Kokabiel: Difference between revisions

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{{Character Box
{{Character Box
|image=kokabiel.jpg
|image=kokabiel.jpg
|player=Darktrooper501
|player=necahual
|fullname=Kokabiel
|fullname=Kokabiel Hayim
|name= Kokabiel
|name= Kokabiel
|altname=Ko
|altname=Ko
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|status=Approved
|status=Approved
}}
}}
He has a gentle heart that has been tempered by his experiences as a wanderer in a hostile world.  
He has a gentle heart that has been tempered by his experiences as a wanderer in a hostile world.


== Special Skills ==  
== Special Skills ==  
*Nautical Experience-1B
*Nautical Experience
*Mechanical Experience-1B
*Early Industrial Age Mechanical Experience
*Merchant Training
*Starship Training


== Special Abilities ==
== Special Abilities ==
;Curse of Elohim: Any magical attacks or effects directed against him get deflected back to the caster at seven times the potency and it blocks him from using magic. Additionally it renders Kokabiel unable to die of old age.
;Curse of Elohim: Any magical attacks or effects directed against him are nullified upon contact with him. Magical effects are subject to dampening from an area of five meters in radius with increasing dampening the closer the magic is to him. Additionally it renders Kokabiel unable to die of old age.


== Background ==
== Background ==

Latest revision as of 03:12, 6 July 2023

Kokabiel
Kokabiel Hayim
Information
Played by: User:necahual
Alias: Ko
Height: 6'
Weight: 140 lbs
Gender: Male
Race: Human
Age: 165
Place of Birth: Earth
Eye Color: brown
Hair Color: brown
Figure: thin with cuneiform tattoo on his right shoulder.
Universe of Origin: Mabool
Occupation: Wanderer
Rank / Skill Level: Experienced
Status: Approved
Setting: Blazing Umbra

He has a gentle heart that has been tempered by his experiences as a wanderer in a hostile world.

Special Skills

  • Nautical Experience
  • Early Industrial Age Mechanical Experience
  • Merchant Training
  • Starship Training

Special Abilities

Curse of Elohim
Any magical attacks or effects directed against him are nullified upon contact with him. Magical effects are subject to dampening from an area of five meters in radius with increasing dampening the closer the magic is to him. Additionally it renders Kokabiel unable to die of old age.

Background

His earliest memory is of being rescued by a ship in the middle of the ocean. Even in this state the one thing he knew for certain was his own name, but it was to him only a fragment. He was taken in by the crew of the ship that saved him for a time. Though he was still forced to work and contribute. He quickly picked up the skills he needed to keep working as they would threaten to dump him overboard if he didn't improve. There was a dramatic shift however when the vessel he was in was attacked by a small pirate fleet. Most of the crew died and few survived only to be left drifting aimlessly in the ocean, easy pickings for the monstrous things within the deep of the sea. By some miracle (at least in his mind) He survived and ended up at the artificial atoll Qyn. Once again he was forced into indentured servitude. Here however he discovered his immortality. Since Qyn was relatively well defended he was able to go many years without the threat of pirates. In those years he saw that the people around him started to age and wither while he did not. He realized that the people would grow very weary of him as they did not trust magicians nor jinn. He bought his own freedom and saved enough over decades to buy his own boat. Sailing off into the waters to survive on his own. Eventually he was forgotten by Qyn and was as much a stranger there as the other atolls he visited. Never staying for too long nor making many social bonds. He was focused on finding out who or what he was first. Legends told that to the north at the edge of the world lies a place of knowledge and power. So he set sail towards the north to find answers.

Mark of the Curse