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	<title>Solas Tempus DB - User contributions [en]</title>
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	<updated>2026-05-13T19:37:20Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=13170</id>
		<title>Barfleur</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=13170"/>
		<updated>2020-02-13T16:33:03Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT: Barfleur}}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Barfleur 1.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Barfleur&lt;br /&gt;
|fullname= Barfleur&lt;br /&gt;
|race= Human&lt;br /&gt;
|gender=  Female&lt;br /&gt;
|height= 4'5&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= dark auburn hair that seems to go down and cover half of her back, seems to wear a partially covered black headband &lt;br /&gt;
|eyecolor= eyes seems to have beautiful shade of amethyst&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ=  S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is known to be kind and compassionate to others and is the team medic. Most notable thing is that she can be fierce in battle to protect those she loves and care about.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*She wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1B&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - A1&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1C&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1C&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
* M14 Infantry Service Rifle - Found in an abandoned military warehouse, has been modified with bandages around the handguard along with a Schmidt and Bender ‘M8541 USMC Scout Sniper Daytime Scope’ mounted on a M1A scope mount&lt;br /&gt;
*Glock 18 - Modded with an M6X Tactical Laser Illuminator and 20-round mag&lt;br /&gt;
*Winchester Model 1897 &lt;br /&gt;
*HK UMP 45 - Has an attached Eotech 512 Holo sight, a Gemtech suppressor and a flashlight to the right side rail&lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint COMPM4S attached. Fixed onto the barrel is a flashlight that is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet w/ Multi-hit ballistic face shield-visor for Ops-Core FAST helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Medkit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Barfleur and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Barfleur...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Barfleur. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Barfleur. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13169</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13169"/>
		<updated>2020-02-13T16:32:33Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M16A2 - A2 variant found in an abandoned military warehouse, upgraded with an attached M203 40mm&lt;br /&gt;
*USP Compact - .357 SIG version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Winchester Model 1897 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet w/ Multi-hit ballistic face shield-visor for Ops-Core FAST helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=13168</id>
		<title>Verniy</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=13168"/>
		<updated>2020-02-13T16:29:30Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Verniy }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Verniy_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Verniy&lt;br /&gt;
|fullname= Verniy&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 135 lbs&lt;br /&gt;
|haircolor= short bleach bob-cut disheveled hair with a small ahoge&lt;br /&gt;
|eyecolor= same color as her hair&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, though has gray wolf ears and a short ruffled yet fluffy wolf tail with a white highlight&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Verniy is known to be calm and stoic to her team and usually have a vacant look on her face most of the time. Due to her calm-head attitude to solve and understand dire situations, she is appointed the team co-leader. Verniy is also known to be a tech savvy kinda person thanks to that Cougar HE 6X6 or hers.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Verniy wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 2A&lt;br /&gt;
*Dexterity - 2B&lt;br /&gt;
*Strength - 2A&lt;br /&gt;
*Agility - 2B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 2A&lt;br /&gt;
*smell -2A&lt;br /&gt;
*Speed - 2B&lt;br /&gt;
*Endurance  - 2A&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1A&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1A&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*AKS-79U - Carbine variant of the AK-74 which shot got off from Sidorovich trade shop which included a Kalashnikov side rail mount with a OKP-7 reflex sight (Dovetail)&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*Colt 1911 - MEU(SOC)variant with an attached flashlight attached to the bottom&lt;br /&gt;
*Mossberg 590A1 - Includes a mounted flashlight, heat shield, and bayonet lug&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Altyn Helmet w/Altyn ballistic visor and modified to accommodate her abhuman ears&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Several maps&lt;br /&gt;
*A Walkman player&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
[[File:Verniy's MRAP.jpg|400px|thumb|right|Verniy's MRAP without paintjob]]&lt;br /&gt;
*Cougar HE 6X6 MRAP - Much like the MRAP variant but slightly modified additional storage compartments on its sides. It also has a mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections. &lt;br /&gt;
[[File:6X6 Armored Turret.jpg|200px|thumb|right| mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections.]]&lt;br /&gt;
&lt;br /&gt;
In the interior, it can occupy 10 people but 8 out the ten seats have been removed to add in more supplies but can be bolted back in to occupy more passengers. The vehicle is painted black and red signifying the S.T.A.L.K.E.R guild&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Verniy and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Verniy...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Verniy. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Verniy. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=13167</id>
		<title>Verniy</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=13167"/>
		<updated>2020-02-13T16:25:48Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Verniy }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Verniy_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Verniy&lt;br /&gt;
|fullname= Verniy&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 135 lbs&lt;br /&gt;
|haircolor= short bleach bob-cut disheveled hair with a small ahoge&lt;br /&gt;
|eyecolor= same color as her hair&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, though has gray wolf ears and a short ruffled yet fluffy wolf tail with a white highlight&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Verniy is known to be calm and stoic to her team and usually have a vacant look on her face most of the time. Due to her calm-head attitude to solve and understand dire situations, she is appointed the team co-leader. Verniy is also known to be a tech savvy kinda person thanks to that Cougar HE 6X6 or hers.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Verniy wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 2A&lt;br /&gt;
*Dexterity - 2B&lt;br /&gt;
*Strength - 2A&lt;br /&gt;
*Agility - 2B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 2A&lt;br /&gt;
*smell -2A&lt;br /&gt;
*Speed - 2B&lt;br /&gt;
*Endurance  - 2A&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1A&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1A&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*AKS-79U - Carbine variant of the AK-74 which shot got off from Sidorovich trade shop which included a Kalashnikov side rail mount with a OKP-7 reflex sight (Dovetail)&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*Colt 1911 - MEU(SOC)variant with an attached flashlight attached to the bottom&lt;br /&gt;
*Mossberg 590A1 - Includes a mounted flashlight, heat shield, and bayonet lug&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Several maps&lt;br /&gt;
*A Walkman player&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
[[File:Verniy's MRAP.jpg|400px|thumb|right|Verniy's MRAP without paintjob]]&lt;br /&gt;
*Cougar HE 6X6 MRAP - Much like the MRAP variant but slightly modified additional storage compartments on its sides. It also has a mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections. &lt;br /&gt;
[[File:6X6 Armored Turret.jpg|200px|thumb|right| mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections.]]&lt;br /&gt;
&lt;br /&gt;
