Special Abilities: Difference between revisions

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This is an index of special abilities in the game, and their explanations.  Abilities whose descriptions become too long, will be linked off into their own pages.
This is an index of special abilities in the game, and their explanations.  Abilities whose descriptions become too long, will be linked off into their own pages.
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== Generic ==
; Improved Ability : A person has an increasted aptitude and abiltiy in some area (i.e. strength, dexterity, intelligence, wisdom, memory, luck, any of the basic stats for a standard RPG).  The increase can vary along with the reason for it.  Being in top physical condition or being just born better than those around with one of these fundamental stats.  The reasons for and degree of increase go hand in hand, being just in top physical condition doesn't give one ten times the strength of everyone else.  Some care should be taken in how one explains and describes such things.
; Improved Perception : A person has an increased ability to perceive in some way (such as eyesight or hearing).  Much like with an improved ability, care should be taken to explain and describe the increase in perception.


== Defensive ==
== Defensive ==
; Bulletproof Nudity : A person with this ability can become so intensely attractive when in little or no clothes on that they are a distraction to detrimental levels.  This isn't simply being cute, sexy, or hot but goes beyond those things.  Somehow their body in its natural state is able to distract the mind to such an intense degree that foes have trouble hitting the person with their attacks.  This ability is most often something that is entirely passive and would have negative social impacts as well.
; Bulletproof Nudity : A person with this ability can become so intensely attractive when in little or no clothes on that they are a distraction to detrimental levels.  This isn't simply being cute, sexy, or hot but goes beyond those things.  Somehow their body in its natural state is able to distract the mind to such an intense degree that foes have trouble hitting the person with their attacks.  This ability is most often something that is entirely passive and would have negative social impacts as well.
; Durable Skin : This ability gives a person more durable skin that is difficult to penetrate.  The ability can take a number of physical forms, skin can be physically harder (similar to wood, metal, stone, etc.) but it can also be simply tougher similar to a thick polymer which stretches and gives like skin does, but is even hard to penetrate.  The end result is the same, whatever the physical texture of the skin.  A person with this ability is harder to injure then a normal person.  However, it should be noted that there are drawbacks, imaging trying to get treatment for a serious illness only to find the doctors could not pierce the skin with a needle or choking to death due to swelling of the trachea and doctors cannot slice into the skin of the neck and perform a tracheotomy.


== Emotional ==
== Emotional ==
; Gift of Pan : The ability to use song, music, and dance to stir emotions in mortals, fae, and others.  Those who fall victim to this ability become lost in the emotions and will thus be carried away by them shedding away inhibitions and embracing hidden desires while enthralled.
; Gift of Pan : The ability to use song, music, and dance to stir emotions in mortals, fae, and others.  Those who fall victim to this ability become lost in the emotions and will thus be carried away by them shedding away inhibitions and embracing hidden desires while enthralled.
== Generic ==
; Improved Ability : A person has an increasted aptitude and abiltiy in some area (i.e. strength, dexterity, intelligence, wisdom, memory, luck, any of the basic stats for a standard RPG).  The increase can vary along with the reason for it.  Being in top physical condition or being just born better than those around with one of these fundamental stats.  The reasons for and degree of increase go hand in hand, being just in top physical condition doesn't give one ten times the strength of everyone else.  Some care should be taken in how one explains and describes such things.
; Improved Perception : A person has an increased ability to perceive in some way (such as eyesight or hearing).  Much like with an improved ability, care should be taken to explain and describe the increase in perception.


== Mental ==
== Mental ==
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; Perfect Recall : The ability to instantly recall an event in perfect clarity.  This is different from an eidetic memory in that it is effortless, a person can literally go back in their mind and just instantly recall anything they've ever experienced.
; Perfect Recall : The ability to instantly recall an event in perfect clarity.  This is different from an eidetic memory in that it is effortless, a person can literally go back in their mind and just instantly recall anything they've ever experienced.
; Sense of Self : A person with this ability has a near perfect sense of where their body is in space as well as what's going on inside it.  They know if they are sick before symptoms occur, they are always aware of exactly where they are stepping or how their body is moving.  In short they can tell with perfect clarity exactly where their body is at all times and how it is moving.  Not only that, they are aware of the state of their body.  Ever have someone say they knew they moment they were pregnant or that they knew as soon as they walked into a room they had gotten sick?  This ability allows for that along with a clarity of perception of ones own movements that is unparalleled.


