There are multiple variants of this Character, please refer to Alyssa Aspen Disambiguation for a list of the variants. |
Alyssa Aspen | ||||||||||||||||||||||||||||||||||||
Alyssa Aspen | ||||||||||||||||||||||||||||||||||||
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Alyssa is a dragon covered in orange fur, with white accent features, instead of traditional draconic scales. She is about the size of a normal human, standing at 5'10". She has no visible ears, as her ears are hidden behind her fur-covered horns. She has a fairly slim body shape, with C cup breasts. She has a pair of bat-like wings as well, which are covered in a near-invisible down. Her tail, which is quite floofy, is about a foot long. It curves into an upwards arc when she's happy, moves side to side if she's preparing to attack, and the very tip of it twitches when she's angry or annoyed. Usually, her hair can be seen in a ponytail. She is very friendly and kind, and often acts as a motherly figure. She tends to be overly kind to those she considers her friends, getting overly concerned when they get hurt. She can be considered a neutral good character. She's very pacifistic, and rarely sees a need to attack, preferring to stay on the sidelines and heal. She is quite intelligent, as Mentali (her race) have a very high learning capacity, but can sometimes be a bit lacking in common sense due to her forest upbringing. On extremely rare occasions, she'll try and give off an air of mysteriousness. Most of the time, however, she'll be absolute garbage at this. When she's online, on things like Discord, she becomes a bit more of a smug wiseass, kind of like the person running the Sonic Twitter account.
Special Skills
Sewing: Alyssa has learned to sew, as it's extremely hard to find clothes to fit her. Having wings and horns isn't easy!
Medical Training: As a fallback if her healing powers fail her, Alyssa has medical training, and is currently working to become a doctor.
Stealthiness: Being a feline, Alyssa is naturally light on her feet, being extremely quiet when she moves around. She is an expert on stealth and infiltration.
Foreign Languages: The forest Alyssa grew up in was actually in Japan, in the area of Kyushu, so she can speak fluent Japanese, as well as Tolkien's Elvish, which is what the original Mentalis Dragons spoke before the first Mentalis Kingdom came to be.
Special Abilities
PSYCHIC ABILITIES: Mentali have the ability to learn up to 7 psychic powers.
Telekinesis: Alyssa is able to lift up to 200 lbs. with her telekinesis. It only works on objects she could potentially carry normally. When there isn't much room to use her wings, Alyssa is able to use her telekinesis on herself.
Telepathy: Alyssa is able to reach out to others mentally, and if they accept her mental presence, the two can speak to each other mentally. It only works if they are in earshot, unless she has done so at least twice before.
Rocket Rush: Using a maneuver called the Rocket Rush, Alyssa can run at up to 500 mph and fly at up to 500 mph. She's also able to bring slower individuals to this speed, as well as adding onto the speed of faster individuals and bringing Alyssa along for the ride. It takes a bit of acceleration time, though. When using a Rocket Rush, trails of light emit from Alyssa's horns and the tips of her wings.
Barrier Creation: Alyssa is able to create telekinetic barriers. They can be similar to large domes, or even small disc-like ones.
Healing Magic: Alyssa is able to use Wood-based magic to heal wounds and injuries. She can't use it on herself, though.
Small Projectile Attacks: Alyssa is currently learning how to create projectile-based attacks. In the future, with practice, she may be able to strengthen them, turning them into beams.
Misc.: Alyssa has a few abilities that don't really count against the power limit. Having her abilities has made Alyssa quite mentally capable, allowing her to understand complex language easily. Another fairly useless yet nice upside is that Alyssa's dreams are mostly lucid. When she isn't lucid dreaming, though, it's always a nightmare.
PHYSICAL ABILITIES: Alyssa can ruffle her extremely reflective fur up in specific patterns to change her appearance through light refraction, meaning this does not change her physical structure at all. She can also breathe fire, and she is very heat resistant. She is also very resistant to poisons and harmful drugs. This fact makes her unable to feel any effects from alcohol. A drunken psychic dragon would cause lots of problems, you know.
PHYSICAL STRENGTH: Due to her feline descent, Alyssa can run at up to 60mph, and leap incredible heights. She can lift up to 100 lbs. Her wings can lift up to 200 lbs., and allow her to fly at up to 200 mph.
WEAKNESSES: Alyssa is extremely sensitive to dark magic. Even mentioning it will physically harm her, so choose your words carefully around her! If dark magic is mentioned 10 times in a minute, it's highly likely that she'll have to go to the sick bay. She will be paralyzed for a few hours if even a spark of electricity touches her, leaving her unable to move anything but her mouth and eyes. Because of this, she's afraid of thunderstorms, and even gets anxious when out in the rain. Both of these also disable her psychic powers, and remove her poison resistance, for a few hours. She can, of course, be hurt by anything a normal human can be hurt by, as, unlike most dragons, she has fur and skin instead of hard scales. She doesn't like letting her friends down or hurting others, and takes this philosophy with her in everything she does. Harming her friends weighs heavily on her conscience, and if her friends are badly hurt beyond her help, or die, she tends to fall into a deep depression. Letting others down is one of her deepest fears. She may have an Uzi pistol, but is only an amateur at using it.
LIMITATIONS: Alyssa can only lift up to 250 lbs. with telekinesis. She can only telepathically speak to others if they are in earshot, unless she has done so at least twice before. She can run at up to 500 mph and fly at up to 750 mph with speed augmentation, and bring others to that speed, but she needs time to accelerate. She cannot heal herself. She's only able to teleport to those she can speak to over long distances. Water will remove her fire breath abilities for an hour or two.
CARRIED TECHNOLOGY:
Aspen Gadgets: Being linked to the Aspen Institute, Alyssa has some useful technology. She has the Aspen Card Inventory System, or CIS, to store things. When using the CIS, the item is stored in a pocket universe, returning a small card allowing it to be retrieved. Sometimes, a pair of small, barely-noticeable rings can be seen on the base of Alyssa's horns. These rings are based on the PADD system, and project a holographic display of sorts in front of her face.
Alyssa's Ship: The Eon Genesis is Alyssa's "home base" in a way. It's her ship, but it also contains medical supplies, her outfits, and various amounts of fabric in the cargo bay, which is linked to Alyssa's CIS' pocket universe. When traveling, she uses it as her own personal hotel room. It has a Latias-themed paint job, which is where the "Eon" in the name comes from. It also has a warp drive which is more powerful than a hyperdrive, which is called a "megadrive." Alyssa took the chance to make a Sega joke, and that's where the "Genesis" in the name comes from. There are blueprints for a drive that has double the efficiency called the "Buster Thruster" in the cargo bay, but Alyssa has no idea how to build it.