In the interior, it can occupy 10 people but 8 out the ten seats have been removed to add in more supplies but can be bolted back in to occupy more passengers. The vehicle is painted black and red signifying the S.T.A.L.K.E.R guild&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Verniy and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Verniy...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Verniy. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Verniy. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=13166</id>
		<title>Zwei</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=13166"/>
		<updated>2020-02-13T16:05:34Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Zwei }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Zwei 3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Zwei&lt;br /&gt;
|fullname= Zwei&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 134 lbs&lt;br /&gt;
|haircolor= has a tomboyish look Due to her slight short bob cut shoulder-length hairstyle which is colored chestnut-brown and has a small ponytail tied to the left side a bit&lt;br /&gt;
|eyecolor= Her eyes seemed to be uniquely Opale in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace=  Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, petite&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
A strong individual in both mind and spirit, Zwei is the team leader of her group. Zwei is the smartest of the group with [[Verniy]] second behind her. She seems to have a talent majorly in hand to hand usually able to beat each of her teammates. She is by far the most responsible of her S.T.A.L.K.E.R group but can be a sucker to food thanks to [[Barfleur]] and weak against seductive flirts.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Zwei wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1B&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1A&lt;br /&gt;
*Melee Combat - 1A&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1C&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*FN P90 TR: Military variant of the P90 with a Precision Reflex sight mounted on a MIL-STD-1913 (Picatinny) rail interface system&lt;br /&gt;
*VSS Vintorez - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight that is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
*HK USP .45 Compact - Has an attached flashlight to it. [[File:HK USP.jpg|250px|thumb|right|Zwei's HK USP 45C]]&lt;br /&gt;
*HK MP7 - The A1 Variant with an Elcan reflex sight and a Surefire flashlight attached to the left rail.&lt;br /&gt;
[[File:Hk mp7a1.jpg|250px|thumb|right|Zwei's HK MP7A1]]&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*GSG Helmet &amp;quot;AM-95&amp;quot;&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Monocular&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Zwei and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave Zwei a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Zwei...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Zwei. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Zwei. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=13165</id>
		<title>Zwei</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=13165"/>
		<updated>2020-02-13T15:53:20Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Zwei }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Zwei 3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Zwei&lt;br /&gt;
|fullname= Zwei&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 134 lbs&lt;br /&gt;
|haircolor= has a tomboyish look Due to her slight short bob cut shoulder-length hairstyle which is colored chestnut-brown and has a small ponytail tied to the left side a bit&lt;br /&gt;
|eyecolor= Her eyes seemed to be uniquely Opale in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace=  Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, petite&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
A strong individual in both mind and spirit, Zwei is the team leader of her group. Zwei is the smartest of the group with [[Verniy]] second behind her. She seems to have a talent majorly in hand to hand usually able to beat each of her teammates. She is by far the most responsible of her S.T.A.L.K.E.R group but can be a sucker to food thanks to [[Barfleur]] and weak against seductive flirts.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Zwei wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1B&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1A&lt;br /&gt;
*Melee Combat - 1A&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1C&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*FN P90 TR: Military variant of the P90 with a Precision Reflex sight mounted on a MIL-STD-1913 (Picatinny) rail interface system&lt;br /&gt;
*VSS Vintorez - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight that is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
*HK USP .45 Compact - Has an attached flashlight to it. [[File:HK USP.jpg|250px|thumb|right|Zwei's HK USP 45C]]&lt;br /&gt;
*HK MP7 - The A1 Variant with an Elcan reflex sight and a Surefire flashlight attached to the left rail.&lt;br /&gt;
[[File:Hk mp7a1.jpg|250px|thumb|right|Zwei's HK MP7A1]]&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Monocular&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Zwei and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave Zwei a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Zwei...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Zwei. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Zwei. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=13164</id>
		<title>Zwei</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=13164"/>
		<updated>2020-02-12T17:23:14Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Zwei }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Zwei 3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Zwei&lt;br /&gt;
|fullname= Zwei&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 134 lbs&lt;br /&gt;
|haircolor= has a tomboyish look Due to her slight short bob cut shoulder-length hairstyle which is colored chestnut-brown and has a small ponytail tied to the left side a bit&lt;br /&gt;
|eyecolor= Her eyes seemed to be uniquely Opale in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace=  Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, petite&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
A strong individual in both mind and spirit, Zwei is the team leader of her group. Zwei is the smartest of the group with [[Verniy]] second behind her. She seems to have a talent majorly in hand to hand usually able to beat each of her teammates. She is by far the most responsible of her S.T.A.L.K.E.R group but can be a sucker to food thanks to [[Barfleur]] and weak against seductive flirts.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Zwei wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1B&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1A&lt;br /&gt;
*Melee Combat - 1A&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1C&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*HK 416/D10RS - With the 10.5 inch barrel. An Aimpoint CompM4 red dot sight, a vertical foregrip and a flashlight attached on the left side. [[File:HK416N2.jpg|250px|thumb|right|Zwei's HK 416N]]&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, an AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*VSS Vintorez - VSSM (ВССМ) variant of the original VSS Vintorez.   [[File:VSSM Vintorez.jpg|250px|thumb|right|Zwei's VSSM]]&lt;br /&gt;
*HK USP .45 Compact - Has an attached flashlight to it. [[File:HK USP.jpg|250px|thumb|right|Zwei's HK USP 45C]]&lt;br /&gt;
*HK MP7 - The A1 Variant with a reflex sight and a flashlight attached to the left rail.&lt;br /&gt;
[[File:Hk mp7a1.jpg|250px|thumb|right|Zwei's HK MP7A1]]&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Monocular&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Zwei and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave Zwei a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Zwei...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Zwei. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Zwei. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=13163</id>
		<title>Verniy</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=13163"/>
		<updated>2020-02-12T17:22:26Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Verniy }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Verniy_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Verniy&lt;br /&gt;
|fullname= Verniy&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 135 lbs&lt;br /&gt;
|haircolor= short bleach bob-cut disheveled hair with a small ahoge&lt;br /&gt;
|eyecolor= same color as her hair&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, though has gray wolf ears and a short ruffled yet fluffy wolf tail with a white highlight&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Verniy is known to be calm and stoic to her team and usually have a vacant look on her face most of the time. Due to her calm-head attitude to solve and understand dire situations, she is appointed the team co-leader. Verniy is also known to be a tech savvy kinda person thanks to that Cougar HE 6X6 or hers.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Verniy wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 2A&lt;br /&gt;
