimkur appears as a raven unlike any other. Its size surpasses that of a common raven, its silhouette warped with an unsettling wrongness. Feathers, black as a moonless night, shimmer with an oily sheen, each quill seeming to writhe with an unseen energy. Its gaze, piercing and intelligent, burns with an ageless knowledge that chills the soul. It perches with unnatural stillness, head cocked, one eye fixed on some unseen movement. When it chooses to move, it does so with a slow deliberation that belies a terrifying quickness. Its croaks, raspy and discordant, sometimes twist into broken phrases, a chilling mockery of human speech designed to lure or unsettle its prey.
Warrior
When threatened or seeking to dominate, the Maliku Dimkur twists into a form both beautiful and grotesque. A towering figure emerges, a nightmarish fusion of man and raven. Powerful, obsidian-skinned arms sprout from a torso clad in a mantle of thick black feathers. These feathers shimmer with an oily sheen, their tips curling upwards like macabre wings. Razor-sharp talons replace fingernails, glinting with an inhuman hunger. The head – a skeletal mockery of a human skull – is encased in a raven's beak. Burning embers flicker within empty sockets, the creature's true eyes. Devoid of vocal cords, it speaks with a horrifying mimicry, weaving together snippets of overheard conversations and pronouncements of doom. Its voice, a chilling tapestry of stolen sounds, is rarely used unless to torment its victims with dark truths or twisted humor.
Servant
The Maliku Dimkur can assume a humanoid form of unsettling beauty. Androgynous features, flawless and youthful, possess a grace that transcends human limitations. This allure is offset by a subtle wrongness – skin too pale, a sheen like polished stone, fingertips that taper to sharp points. Their eyes, while human in color, retain that haunting, ancient intelligence. They move with an unsettling grace, their voice melodious yet laced with an echo of a bird's mimicry. A faint, unsettling scent of death lingers in their presence, a final whisper that hints at the darkness that lies beneath the flawless facade.
Special Abilities
- Messenger of the Divine
- The Maliku Dimkur serves a dark power, acting as a messenger of doom and an agent of fate.
- Omens & Death
- These creatures signify ill-fortune and death. The mere sight of one could be a bad omen, and a single touch brings the creature definitive knowledge of how and when a person will die.
- Tricksters & Thieves
- Intelligent and cunning, a Maliku Dimkur may steal precious objects or manipulate the flow of events with a sinister purpose.
- Wisdom & Prophecy
- Possessing profound knowledge of death and a glimpse into the fates of others, the Maliku Dimkur understands the timing and nature of a person's end, perhaps even glimpses of their afterlife.
- Shapeshifters
- The Maliku Dimkur can transform into other forms, allowing them to blend into society or take a more approachable, deceptive guise.
Unique Vulnerabilities
- Sacred Objects
- The Maliku Dimkur's existence is bound to a relic or artifact. Damage to this anchor weakens the creature, while its destruction unravels the their very existence.
- Symbols of Hope & Renewal
- Images representing life, resilience, and new beginnings are deeply unsettling to a Maliku Dimkur, repelling or confusing the creature.
- Trickery & Outsmarting
- Vulnerable to being tricked or confused, especially through riddles, manipulation, or disruptions to its counting and pattern obsessions.
- Vulnerability to Wards
- Powerful magical wards and enchantments can block a Maliku Dimkur's entry or hinder its powers within a protected space.
Shadow of Death Type
Physically, this type of Maliku Dimkur is a distorted humanoid raven creature. Its eyes, twin embers of malevolent light, pierce the darkness. It possesses a haunting, echoing voice used to mimic others or pronounce chilling prophecies. Behaviorally, all of the Maliku Dimkur fixate on counting objects with unsettling precision. It can move with unnerving speed or remain eerily still, a sentinel of the shadows. Its purpose is the relentless pursuit of knowledge about death and fate, a knowledge it inflicts cruelly upon those it finds, breaking their spirit with the weight of their foretold doom.
The Shadow of Death retains some of the the basic raven form of the Maliku Dimkur's warrior form, but its physicality is far more defined. It's body is cloaked in a shadowy exoskeleton, and it retains a humanoid silhouette while retaining raven-like features. Sharp claws and a wicked beak protrude from the shadowy form. Its wings are vast and powerful, and the feathers appear to be laced with an otherworldly energy, radiating an aura of perpetual twilight. Unlike the Maliku Dimkur, the Shadow of Death's movements are deliberate and predatory, each step calculated.
Creation
The creation of a Shadow of Death is a vile ritual, steeped in both dark magic and desperate sacrifice. Heretics seeking power will seek out a captured Maliku Dimkur, a creature of pure shadow essence. Through a series of profane incantations and offerings of unspeakable evil, the ritualist binds the Maliku Dimkur's essence to a powerful artifact or location, often imbued with dark history or soaked in the blood of innocents. The ritual is a horrific spectacle, a screaming vortex of shadow erupting from the artifact as the Maliku Dimkur is infused with stolen power and twisted into a monstrous form – the Shadow of Death. The once free-floating essence is now a tethered weapon, forever bound to the artifact and the will of the dark spellcaster who commands it.
Special Abilities
- Shadow Mastery
- The Shadow of Death can manipulate shadows, using them to conceal itself, teleport short distances, and reshape them into spectral forms to terrify its foes.