== Supernatural / Paranormal ==
== Supernatural / Paranormal ==
; Clairvoyant : The ability to see into the future.  This ability gives a person the ability to see some distance in the future, but as future events are as yet unwritten it gives them a sort of blurry vision of the future which is subject to change.  A side effect is that if a future event is more sure to happen it is clear and thus a clairvoyant has a unique ability to sense when a focal point of fate is approaching, as the events will be unusually clear with little or no uncertainty.  Such events are rare and would garner being noticed.
; Extra Sensor Perception : The ability to perceive things that are impossible for normal mortals to perceive.  This can manifest in different ways, being able to see through doors or hear things that are physically impossible for them to hear.  Some people have the ability to sense events as they become more certain, such as reading [[The Face|the face]] of playing cards which they cannot see.  Others go beyond the sensing of a persons mood or thoughts based on body language and almost know what someone else is thinking or feelings with little or no contact.  This ability does not require being a psionic, but all psionic can manifest this kind of ability with practice.  This ability specifically pertains to those people who are not able to use psionic energy and are simply able to perceive beyond what is possible for any regular mortal.
; Magic User : Sometimes called a Witch, Wizard, or Mage these people have the innate ability to use [[Magical Energy]] and manipulate it to their will.  It takes considerable practice to use properly and many make this their lives work once discovering they have the gift.
; Magic User : Sometimes called a Witch, Wizard, or Mage these people have the innate ability to use [[Magical Energy]] and manipulate it to their will.  It takes considerable practice to use properly and many make this their lives work once discovering they have the gift.
; Preternatural Timing : The ability to always know exactly what one should be doing and when.  With this ability a person has an uncanny and sometimes unbelievable sense of timing.  They can say the right jokes at all the right times and they know when to say "I love you" to get out of a fight by saying it at just that right moment.  Additionally their reflexes are astonishingly good and they generally behave as if they have some kind of extra sensory perception that allows them to know what's going to happen even though they have no such skill.  People with this ability would have no idea what motivated them to do something at the right moment, other than "it felt right".  Though that won't stop some people from pretending that they know something was coming, because people are people.


; Psionic : A person who has the innate ability to use [[Psionic Energy]], the energy comes from within and thus the abilities usually focus on the mind and body of the person who uses them.  Many people make these abilities and leaving about them their lives work once discovering they have the gift.  Doing such takes considerable practice and training.
; Psionic : A person who has the innate ability to use [[Psionic Energy]], the energy comes from within and thus the abilities usually focus on the mind and body of the person who uses them.  Many people make these abilities and leaving about them their lives work once discovering they have the gift.  Doing such takes considerable practice and training.
; Speaker of the Dead : Also called a ''medium'' or ''psychic'', though being a psionic is not required it can be helpful.  This is a person who can reach across the boundaries of life and death and summon someone from the other side to speak with.  Though a recently departed soul is usually easy to find, it is never a sure thing to find the person one is looking for.  This is especially true for someone who has been dead a long time and died somewhere else.  There is usually some connection required to allow the speaker to send out a summons.  Care should also be taken, not every entity from the other side is willing to speak and some are not only deceptive but out and out liars.  It is possible to reach the soul of the departed one wishes to speak with but it is almost entirely possible to reach a malevolent entity who gets its jollies from confusing, angering, harming, or even killing the living.  Only a truly skilled person can tell the difference.  An unskilled summons also carries the risk of attacking a malevolent entity to a person where they will feed off the persons misery in some way.  In short, having the ability does not give one skill in said ability.
; Temporal Perception : A person is capable of innately sensing the flow of time in its natural state and thus is sensitive to anomalies in time.  This does not make the person immune, but allows them to mentally perceive how time is flowing at any given moment.  They will be able to detect being stuck in an alternate timeline or the presence of a time traveller / temporal anomaly.  The perceptive nature is unique to each person and generally comes out as some kind of phantom sense in one of the 5 senses.  Such as seeing colors that are not there for others or hearing sounds which others cannot here.  It is even possible to have a tingling sensation or taste some odd taste in the mouth, etc.  A person with this ability will also have the side effect of near-perfect timing.


[[Category:OOC]]
[[Category:OOC]]

Latest revision as of 05:23, 25 December 2018

This is an index of special abilities in the game, and their explanations. Abilities whose descriptions become too long, will be linked off into their own pages.

Generic

Improved Ability
A person has an increasted aptitude and abiltiy in some area (i.e. strength, dexterity, intelligence, wisdom, memory, luck, any of the basic stats for a standard RPG). The increase can vary along with the reason for it. Being in top physical condition or being just born better than those around with one of these fundamental stats. The reasons for and degree of increase go hand in hand, being just in top physical condition doesn't give one ten times the strength of everyone else. Some care should be taken in how one explains and describes such things.
Improved Perception
A person has an increased ability to perceive in some way (such as eyesight or hearing). Much like with an improved ability, care should be taken to explain and describe the increase in perception.

Defensive

Bulletproof Nudity
A person with this ability can become so intensely attractive when in little or no clothes on that they are a distraction to detrimental levels. This isn't simply being cute, sexy, or hot but goes beyond those things. Somehow their body in its natural state is able to distract the mind to such an intense degree that foes have trouble hitting the person with their attacks. This ability is most often something that is entirely passive and would have negative social impacts as well.
Durable Skin
This ability gives a person more durable skin that is difficult to penetrate. The ability can take a number of physical forms, skin can be physically harder (similar to wood, metal, stone, etc.) but it can also be simply tougher similar to a thick polymer which stretches and gives like skin does, but is even hard to penetrate. The end result is the same, whatever the physical texture of the skin. A person with this ability is harder to injure then a normal person. However, it should be noted that there are drawbacks, imaging trying to get treatment for a serious illness only to find the doctors could not pierce the skin with a needle or choking to death due to swelling of the trachea and doctors cannot slice into the skin of the neck and perform a tracheotomy.