*Dexterity - 2B&lt;br /&gt;
*Strength - 2A&lt;br /&gt;
*Agility - 2B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 2A&lt;br /&gt;
*smell -2A&lt;br /&gt;
*Speed - 2B&lt;br /&gt;
*Endurance  - 2A&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1A&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1A&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*AK-103 - has a red dot sight attached to it.&lt;br /&gt;
*AK-74M - The modernized variant of the AK-74 line with added Picatinny rails. Has a mounted Eotech Holographic 552 sight, a vertical grip and mounted 9-inch serrated AK bayonet blade.&lt;br /&gt;
*AK-9 - Has an added Suppressor, a PSO-1 scope or Reflex Sight&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, an AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*HK45 Tactical - with a flashlight attached to the bottom rails&lt;br /&gt;
*PP 19 Bizon - has a reflex sight attached.&lt;br /&gt;
*M4 Benelli Super 90(M1014) Shotgun&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Several maps&lt;br /&gt;
*A Walkman player&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
[[File:Verniy's MRAP.jpg|400px|thumb|right|Verniy's MRAP without paintjob]]&lt;br /&gt;
*Cougar HE 6X6 MRAP - Much like the MRAP variant but slightly modified additional storage compartments on its sides. It also has a mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections. &lt;br /&gt;
[[File:6X6 Armored Turret.jpg|200px|thumb|right| mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections.]]&lt;br /&gt;
&lt;br /&gt;
In the interior, it can occupy 10 people but 8 out the ten seats have been removed to add in more supplies but can be bolted back in to occupy more passengers. The vehicle is painted black and red signifying the S.T.A.L.K.E.R guild&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Verniy and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Verniy...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Verniy. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Verniy. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=13162</id>
		<title>Barfleur</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=13162"/>
		<updated>2020-02-12T17:19:52Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT: Barfleur}}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Barfleur 1.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Barfleur&lt;br /&gt;
|fullname= Barfleur&lt;br /&gt;
|race= Human&lt;br /&gt;
|gender=  Female&lt;br /&gt;
|height= 4'5&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= dark auburn hair that seems to go down and cover half of her back, seems to wear a partially covered black headband &lt;br /&gt;
|eyecolor= eyes seems to have beautiful shade of amethyst&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ=  S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is known to be kind and compassionate to others and is the team medic. Most notable thing is that she can be fierce in battle to protect those she loves and care about.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*She wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1B&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - A1&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1C&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1C&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
* M14 Infantry Service Rifle - Found in an abandoned military warehouse, has been modified with bandages around the handguard along with a Schmidt and Bender ‘M8541 USMC Scout Sniper Daytime Scope’ mounted on a M1A scope mount&lt;br /&gt;
*Glock 18 - Modded with an M6X Tactical Laser Illuminator and 20-round mag&lt;br /&gt;
*Winchester Model 1897 &lt;br /&gt;
*HK UMP 45 - Has an attached Eotech 512 Holo sight, a Gemtech suppressor and a flashlight to the right side rail&lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint COMPM4S attached. Fixed onto the barrel is a flashlight that is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Medkit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Barfleur and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Barfleur...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Barfleur. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Barfleur. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=13161</id>
		<title>Barfleur</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=13161"/>
		<updated>2020-02-12T17:19:22Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT: Barfleur}}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Barfleur 1.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Barfleur&lt;br /&gt;
|fullname= Barfleur&lt;br /&gt;
|race= Human&lt;br /&gt;
|gender=  Female&lt;br /&gt;
|height= 4'5&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= dark auburn hair that seems to go down and cover half of her back, seems to wear a partially covered black headband &lt;br /&gt;
|eyecolor= eyes seems to have beautiful shade of amethyst&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ=  S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is known to be kind and compassionate to others and is the team medic. Most notable thing is that she can be fierce in battle to protect those she loves and care about.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*She wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1B&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - A1&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1C&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1C&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
* M14 Infantry Service Rifle - Found in an abandoned military warehouse, has been modified with bandages around the handguard along with a Schmidt and Bender ‘M8541 USMC Scout Sniper Daytime Scope’ mounted on a M1A scope mount&lt;br /&gt;
*Glock 18 - Modded with an M6X Tactical Laser Illuminator and 20-round mag&lt;br /&gt;
*Winchester Model 1897 &lt;br /&gt;
*HK UMP 45 - Has an attached Eotech 512 Holo sight, a Gemtech suppressor and a flashlight to the right side rail&lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint COMPM4S attached. Fixed onto the barrel is a flashlight that is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set &lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Medkit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Barfleur and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Barfleur...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Barfleur. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Barfleur. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13160</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13160"/>
		<updated>2020-02-12T16:38:02Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M16A2 - A2 variant found in an abandoned military warehouse, upgraded with an attached M203 40mm&lt;br /&gt;
*USP Compact - .357 SIG version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Winchester Model 1897 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13152</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13152"/>
		<updated>2020-01-24T16:41:25Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M16A2 - A2 variant found in a abandoned military warhouse, upgraded with a attached M203 40mm&lt;br /&gt;
*USP Compact - .357 SIG version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Benelli M4 Super 90 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13151</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13151"/>
		<updated>2020-01-24T15:53:43Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M16A2 - A2 variant found in a abandoned military warhouse, upgraded with a attached M203 40mm&lt;br /&gt;
*IMI Desert Eagle XIX - .357 magnum version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Benelli M4 Super 90 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13150</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13150"/>
		<updated>2020-01-24T15:53:12Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Sunrise Suit which served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise_suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. She also wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Sunrise Suit set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M16A2 - A2 variant found in a abandoned military warhouse, upgraded with a attached M203 40mm&lt;br /&gt;
*IMI Desert Eagle XIX - .357 magnum version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Benelli M4 Super 90 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:Sunrise_suit.jpg&amp;diff=13149</id>
