Herbert 'Leaf' Cromley: Difference between revisions

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== Special Abilities ==
== Special Abilities ==
as per level


Fast Movement
Fast Movement
Rage 2/day
Rage 2/day
Uncanny Dodge/Improved Uncanny Dodge
Uncanny Dodge/Improved Uncanny Dodge
Trap Sense +2
Trap Sense +2
Damage reduction 1/—
Damage reduction 1/—


Favored enemy: Animal, Plant, Dragon (Note: This is more for Survival Bonuses, and being something that is every-day useful for hunting and handeling animals and plants, and even caring for draconic mounts/familiars.)
Favored enemy: Animal, Plant, Dragon (Note: This is more for Survival Bonuses, and being something that is every-day useful for hunting and handeling animals and plants, and even caring for draconic mounts/familiars.)
Track
Track
wild empathy
wild empathy
Combat style (to Mastery): Two Weapon Fighting (including Two-Weapon Defense)
Combat style (to Mastery): Two Weapon Fighting (including Two-Weapon Defense)
Endurance
Endurance
Animal companion (Dog: Snoke)
Animal companion (Dog: Snoke)
Woodland stride
Woodland stride
Swift tracker
Swift tracker
Evasion
Evasion


Ranger Spells: 3rd level
Ranger Spells: 3rd level
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Saves: Fort:+12/Ref:+10/Will:+7
Saves: Fort:+12/Ref:+10/Will:+7


Improved Unarmed Strike?
 
Weapon Finesse
Weapon Finesse
Run
Run


Combat Expertise
Combat Expertise
Dodge
Dodge
Mobility
Mobility
Spring Attack
Spring Attack
Whirlwind Attack
Whirlwind Attack


Half-Elves:
Half-Elves:
Half-elf base land speed is 30 feet.
Half-elf base land speed is 30 feet.
Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
+1 racial bonus on Listen, Search, and Spot checks.
+1 racial bonus on Listen, Search, and Spot checks.
+2 racial bonus on Diplomacy and Gather Information checks.
+2 racial bonus on Diplomacy and Gather Information checks.
Elven Blood: For all effects related to race, a half-elf is considered an elf.
Elven Blood: For all effects related to race, a half-elf is considered an elf.
Automatic Languages: Common and Elven. Bonus Languages: Any
Automatic Languages: Common and Elven. Bonus Languages: Any
Favored Class: Any
Favored Class: Any




[[Category: People]]
[[Category: People]]
[[Category: Embers of Soteria Characters]]
[[Category: Embers of Soteria Characters]]

Revision as of 20:24, 21 January 2018

Herbert Cromley
Herbert ‘Leaf’ Cromley
Information
Played by: Navaruk#2017
Height: 5'6
Weight: 145 lbs
Gender: Male
Race: Half-elf
Age: 27
Date of Birth: N/A
Place of Birth: Port City of Wyewich
Eye Color: Green
Hair Color: Red
Figure: Wiery but strong
Universe of Origin: D&D 3.5
Occupation: Stable Hand, Bouncer/Guard

Cautious


Special Skills

Armed and unarmed combat, Swim, Jump, Climb, Ride, Handel Animal, Survival, Use Rope, Heal, Concentration Listen/Spot[From Tome], Move-Silently/Hide[From Tome]


Special Abilities

Fast Movement

Rage 2/day

Uncanny Dodge/Improved Uncanny Dodge

Trap Sense +2

Damage reduction 1/—


Favored enemy: Animal, Plant, Dragon (Note: This is more for Survival Bonuses, and being something that is every-day useful for hunting and handeling animals and plants, and even caring for draconic mounts/familiars.)

Track

wild empathy

Combat style (to Mastery): Two Weapon Fighting (including Two-Weapon Defense)

Endurance

Animal companion (Dog: Snoke)

Woodland stride

Swift tracker

Evasion


Ranger Spells: 3rd level

Base Attack Bonus: +20/+15/+10/+5 – +18/+18/+13/+13/+8/+8 (subract 2 if off hand has heavy weapon)

Saves: Fort:+12/Ref:+10/Will:+7


Weapon Finesse

Run


Combat Expertise

Dodge

Mobility

Spring Attack

Whirlwind Attack


Half-Elves:

Half-elf base land speed is 30 feet.

Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.

Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

+1 racial bonus on Listen, Search, and Spot checks.

+2 racial bonus on Diplomacy and Gather Information checks.

Elven Blood: For all effects related to race, a half-elf is considered an elf.

Automatic Languages: Common and Elven. Bonus Languages: Any

Favored Class: Any