Emotional

Gift of Pan
The ability to use song, music, and dance to stir emotions in mortals, fae, and others. Those who fall victim to this ability become lost in the emotions and will thus be carried away by them shedding away inhibitions and embracing hidden desires while enthralled.

Mental

Eidetic Memory
The possession of a so-called "photographic memory", the ability to actually think back and recall a memory with incredible detail, as if it has just happened. People with this ability remember literally everything, but it isn't always all accessible. Running back through the mind takes effort and can be mentally taxing the more obscure the memories are from the present situation.
Perfect Recall
The ability to instantly recall an event in perfect clarity. This is different from an eidetic memory in that it is effortless, a person can literally go back in their mind and just instantly recall anything they've ever experienced.
Sense of Self
A person with this ability has a near perfect sense of where their body is in space as well as what's going on inside it. They know if they are sick before symptoms occur, they are always aware of exactly where they are stepping or how their body is moving. In short they can tell with perfect clarity exactly where their body is at all times and how it is moving. Not only that, they are aware of the state of their body. Ever have someone say they knew they moment they were pregnant or that they knew as soon as they walked into a room they had gotten sick? This ability allows for that along with a clarity of perception of ones own movements that is unparalleled.

Supernatural / Paranormal

Clairvoyant
The ability to see into the future. This ability gives a person the ability to see some distance in the future, but as future events are as yet unwritten it gives them a sort of blurry vision of the future which is subject to change. A side effect is that if a future event is more sure to happen it is clear and thus a clairvoyant has a unique ability to sense when a focal point of fate is approaching, as the events will be unusually clear with little or no uncertainty. Such events are rare and would garner being noticed.
Extra Sensor Perception
The ability to perceive things that are impossible for normal mortals to perceive. This can manifest in different ways, being able to see through doors or hear things that are physically impossible for them to hear. Some people have the ability to sense events as they become more certain, such as reading the face of playing cards which they cannot see. Others go beyond the sensing of a persons mood or thoughts based on body language and almost know what someone else is thinking or feelings with little or no contact. This ability does not require being a psionic, but all psionic can manifest this kind of ability with practice. This ability specifically pertains to those people who are not able to use psionic energy and are simply able to perceive beyond what is possible for any regular mortal.
Magic User
Sometimes called a Witch, Wizard, or Mage these people have the innate ability to use Magical Energy and manipulate it to their will. It takes considerable practice to use properly and many make this their lives work once discovering they have the gift.
Preternatural Timing
The ability to always know exactly what one should be doing and when. With this ability a person has an uncanny and sometimes unbelievable sense of timing. They can say the right jokes at all the right times and they know when to say "I love you" to get out of a fight by saying it at just that right moment. Additionally their reflexes are astonishingly good and they generally behave as if they have some kind of extra sensory perception that allows them to know what's going to happen even though they have no such skill. People with this ability would have no idea what motivated them to do something at the right moment, other than "it felt right". Though that won't stop some people from pretending that they know something was coming, because people are people.
Psionic
A person who has the innate ability to use Psionic Energy, the energy comes from within and thus the abilities usually focus on the mind and body of the person who uses them. Many people make these abilities and leaving about them their lives work once discovering they have the gift. Doing such takes considerable practice and training.
Speaker of the Dead
Also called a medium or psychic, though being a psionic is not required it can be helpful. This is a person who can reach across the boundaries of life and death and summon someone from the other side to speak with. Though a recently departed soul is usually easy to find, it is never a sure thing to find the person one is looking for. This is especially true for someone who has been dead a long time and died somewhere else. There is usually some connection required to allow the speaker to send out a summons. Care should also be taken, not every entity from the other side is willing to speak and some are not only deceptive but out and out liars. It is possible to reach the soul of the departed one wishes to speak with but it is almost entirely possible to reach a malevolent entity who gets its jollies from confusing, angering, harming, or even killing the living. Only a truly skilled person can tell the difference. An unskilled summons also carries the risk of attacking a malevolent entity to a person where they will feed off the persons misery in some way. In short, having the ability does not give one skill in said ability.
Temporal Perception
A person is capable of innately sensing the flow of time in its natural state and thus is sensitive to anomalies in time. This does not make the person immune, but allows them to mentally perceive how time is flowing at any given moment. They will be able to detect being stuck in an alternate timeline or the presence of a time traveller / temporal anomaly. The perceptive nature is unique to each person and generally comes out as some kind of phantom sense in one of the 5 senses. Such as seeing colors that are not there for others or hearing sounds which others cannot here. It is even possible to have a tingling sensation or taste some odd taste in the mouth, etc. A person with this ability will also have the side effect of near-perfect timing.