		<title>File:Sunrise suit.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:Sunrise_suit.jpg&amp;diff=13149"/>
		<updated>2020-01-24T15:50:06Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13131</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=13131"/>
		<updated>2020-01-13T16:23:23Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Russian [[Federation]] Ratnik Barmica armor set that snugly fits her body with a MICH helmet. On the armor is the 6B46 tactical vest while on her back is a MOLLE II Rucksack which she use when she’s artifact hunting. Besides the Rucksack is a military waist bag containing her survival tools. Though the armor, vest and helmet is painted black and red. &lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. Teruzuki wears a black winter shawl that covers her her mouth and nose while her eyes are covered by a non tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Ratnik Barmica armor set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
* Sunrise Suit - The Sunrise Suit has served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise Suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
Due to its reputation Zwei, Verniy, Barfleur and Teruzuki kept spares in their MRAP in the event their current armor is to damaged to be used again or beyond repair.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M16A2 - A2 variant found in a abandoned military warhouse, upgraded with a attached M203 40mm&lt;br /&gt;
*IMI Desert Eagle XIX - .357 magnum version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Benelli M4 Super 90 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12822</id>
		<title>Akari Kikari</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12822"/>
		<updated>2019-08-31T16:28:15Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= aka.png&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'5&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Brown&lt;br /&gt;
|eyecolor=Brown&lt;br /&gt;
|figure=Akari’s body is rather slim. But behind her clothing she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22 BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She’s usually silent except for a few people. Most people would generally see her as cold but she has her sides that she only allows a certain people to see. She has a sort of honest and rightful view. Choosing to protect people. She has a private side to herself that would generally let loose when she’s sure that the only person who knows will be the one she trusts or the people who doesn’t know her at all.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
*Cooking&lt;br /&gt;
*Researching&lt;br /&gt;
*Deduction skills&lt;br /&gt;
*Strategizing&lt;br /&gt;
*Commanding&lt;br /&gt;
*Building/Crafting&lt;br /&gt;
*How to aim and shoot&lt;br /&gt;
*How to fight on a close Quarter combat with guns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
*Stamina – 1A&lt;br /&gt;
*Dexterity – 1A&lt;br /&gt;
*Strength – 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight – 1B&lt;br /&gt;
*Hearing – 1B&lt;br /&gt;
*Smell – 1C&lt;br /&gt;
*Speed – 1B&lt;br /&gt;
*Endurance  - 1B&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
*Marksman – 1A&lt;br /&gt;
*Weapons Handling – 1A&lt;br /&gt;
*Driving – 1C&lt;br /&gt;
*Hand to hand combat – 1C&lt;br /&gt;
*Melee Combat – 1A&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation – 1C&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Language - 1A&lt;br /&gt;
*Knowledge – 1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:E-11 blaster rifle.png|E-11&lt;br /&gt;
Image:SEC-14C Blaster Pistol.jpg|Blaster Pistols&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*E-11 Blaster carbine &lt;br /&gt;
*Two SE-14C blaster pistol&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2346 Fury&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2346 Fury Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2346 Fury Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2346 Fury Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2346 Fury Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2346 Fury Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Akira was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 21 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Sora&lt;br /&gt;
who too  was the youngest daughter of an allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Sora ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him as they exit the battle to bring her and Sora back to their parents in the safe zone. They were successful in the end. Yet Kuroneo’s right eye was scarred due to the explosion but other than that she’s perfectly fine.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Sora moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Sora were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:SEC-14C_Blaster_Pistol.jpg&amp;diff=12821</id>
		<title>File:SEC-14C Blaster Pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:SEC-14C_Blaster_Pistol.jpg&amp;diff=12821"/>
		<updated>2019-08-31T16:27:16Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Sora_Litvak&amp;diff=12820</id>
		<title>Sora Litvak</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Sora_Litvak&amp;diff=12820"/>
		<updated>2019-08-31T16:26:24Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= AdSora.jpg&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'6&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Bright Pink-brown Hair&lt;br /&gt;
|eyecolor=Hectromania eyes(same like her hair, right is brown and left is pink)&lt;br /&gt;
|figure=Sora’s body is rather slim like her friend Akari. But behind her clothing, she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is what you might say the polar opposite of her childhood friend Akari. Where Akari was cold as ice, Sora was like the sun, bright, compassionate and passionate in her job, caring for those under her command and civilians too(she usually prioritizes their safety first instead the destruction of the enemy), something very unusual of a person her rank and was frowned upon by other officers of the same rank and higher. Despite that she usually brings results. As such, she makes sure she does her job properly, in the most efficient and satisfiable way.&lt;br /&gt;
&lt;br /&gt;
One such event that tested her and Akari’s mantle was a joint-operation in snuffing out a large rebel base with the Empire’s Iron Fist; Darth Vader and the 501st Legion, and another similar event was with the 7th Fleet under Grand Admiral's Thrawn's command.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
*Cooking&lt;br /&gt;
*Researching&lt;br /&gt;
*Deduction skills&lt;br /&gt;
*Strategizing&lt;br /&gt;
*Commanding&lt;br /&gt;
*How to fight on close Quarter combat with a blaster, though mainly pistols&lt;br /&gt;
*Hand to Hand combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
*Stamina – 1B&lt;br /&gt;
*Dexterity – 1B&lt;br /&gt;
*Strength – 1B&lt;br /&gt;
*Agility - 1C&lt;br /&gt;
*Sight – 1A&lt;br /&gt;
*Hearing – 1B&lt;br /&gt;
*Smell – 1C&lt;br /&gt;
*Speed – 1B&lt;br /&gt;
*Endurance  - 1B&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
*Marksman – 1B&lt;br /&gt;
*Weapons Handling – 1A&lt;br /&gt;
*Driving – 1B&lt;br /&gt;
*Hand to hand combat – 1C&lt;br /&gt;
*Melee Combat – 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation – 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Language - 1B&lt;br /&gt;
*Knowledge – 1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:E-11 blaster rifle.png|E-11&lt;br /&gt;
Image:Imperial Heavy Repeater.jpg|Imperial Heavy Repeater&lt;br /&gt;
Image:A180 Blaster Pistol.png|A-180 Blaster Pistol&lt;br /&gt;
Image:DC-17 Blaster Pistol.jpg|DC-17 Blaster Pistols&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*E-11 Blaster Carbine: Like all servicemen of the Imperial Army or Navy, she was trained to use the venerable E-11 Carbine, having mastered it.&lt;br /&gt;
&lt;br /&gt;
*Imperial Heavy Repeater: Having seen the need for firepower in the events of her ship being boarded by undesirables, Sora manages to procure herself a Imperial Heavy Repeater for such use.&lt;br /&gt;
&lt;br /&gt;
*A-180 Blaster Pistol: Having held on to this blaster since she first entered the Imperial Navy as a Ship captain of a Cruiser, this blaster had served her well as he trusted weapon when it came to dealing with those dumb enough to board her ship and to defend herself, her friend and crew.&lt;br /&gt;
&lt;br /&gt;
*2 x DC-17 Blaster Pistols: Having found them in an old Clone Wars-Era garrison that was long abandoned by old Republic army, Sora took them in, using these blasters into great effect plus they were small, compact and packed a serious punch.&lt;br /&gt;
&lt;br /&gt;
*Imperial-issued [[communicator]] stick&lt;br /&gt;
&lt;br /&gt;
*Clone Wars Phase II Captain armor: Having found this suit of armor from where she first found her DC-17 Blaster pistols, she took it with her as a way to honor the Troopers who fought and died in the Clone Wars as she held the clones in high regard for their service not to the Republic but the Empire.&lt;br /&gt;
