Fenrir: Difference between revisions

From Solas Tempus DB
No edit summary
No edit summary
 
Line 1: Line 1:
__NOAUTOLINKTARGET__ {{Character Box
__NOAUTOLINKTARGET__ {{Character Box
|image=Fenrir.png
|image=Fenrir.png
|player=Cyro
|player=40kpredator
|race=Lycanthrope
|race=Lycanthrope
|gender=Male
|gender=Male

Latest revision as of 22:15, 25 December 2018

Fenrir
Fenrir
Information
Played by: 40kpredator
Height: 9’5”
Gender: Male
Race: Lycanthrope
Age: 43
Place of Birth: London
Eye Color: Yellow eyes
Hair Color: Grey Hair
Figure: Muscular/Fuzzy
Occupation: Escaped Experiments/Rogue/In hiding
Status: Abandoned
Setting: Angelic Sins

A generally unpleasant individual his circumstances have brought him to become somewhat of a loner, tending to avoid people on most occasions due to both his appearance and how they would most likely treat him.

Even those who know him well must fight past the solid shell, or in this case fluff, to even get something that resembles a sentence of kindness. Though he is not one to forget debts to be repaid and will go out of his way to ensure all deals are covered and debts paid so as to not be tied down.

Getting him to work with others can be a choir without the correct leverage, and very few things will act as leverage. These mostly consist of information about his creator and large supplys of flesh, usually the human kind.


Special Skills (Physical)

  • Bloodhunt – An ability unique to this wolf after all the changes made to him Fenrir is capable of smelling out an open wound from an incredibly long range the longer this scent remains in the air the more primal Fenrir will become
  • Overdrive – With his rather primitive steam punk like augments Fenrir can push his body beyond that of a normal wolf, this is usually used in combination when his bloodhunt when chasing down fast moving prey.
  • Adrenaline Rush – The green fluid within his body is more than capable of acting as an adrenaline like chemical, the more excited Fenrir becomes about the hunt the more adrenaline will be pushed into his body causing increased strength and rate of attacks.
  • Extendable claws – with his claws being made of metal they were given the ability to extend well beyond normal length giving him surprising reach for those not expecting him.

Special Skills (Magical)

  • Primal Howl – Fenrir gathers magical power within his core before releasing it in a great howl imbued with this magical energy causing fear to those nearby for a new seconds.
  • Form changing – This is not a perfect skill he possesses by any means, when coming into contact with other forms of magic and given enough time he is able to absorb them. Doing so changes the elemental attributes of his strikes and gives a higher resistance against said element.

Background

Born and build in the slums of London he was once just a normal Dire wolf found in the cold mountains of Scandinavia, a rare find to say the least he was retrieved through less than desirable means.

For many years he remained a lab subject in the underground areas of London being DNA spliced and mechanical augments made to his person until the day he finally spoke his first words. This would not last forever though for the more mature fenrir became the more aware he became of what was being done the body of the young dire wolf changing.

It was not the wolf that had first arrived able to now walk on his hind legs like a man and speaking in plain english the many scientists and researchers seemed proud of their work but this would not last for long, for all they thought they had tamed the beast nature is not so easily quelled and the wolf broke free of it’s cage tearing his way through the labs and outer areas of the city.

Seeing what they had created the scientists before their death felt it appropraite to name this Wolf Fenrir, a testiement to the great rage that dwelled within the beast, and with that rage and hatered in mind the Fenrir smuggled his way to Chicago Going into hiding for many years as he waited to mature.

Forms