Special Abilities: Difference between revisions

From Solas Tempus DB
No edit summary
No edit summary
Line 1: Line 1:
{{Stub Notice}}
{{Stub Notice}}
This is an index of special abilities in the game, and their explanations.  Abilities whose descriptions become too long, will be linked off into their own pages.
This is an index of special abilities in the game, and their explanations.  Abilities whose descriptions become too long, will be linked off into their own pages.
== Generic ==
; Improved Ability : A person has an increasted aptitude and abiltiy in some area (i.e. strength, dexterity, intelligence, wisdom, memory, luck, any of the basic stats for a standard RPG).  The increase can vary along with the reason for it.  Being in top physical condition or being just born better than those around with one of these fundamental stats.  The reasons for and degree of increase go hand in hand, being just in top physical condition doesn't give one ten times the strength of everyone else.  Some care should be taken in how one explains and describes such things.
; Improved Perception : A person has an increased ability to perceive in some way (such as eyesight or hearing).  Much like with an improved ability, care should be taken to explain and describe the increase in perception.


== Defensive ==
== Defensive ==
Line 7: Line 12:
== Emotional ==
== Emotional ==
; Gift of Pan : The ability to use song, music, and dance to stir emotions in mortals, fae, and others.  Those who fall victim to this ability become lost in the emotions and will thus be carried away by them shedding away inhibitions and embracing hidden desires while enthralled.
; Gift of Pan : The ability to use song, music, and dance to stir emotions in mortals, fae, and others.  Those who fall victim to this ability become lost in the emotions and will thus be carried away by them shedding away inhibitions and embracing hidden desires while enthralled.
== Generic ==
; Improved Ability : A person has an increasted aptitude and abiltiy in some area (i.e. strength, dexterity, intelligence, wisdom, memory, luck, any of the basic stats for a standard RPG).  The increase can vary along with the reason for it.  Being in top physical condition or being just born better than those around with one of these fundamental stats.  The reasons for and degree of increase go hand in hand, being just in top physical condition doesn't give one ten times the strength of everyone else.  Some care should be taken in how one explains and describes such things.
; Improved Perception : A person has an increased ability to perceive in some way (such as eyesight or hearing).  Much like with an improved ability, care should be taken to explain and describe the increase in perception.


== Mental ==
== Mental ==

Revision as of 06:13, 6 March 2018

This is an index of special abilities in the game, and their explanations. Abilities whose descriptions become too long, will be linked off into their own pages.

Generic

Improved Ability
A person has an increasted aptitude and abiltiy in some area (i.e. strength, dexterity, intelligence, wisdom, memory, luck, any of the basic stats for a standard RPG). The increase can vary along with the reason for it. Being in top physical condition or being just born better than those around with one of these fundamental stats. The reasons for and degree of increase go hand in hand, being just in top physical condition doesn't give one ten times the strength of everyone else. Some care should be taken in how one explains and describes such things.
Improved Perception
A person has an increased ability to perceive in some way (such as eyesight or hearing). Much like with an improved ability, care should be taken to explain and describe the increase in perception.

Defensive

Bulletproof Nudity
A person with this ability can become so intensely attractive when in little or no clothes on that they are a distraction to detrimental levels. This isn't simply being cute, sexy, or hot but goes beyond those things. Somehow their body in its natural state is able to distract the mind to such an intense degree that foes have trouble hitting the person with their attacks. This ability is most often something that is entirely passive and would have negative social impacts as well.

Emotional

Gift of Pan
The ability to use song, music, and dance to stir emotions in mortals, fae, and others. Those who fall victim to this ability become lost in the emotions and will thus be carried away by them shedding away inhibitions and embracing hidden desires while enthralled.

Mental

Eidetic Memory
The possession of a so-called "photographic memory", the ability to actually think back and recall a memory with incredible detail, as if it has just happened. People with this ability remember literally everything, but it isn't always all accessible. Running back through the mind takes effort and can be mentally taxing the more obscure the memories are from the present situation.
Perfect Recall
The ability to instantly recall an event in perfect clarity. This is different from an eidetic memory in that it is effortless, a person can literally go back in their mind and just instantly recall anything they've ever experienced.

Supernatural / Paranormal

Magic User
Sometimes called a Witch, Wizard, or Mage these people have the innate ability to use Magical Energy and manipulate it to their will. It takes considerable practice to use properly and many make this their lives work once discovering they have the gift.
Psionic
A person who has the innate ability to use Psionic Energy, the energy comes from within and thus the abilities usually focus on the mind and body of the person who uses them. Many people make these abilities and leaving about them their lives work once discovering they have the gift. Doing such takes considerable practice and training.
Speaker of the Dead
Also called a medium or psychic, though being a psionic is not required it can be helpful. This is a person who can reach across the boundaries of life and death and summon someone from the other side to speak with. Though a recently departed soul is usually easy to find, it is never a sure thing to find the person one is looking for. This is especially true for someone who has been dead a long time and died somewhere else. There is usually some connection required to allow the speaker to send out a summons. Care should also be taken, not every entity from the other side is willing to speak and some are not only deceptive but out and out liars. It is possible to reach the soul of the departed one wishes to speak with but it is almost entirely possible to reach a malevolent entity who gets its jollies from confusing, angering, harming, or even killing the living. Only a truly skilled person can tell the difference. An unskilled summons also carries the risk of attacking a malevolent entity to a person where they will feed off the persons misery in some way. In short, having the ability does not give one skill in said ability.