&lt;br /&gt;
The armor still retains its original markings but the legion markings were removed, though she kept the doubled-sided pauldron armor, the Macrobinoculars, the kama, and its DC-17 holsters. Though added some Imperial equipment to it as well.&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2362 De Grace&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2362 De Grace Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2362 De Grace Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2362 De Grace Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2362 De Grace Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2362 De Grace Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 22 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Akari who was the youngest daughter of a allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Akira ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him  as they exit the battle to bring her and Akira back to their parents in the safe zone. They were successful in the end.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Akira moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Soar were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:DC-17_Blaster_Pistol.jpg&amp;diff=12819</id>
		<title>File:DC-17 Blaster Pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:DC-17_Blaster_Pistol.jpg&amp;diff=12819"/>
		<updated>2019-08-31T16:25:48Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:A180_Blaster_Pistol.png&amp;diff=12818</id>
		<title>File:A180 Blaster Pistol.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:A180_Blaster_Pistol.png&amp;diff=12818"/>
		<updated>2019-08-31T16:25:04Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:Imperial_Heavy_Repeater.jpg&amp;diff=12817</id>
		<title>File:Imperial Heavy Repeater.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:Imperial_Heavy_Repeater.jpg&amp;diff=12817"/>
		<updated>2019-08-31T16:24:31Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:E-11_blaster_rifle.png&amp;diff=12816</id>
		<title>File:E-11 blaster rifle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:E-11_blaster_rifle.png&amp;diff=12816"/>
		<updated>2019-08-31T16:23:56Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Sora_Litvak&amp;diff=12815</id>
		<title>Sora Litvak</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Sora_Litvak&amp;diff=12815"/>
		<updated>2019-08-31T16:12:26Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= AdSora.jpg&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'6&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Bright Pink-brown Hair&lt;br /&gt;
|eyecolor=Hectromania eyes(same like her hair, right is brown and left is pink)&lt;br /&gt;
|figure=Sora’s body is rather slim like her friend Akari. But behind her clothing, she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is what you might say the polar opposite of her childhood friend Akari. Where Akari was cold as ice, Sora was like the sun, bright, compassionate and passionate in her job, caring for those under her command and civilians too(she usually prioritizes their safety first instead the destruction of the enemy), something very unusual of a person her rank and was frowned upon by other officers of the same rank and higher. Despite that she usually brings results. As such, she makes sure she does her job properly, in the most efficient and satisfiable way.&lt;br /&gt;
&lt;br /&gt;
One such event that tested her and Akari’s mantle was a joint-operation in snuffing out a large rebel base with the Empire’s Iron Fist; Darth Vader and the 501st Legion, and another similar event was with the 7th Fleet under Grand Admiral's Thrawn's command.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
*Cooking&lt;br /&gt;
*Researching&lt;br /&gt;
*Deduction skills&lt;br /&gt;
*Strategizing&lt;br /&gt;
*Commanding&lt;br /&gt;
*How to fight on close Quarter combat with a blaster, though mainly pistols&lt;br /&gt;
*Hand to Hand combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
*Stamina – 1B&lt;br /&gt;
*Dexterity – 1B&lt;br /&gt;
*Strength – 1B&lt;br /&gt;
*Agility - 1C&lt;br /&gt;
*Sight – 1A&lt;br /&gt;
*Hearing – 1B&lt;br /&gt;
*Smell – 1C&lt;br /&gt;
*Speed – 1B&lt;br /&gt;
*Endurance  - 1B&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
*Marksman – 1B&lt;br /&gt;
*Weapons Handling – 1A&lt;br /&gt;
*Driving – 1B&lt;br /&gt;
*Hand to hand combat – 1C&lt;br /&gt;
*Melee Combat – 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation – 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Language - 1B&lt;br /&gt;
*Knowledge – 1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*E-11 Blaster Carbine: Like all servicemen of the Imperial Army or Navy, she was trained to use the venerable E-11 Carbine, having mastered it.&lt;br /&gt;
&lt;br /&gt;
*Imperial Heavy Repeater: Having seen the need for firepower in the events of her ship being boarded by undesirables, Sora manages to procure herself a Imperial Heavy Repeater for such use.&lt;br /&gt;
&lt;br /&gt;
*A-180 Blaster Pistol: Having held on to this blaster since she first entered the Imperial Navy as a Ship captain of a Cruiser, this blaster had served her well as he trusted weapon when it came to dealing with those dumb enough to board her ship and to defend herself, her friend and crew.&lt;br /&gt;
&lt;br /&gt;
*2 x DC-17 Blaster Pistols: Having found them in an old Clone Wars-Era garrison that was long abandoned by old Republic army, Sora took them in, using these blasters into great effect plus they were small, compact and packed a serious punch.&lt;br /&gt;
&lt;br /&gt;
*Imperial-issued [[communicator]] stick&lt;br /&gt;
&lt;br /&gt;
*Clone Wars Phase II Captain armor: Having found this suit of armor from where she first found her DC-17 Blaster pistols, she took it with her as a way to honor the Troopers who fought and died in the Clone Wars as she held the clones in high regard for their service not to the Republic but the Empire.&lt;br /&gt;
&lt;br /&gt;
The armor still retains its original markings but the legion markings were removed, though she kept the doubled-sided pauldron armor, the Macrobinoculars, the kama, and its DC-17 holsters. Though added some Imperial equipment to it as well.&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2362 De Grace&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2362 De Grace Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2362 De Grace Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2362 De Grace Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2362 De Grace Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2362 De Grace Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 22 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Akari who was the youngest daughter of a allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Akira ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him  as they exit the battle to bring her and Akira back to their parents in the safe zone. They were successful in the end.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Akira moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Soar were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Sora_Litvak&amp;diff=12814</id>
		<title>Sora Litvak</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Sora_Litvak&amp;diff=12814"/>
		<updated>2019-08-31T16:07:15Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: Created page with &amp;quot;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }} {{Character Box |fullname=Akari Kikari |image= AdSora.jpg |player= Shimarin#6622 |race=Human |gender=Female |height=5'6&amp;quot; |weight=150...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= AdSora.jpg&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'6&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Bright Pink-brown Hair&lt;br /&gt;
|eyecolor=Hectromania eyes(same like her hair, right is brown and left is pink)&lt;br /&gt;
|figure=Sora’s body is rather slim like her friend Akari. But behind her clothing, she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is what you might say the polar opposite of her childhood friend Akari. Where Akari was cold as ice, Sora was like the sun, bright, compassionate and passionate in her job, caring for those under her command and civilians too(she usually prioritizes their safety first instead the destruction of the enemy), something very unusual of a person her rank and was frowned upon by other officers of the same rank and higher. Despite that she usually brings results. As such, she makes sure she does her job properly, in the most efficient and satisfiable way.&lt;br /&gt;
&lt;br /&gt;