- Necrotic Empowerment
- It draws strength from necrotic energy, consuming it from fallen foes to replenish its vitality and strengthen its dark powers.
- Psychological Torment
- The creature can pluck out and manifest a warrior's deepest fears, creating horrifying, spectral apparitions that demoralize and weaken the resolve of its enemies.
- Bound Weapon
- The Shadow of Death wields a terrifying weapon, a manifestation of its dark essence that can shift its form to suit its needs. Damaging this weapon impairs its abilities.
- Shadowy Resilience
- While banishment to Dimmvidir is possible, the Shadow of Death can use this exile to heal and gather strength, making it a temporary setback.
- Whispers in the Dark
- The Shadow of Death communicates in a chilling, broken form of speech formed from stolen words and phrases. It can also converse with other Corvids, particularly ravens and crows, using a language of caws and mimicry.
- Unnatural Kinship
- Shadows of Death share a bond with those created from the same anchor. They rarely attack each other, and can summon others in their group at will. They form a chilling community, sharing knowledge, riddles, and stolen words.
- Corvid Command
- The creature can temporarily command birds, especially its Corvid kin, using them as scouts or distractions in battle.
Unique Weaknesses
- Necrotic Dependence
- The Shadow of Death relies heavily on necrotic energy. When depleted of this dark fuel, its movements become sluggish, and its powers wane.
- Anchor Destruction
- Destroying the Shadow of Death's anchor severs its connection to the mortal world. This triggers a horrific fate – the creature petrifies, becoming a chilling statue.
- Bound Weapon Vulnerability
- The Shadow of Death's bound weapon is a critical weak point. Damaging this weapon significantly impairs the creature's abilities and orientation.
- Limited Communication
- The Shadow of Death's reliance on stolen words and phrases creates a vulnerability. Its chilling speech is powerful, but its lack of original language can be exploited by a clever opponent.
- Susceptible to Banishment
- The creature's shadowy form makes it susceptible to banishment to Dimmvidir. However, it can exploit this weakness to heal and return with renewed strength.
Community
Within the chilling dominion of the Shadows of Death exists a warped hierarchy, a grotesque reflection of the complex social structures found in their Corvid ancestry. At the apex stand the Shadows themselves, monstrous entities forged from the cruel fusion of Maliku Dimkur essence and dark magic. They rule with chilling intelligence, their raven-like forms a constant reminder of their shadowy origins.
Below them reside the broken remnants of the Maliku Dimkur, the once free-floating entities of pure shadow. Now bound to the will of the Shadows and their dark anchors, these creatures resemble twisted ravens, their forms shimmering with an unnatural, malevolent energy. Their haunting voices, once used to speak chilling prophecies, are now employed by the Shadows to mimic the screams of victims and sow terror amongst the living.
The hierarchy then extends to the unfortunate Corvids – crows, ravens, magpies – that fall under the dominion of the Shadows. Twisted by dark magic, their intelligence becomes a tool for the Shadows, employed for scouting, spying, and carrying messages soaked in despair. These corrupted Corvids, unlike their wild brethren, possess a warped loyalty. They are fiercely devoted to the Shadows that command them, but a flicker of their primal instincts still compels them to serve the mysterious Maliku Dimkur as well. This creates a complex web of allegiance, where Corvids serve both their Shadow masters and the embodiment of shadow itself. Moreover, these corrupted birds actively seek to expand their ranks, using cunning and dark whispers to lure other Corvids into the fold, bolstering the Shadows' influence and creating a chilling network of spies and assassins in the mortal world.
This hierarchy is not absolute. Shadows, while powerful, can form pacts with cunning crows or ravens, offering knowledge or dark power in exchange for services. Yet, these pacts are fraught with danger. The Shadows hold ultimate power, and betrayal is met with swift and merciless punishment.
History
They say when the Ebla winds sigh with an unsettling chill, they carry a legend – the tale of the Maliku Dimkur, the Raven of Whispered Doom. The wise call it a fable, a specter spun from grim fancies to hush unruly hearts. Yet, there are those who dwell in the shadowed corners of knowledge, and for them, the legend is a cold truth that tightens the throat.
The whispers twist back to a time of shadowed memory, of a monarch consumed by hunger for power, who sought to bend fate itself to his will. Through rites of unnameable horror and bargains made with the unseen, he birthed a monstrous creation – the Maliku Dimkur.
These were ravens not of earthly stock. Their feathers gleamed like obsidian tears, eyes alight with a hunger older than time. Their touch, it is said, was akin to winter's kiss, a prelude to revelation. They saw the threads of one's demise, the precise unraveling of existence.
Yet, their wickedness was a subtle craft. Not swift death, but the curse of knowing. Victims became prisoners of their own fading hourglass. Each dawn held the promise of doom. Some withered beneath the weight, while others danced a frenzied waltz with madness, a desperate bid to outpace the raven's whispering prophecy.
Some whisper that these ravens, echoes of cruelty given form, were tethered to their prey. If the victim faltered, so too would the creature. Yet, there are passages that hint at a different truth, not of birth but of making, of the arcane formulas that granted them their terrible gift. It is said, in circles where darkness is a familiar, that certain relics left from those shadowed days hold power against the Maliku Dimkur, and the sight of new blossoms unseasonably sprung forth might unnerve their inky hearts.