One such event that tested her and Akari’s mantle was a joint-operation in snuffing out a large rebel base with the Empire’s Iron Fist; Darth Vader and the 501st Legion, and another similar event was with the 7th Fleet under Grand Admiral's Thrawn's command.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
*Cooking&lt;br /&gt;
*Researching&lt;br /&gt;
*Deduction skills&lt;br /&gt;
*Strategizing&lt;br /&gt;
*Commanding&lt;br /&gt;
*How to fight on close Quarter combat with a blaster, though mainly pistols&lt;br /&gt;
*Hand to Hand combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
*Stamina – 1B&lt;br /&gt;
*Dexterity – 1B&lt;br /&gt;
*Strength – 1B&lt;br /&gt;
*Agility - 1C&lt;br /&gt;
*Sight – 1A&lt;br /&gt;
*Hearing – 1B&lt;br /&gt;
*Smell – 1C&lt;br /&gt;
*Speed – 1B&lt;br /&gt;
*Endurance  - 1B&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
*Marksman – 1B&lt;br /&gt;
*Weapons Handling – 1A&lt;br /&gt;
*Driving – 1B&lt;br /&gt;
*Hand to hand combat – 1C&lt;br /&gt;
*Melee Combat – 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation – 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Language - 1B&lt;br /&gt;
*Knowledge – 1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*E-11 Blaster Carbine: Like all servicemen of the Imperial Army or Navy, she was trained to use the venerable E-11 Carbine, having mastered it.&lt;br /&gt;
&lt;br /&gt;
*A-180 Blaster Pistol: Having held on to this blaster since she first entered the Imperial Navy as a Ship captain of a Cruiser, this blaster had served her well as he trusted weapon when it came to dealing with those dumb enough to board her ship and to defend herself, her friend and crew.&lt;br /&gt;
&lt;br /&gt;
*2 x DC-17 Blaster Pistols: Having found them in an old Clone Wars-Era garrison that was long abandoned by old Republic army, Sora took them in, using these blasters into great effect plus they were small, compact and packed a serious punch.&lt;br /&gt;
&lt;br /&gt;
*Imperial-issued [[communicator]] stick&lt;br /&gt;
&lt;br /&gt;
*Clone Wars Phase II Captain armor: Having found this suit of armor from where she first found her DC-17 Blaster pistols, she took it with her as a way to honor the Troopers who fought and died in the Clone Wars as she held the clones in high regard for their service not to the Republic but the Empire.&lt;br /&gt;
&lt;br /&gt;
The armor still retains its original markings but the legion markings were removed, though she kept the doubled-sided pauldron armor, the Macrobinoculars, the kama, and its DC-17 holsters. Though added some Imperial equipment to it as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2362 De Grace&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2362 De Grace Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2362 De Grace Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2362 De Grace Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2362 De Grace Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2362 De Grace Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 22 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Akari who was the youngest daughter of a allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Akira ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him  as they exit the battle to bring her and Akira back to their parents in the safe zone. They were successful in the end.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Akira moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Soar were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12813</id>
		<title>Akari Kikari</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12813"/>
		<updated>2019-08-31T15:55:50Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= aka.png&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'5&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Brown&lt;br /&gt;
|eyecolor=Brown&lt;br /&gt;
|figure=Akari’s body is rather slim. But behind her clothing she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22 BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She’s usually silent except for a few people. Most people would generally see her as cold but she has her sides that she only allows a certain people to see. She has a sort of honest and rightful view. Choosing to protect people. She has a private side to herself that would generally let loose when she’s sure that the only person who knows will be the one she trusts or the people who doesn’t know her at all.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
*Cooking&lt;br /&gt;
*Researching&lt;br /&gt;
*Deduction skills&lt;br /&gt;
*Strategizing&lt;br /&gt;
*Commanding&lt;br /&gt;
*Building/Crafting&lt;br /&gt;
*How to aim and shoot&lt;br /&gt;
*How to fight on a close Quarter combat with guns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
*Stamina – 1A&lt;br /&gt;
*Dexterity – 1A&lt;br /&gt;
*Strength – 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight – 1B&lt;br /&gt;
*Hearing – 1B&lt;br /&gt;
*Smell – 1C&lt;br /&gt;
*Speed – 1B&lt;br /&gt;
*Endurance  - 1B&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
*Marksman – 1A&lt;br /&gt;
*Weapons Handling – 1A&lt;br /&gt;
*Driving – 1C&lt;br /&gt;
*Hand to hand combat – 1C&lt;br /&gt;
*Melee Combat – 1A&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation – 1C&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Language - 1A&lt;br /&gt;
*Knowledge – 1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*E-11 Blaster carbine &lt;br /&gt;
*Two SE-14C blaster pistol&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2346 Fury&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2346 Fury Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2346 Fury Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2346 Fury Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2346 Fury Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2346 Fury Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Akira was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 21 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Sora&lt;br /&gt;
who too  was the youngest daughter of an allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Sora ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him as they exit the battle to bring her and Sora back to their parents in the safe zone. They were successful in the end. Yet Kuroneo’s right eye was scarred due to the explosion but other than that she’s perfectly fine.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Sora moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Sora were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12812</id>
		<title>Akari Kikari</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12812"/>
		<updated>2019-08-31T15:55:25Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Special Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= aka.png&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'5&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Brown&lt;br /&gt;
|eyecolor=Brown&lt;br /&gt;
|figure=Akari’s body is rather slim. But behind her clothing she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22 BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She’s usually silent except for a few people. Most people would generally see her as cold but she has her sides that she only allows a certain people to see. She has a sort of honest and rightful view. Choosing to protect people. She has a private side to herself that would generally let loose when she’s sure that the only person who knows will be the one she trusts or the people who doesn’t know her at all.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
*Cooking&lt;br /&gt;
*Researching&lt;br /&gt;
*Deduction skills&lt;br /&gt;
*Strategizing&lt;br /&gt;
*Commanding&lt;br /&gt;
*Building/Crafting&lt;br /&gt;
*How to aim and shoot&lt;br /&gt;
*How to fight on a close Quarter combat with guns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
*Stamina – 1A&lt;br /&gt;
*Dexterity – 1A&lt;br /&gt;
*Strength – 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight – 1B&lt;br /&gt;
*Hearing – 1B&lt;br /&gt;
*Smell – 1C&lt;br /&gt;
*Speed – 1B&lt;br /&gt;
*Endurance  - 1B&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
*Marksman – 1A&lt;br /&gt;
*Weapons Handling – 1A&lt;br /&gt;
*Driving – 1C&lt;br /&gt;
*Hand to hand combat – 1C&lt;br /&gt;
*Melee Combat – 1A&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation – 1C&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Language - 1A&lt;br /&gt;
*Knowledge – 1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
A E-11 Blaster carbine And Two SE-14C blaster pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2346 Fury&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2346 Fury Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2346 Fury Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2346 Fury Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2346 Fury Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2346 Fury Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Akira was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 21 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Sora&lt;br /&gt;
who too  was the youngest daughter of an allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Sora ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him as they exit the battle to bring her and Sora back to their parents in the safe zone. They were successful in the end. Yet Kuroneo’s right eye was scarred due to the explosion but other than that she’s perfectly fine.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Sora moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Sora were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12811</id>
		<title>Akari Kikari</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12811"/>
		<updated>2019-08-31T15:53:50Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: /* Starships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= aka.png&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'5&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Brown&lt;br /&gt;
|eyecolor=Brown&lt;br /&gt;
|figure=Akari’s body is rather slim. But behind her clothing she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22 BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She’s usually silent except for a few people. Most people would generally see her as cold but she has her sides that she only allows a certain people to see. She has a sort of honest and rightful view. Choosing to protect people. She has a private side to herself that would generally let loose when she’s sure that the only person who knows will be the one she trusts or the people who doesn’t know her at all.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
Cooking&lt;br /&gt;
Researching&lt;br /&gt;
Deduction skills&lt;br /&gt;
Strategizing&lt;br /&gt;
Commanding&lt;br /&gt;
Building/Crafting&lt;br /&gt;
How to aim and shoot&lt;br /&gt;
How to fight on a close Quarter combat with guns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
Stamina – 1A&lt;br /&gt;
Dexterity – 1A&lt;br /&gt;
Strength – 1A&lt;br /&gt;
Agility - 1B&lt;br /&gt;
Sight – 1B&lt;br /&gt;
Hearing – 1B&lt;br /&gt;
Smell – 1C&lt;br /&gt;
Speed – 1B&lt;br /&gt;
Endurance  - 1B&lt;br /&gt;
Self Control - 1A&lt;br /&gt;
Will - 1A&lt;br /&gt;
Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
* Marksman – 1A&lt;br /&gt;
Weapons Handling – 1A&lt;br /&gt;
Driving – 1C&lt;br /&gt;
Hand to hand combat – 1C&lt;br /&gt;
Melee Combat – 1A&lt;br /&gt;
Medical - 1A&lt;br /&gt;
Navigation – 1C&lt;br /&gt;
Observation - 1A&lt;br /&gt;
Language - 1A&lt;br /&gt;
Knowledge – 1A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
A E-11 Blaster carbine And Two SE-14C blaster pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:Star Frigate.jpg|IMN CA-2346 Fury&lt;br /&gt;
Image:Star Frigate Front.jpg|IMN CA-2346 Fury Front View&lt;br /&gt;
Image:Star Frigate Side.jpg|IMN CA-2346 Fury Side View&lt;br /&gt;
Image:Star Frigate Top.jpg|IMN CA-2346 Fury Top View&lt;br /&gt;
Image:Star Frigate Bottom.jpg|IMN CA-2346 Fury Bottom View&lt;br /&gt;
Image:Star Frigate rear.jpg|IMN CA-2346 Fury Rear View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Munificent-Class Star Frigate (Post Imperial Refit)===&lt;br /&gt;
Technical specifications&lt;br /&gt;
*ship name: Fury&lt;br /&gt;
&lt;br /&gt;
*Length: 825meters&lt;br /&gt;
&lt;br /&gt;
*Width: 426 meters&lt;br /&gt;
&lt;br /&gt;
*Height/depth: 243 meters&lt;br /&gt;
&lt;br /&gt;
*Maximum acceleration: 2,300 G&lt;br /&gt;
&lt;br /&gt;
*Engine unit(s): [[Ion Drive|Ion drive]] thrusters (3 big, 4 smaller)&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive rating: Class 1.0&lt;br /&gt;
&lt;br /&gt;
*Backup: Class 10&lt;br /&gt;
&lt;br /&gt;
*Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
*Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
*Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
*Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
*Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
*Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
*Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
*Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
*Armament: &lt;br /&gt;
:*Heavy turbolaser cannons (2)&lt;br /&gt;
:*Long-range heavy ion cannons (2)&lt;br /&gt;
:*Twin light[7] turbolaser cannons (26)&lt;br /&gt;
:*Light turbolaser turrets (20)&lt;br /&gt;
:*Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
:*Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
*Complement:&lt;br /&gt;
:*35 Imperial Troop Transports&lt;br /&gt;
:*3 PX-4 Mobile Command Bases&lt;br /&gt;
:*20 landing craft/shuttles&lt;br /&gt;
:*8 Imperial Dropship Transport&lt;br /&gt;
:*8 Lambda-class T-4a shuttle&lt;br /&gt;
:*6 Nu-class attack shuttle&lt;br /&gt;
:*10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
*Passengers:&lt;br /&gt;
:*150,000 deactivated battle droids&lt;br /&gt;
:*Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
:*200 droids[3]&lt;br /&gt;
:*1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
*Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
*Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Akira was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 21 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Sora&lt;br /&gt;
who too  was the youngest daughter of an allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Sora ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him as they exit the battle to bring her and Sora back to their parents in the safe zone. They were successful in the end. Yet Kuroneo’s right eye was scarred due to the explosion but other than that she’s perfectly fine.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Sora moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Sora were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
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		<updated>2019-08-31T15:53:16Z</updated>

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		<author><name>Spartan889</name></author>
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		<updated>2019-08-31T15:52:43Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
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		<updated>2019-08-31T15:52:00Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
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		<updated>2019-08-31T15:51:27Z</updated>

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		<author><name>Spartan889</name></author>
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		<title>File:Star Frigate Front.jpg</title>
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		<updated>2019-08-31T15:49:48Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
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		<updated>2019-08-31T15:47:53Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
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		<author><name>Spartan889</name></author>
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		<updated>2019-08-31T15:28:21Z</updated>

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	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12803</id>
		<title>Akari Kikari</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Akari_Kikari&amp;diff=12803"/>
		<updated>2019-08-31T13:36:16Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: Created page with &amp;quot;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }} {{Character Box |fullname=Akari Kikari |image= aka.png |player= Shimarin#6622 |race=Human |gender=Female |height=5'5&amp;quot; |weight=150 lbs...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Phyllos, Mirdala, Sharal }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|fullname=Akari Kikari&lt;br /&gt;
|image= aka.png&lt;br /&gt;
|player= Shimarin#6622&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=5'5&amp;quot;&lt;br /&gt;
|weight=150 lbs&lt;br /&gt;
|haircolor=Brown&lt;br /&gt;
|eyecolor=Brown&lt;br /&gt;
|figure=Akari’s body is rather slim. But behind her clothing she is quite physically fit. Able to take on damage and lift things up. She is rather fast on her feet. She has a rather strong balance on her body. She has a few scars here and there due to her job description but that’s pretty much it.&lt;br /&gt;
&lt;br /&gt;
|universe=Star Wars&lt;br /&gt;
|occ=Imperial Officer&lt;br /&gt;
&lt;br /&gt;
|org= The Imperial Navy&lt;br /&gt;
|rank= Captain&lt;br /&gt;
|birthplace=Naboo&lt;br /&gt;
|dob=October 13, 22 BBY&lt;br /&gt;
|age=24&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
|status=Approved&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She’s usually silent except for a few people. Most people would generally see her as cold but she has her sides that she only allows a certain people to see. She has a sort of honest and rightful view. Choosing to protect people. She has a private side to herself that would generally let loose when she’s sure that the only person who knows will be the one she trusts or the people who doesn’t know her at all.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
&lt;br /&gt;
Cooking&lt;br /&gt;
Researching&lt;br /&gt;
Deduction skills&lt;br /&gt;
Strategizing&lt;br /&gt;
Commanding&lt;br /&gt;
Building/Crafting&lt;br /&gt;
How to aim and shoot&lt;br /&gt;
How to fight on a close Quarter combat with guns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Physical and Mental Skills ===&lt;br /&gt;
Stamina – 1A&lt;br /&gt;
Dexterity – 1A&lt;br /&gt;
Strength – 1A&lt;br /&gt;
Agility - 1B&lt;br /&gt;
Sight – 1B&lt;br /&gt;
Hearing – 1B&lt;br /&gt;
Smell – 1C&lt;br /&gt;
Speed – 1B&lt;br /&gt;
Endurance  - 1B&lt;br /&gt;
Self Control - 1A&lt;br /&gt;
Will - 1A&lt;br /&gt;
Instinct – 1B&lt;br /&gt;
&lt;br /&gt;
=== Combat and Work Skills ===&lt;br /&gt;
* Marksman – 1A&lt;br /&gt;
Weapons Handling – 1A&lt;br /&gt;
Driving – 1C&lt;br /&gt;
Hand to hand combat – 1C&lt;br /&gt;
Melee Combat – 1A&lt;br /&gt;
Medical - 1A&lt;br /&gt;
Navigation – 1C&lt;br /&gt;
Observation - 1A&lt;br /&gt;
Language - 1A&lt;br /&gt;
Knowledge – 1A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
A E-11 Blaster carbine And Two SE-14C blaster pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starships ==&lt;br /&gt;
&lt;br /&gt;
ship name: Fury&lt;br /&gt;
Munificent-Class Star Frigate (Post Imperial Refit)&lt;br /&gt;
 Technical specifications&lt;br /&gt;
 &lt;br /&gt;
Length: 825meters&lt;br /&gt;
Width: 426 meters&lt;br /&gt;
Height/depth: 243 meters&lt;br /&gt;
Maximum acceleration: 2,300 G&lt;br /&gt;
Engine unit(s): Ion drive thrusters (3 big, 4 smaller)&lt;br /&gt;
Hyperdrive rating: Class 1.0&lt;br /&gt;
Backup: Class 10&lt;br /&gt;
Hyperdrive range: 150,000 light year effective range&lt;br /&gt;
 &lt;br /&gt;
Power output: Peak: 2,07 × 1023 W&lt;br /&gt;
 &lt;br /&gt;
Power plant: Hypermatter annihilation reactor (2; together up to 2,300 tons of fuel per second)&lt;br /&gt;
 &lt;br /&gt;
Shielding: Deflector shields&lt;br /&gt;
 &lt;br /&gt;
Hull: Neutronium-impregnated hull&lt;br /&gt;
 &lt;br /&gt;
Navigation system: Advanced navicomputer equipped&lt;br /&gt;
 &lt;br /&gt;
Sensor systems: Long-range sensors&lt;br /&gt;
 &lt;br /&gt;
Communication systems: Hyperwave supralight transceivers&lt;br /&gt;
 &lt;br /&gt;
Armament: &lt;br /&gt;
- Heavy turbolaser cannons (2)&lt;br /&gt;
- Long-range heavy ion cannons (2)&lt;br /&gt;
- Twin light[7] turbolaser cannons (26)&lt;br /&gt;
- Light turbolaser turrets (20)&lt;br /&gt;
- Point-defense light laser cannons (38- 40 (C3))&lt;br /&gt;
- Medium flak guns (8) - Hyperwave jammer (1)&lt;br /&gt;
 &lt;br /&gt;
 Complement:&lt;br /&gt;
- 35 Imperial Troop Transports&lt;br /&gt;
- 3 PX-4 Mobile Command Bases&lt;br /&gt;
- 20 landing craft/shuttles&lt;br /&gt;
 - 8 Imperial Dropship Transport&lt;br /&gt;
 - 8 Lambda-class T-4a shuttle&lt;br /&gt;
 - 6 Nu-class attack shuttle&lt;br /&gt;
- 10 AT-STs&lt;br /&gt;
 &lt;br /&gt;
Passengers:&lt;br /&gt;
- 150,000 deactivated battle droids&lt;br /&gt;
- Up to 850 troops and support staff (depending on configuration)&lt;br /&gt;
 &lt;br /&gt;
Crew:&lt;br /&gt;
- 200 droids[3]&lt;br /&gt;
- 1,100 officers, pilots and enlisted crew (liveforms)&lt;br /&gt;
 &lt;br /&gt;
Cargo capacity: 40,000 tons&lt;br /&gt;
 &lt;br /&gt;
Consumables: 2 years&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Akira was birthed by a high-standing noble family of Naboo during the mid-years of the Clone wars on August 21 BBY on the planet of Naboo. Her childhood there was somewhat peaceful as her two-year-old self would see the marching columns of the local Clone Trooper garrison stationed here as to protect her planet. She didn’t give them much thought other than curious glances at their armor and strange markings.&lt;br /&gt;
&lt;br /&gt;
Though she spent most of her time in her family household playing with her friend name Sora&lt;br /&gt;
who too  was the youngest daughter of an allied noble household.The two became close friends after a short argument on who would be the ship’s captain/admiral in a small playtime together. One of their most vivid memories in their home planet was the Droid invasion of Naboo in 19 BBY. Her family along with several others were in the Capital City of Naboo for business something her young mind didn’t understand that was until the sound of explosion and blaster fire exchange filled the air, both Republic and Separatist forces trapped in vicious dogfights with some falling from the sky and crashing into the streets with ensuing explosions.&lt;br /&gt;
&lt;br /&gt;
She could remember where she and Sora ran in the streets with their parents but were separated by a falling building thanks to a crashed vulture starfighter droid, lost and with nowhere to go. That was until a Clone Captain spotted them and came to their rescue, the same clone ordered his men to cover him as they exit the battle to bring her and Sora back to their parents in the safe zone. They were successful in the end. Yet Kuroneo’s right eye was scarred due to the explosion but other than that she’s perfectly fine.&lt;br /&gt;
&lt;br /&gt;
Due to the battle, her family along with Sora moved to the Galaxy capital; Coruscant where it was the safest place of the war. Though that safety didn’t last long as the battle of Coruscant took place, thankfully, she and her family and childhood friend were far from the battle taking place.&lt;br /&gt;
&lt;br /&gt;
A couple of years passed since the clone wars finished, Akira and Sora were inspired by the valiant actions of the Clone Troopers in defending the republic, the two close friends enrolled to the Royal Naval Academy in Coruscant. From there began a new chapter of their lives. &lt;br /&gt;
&lt;br /&gt;
At first, the first few months were rocky at best as the two had to deal with the competitiveness between other cadets who sought to sabotage one another and the favoritism of the Imperial recruiters who monitored them and frowned upon their positive attitude in helping the weak. And despite those obstacles, the two manage to move onwards, rising in the ranks of the Academy thanks to their hard work and their families political connections to the point where they graduate with flying colors.&lt;br /&gt;
&lt;br /&gt;
They were first assigned to patrol the Corellian Sector as Officers of a pair of Imperial Arquitens class cruisers in dealing with illegal smuggling of weapons, spices, piracy and starcraft. They did their job well with ruthless efficiency. But there were times where they voluntarily accompanied and escorted civilian freighters and transports to other worlds safely usually after checking them for any illegal cargo or wanted criminals. These actions did not go unnoticed by some Moffs and Grand Admirals, most of them openly questioned their actions as to why they should waste their time on civilians to which they replied along with their reports of the patrols under goes their mission parameters in patrolling the Corellian Sector.&lt;br /&gt;
&lt;br /&gt;
But one such Moff, a veteran of the Clone Wars approved of their actions and activities as such requested them to be part of of his Sector fleet. Hence Akira and Sora were transferred to the benevolent Moth known as the 41st Fleet, a sector fleet of the Albarrio sector. Under his command, the two were promoted to commandeer a Munificent Class Star Frigate as part of the 41st Fleet.&lt;br /&gt;
&lt;br /&gt;
Under the command of their new officer, the two went through many crackdowns of Rebel and criminal cells that plague civilian worlds sometimes would do humanitarian aid for other worlds outside the Albarrio sector which lead to a joint-crack down-Op with Admiral Thrawn in a series of planets near the Lothal sector, at the same time the two friends provided humanitarian aid to the civilians injured or affected by the battles they participated. This garnered interests from Thrawn as to why the two would do such a thing that was heavily frowned upon the Imperial Navy.&lt;br /&gt;
&lt;br /&gt;
Their answer was simple. To give the people a proper sense of security and safety knowing that the Empire took care of its own, something that was taken seriously by their commanding officer of the 41st Fleet. Thrawn simply understood their intentions seeing the benefits of their actions as it would promote loyalty in the masses. Though the three went their separate ways, Akari and Sora returning back to the 41st.&lt;br /&gt;
&lt;br /&gt;
But they would soon be temporarily transferred to another joint-Op with Thrawn again, but this time with the infamous and feared person and force of the Galaxy. Darth Vader and his 501st Legion. &lt;br /&gt;
&lt;br /&gt;
Skipping another couple more years before the destruction of the first Deathstar and battle of Scarif, given the sudden rise of Rebel Activity which lead to the Empire focusing more resources on the Rebel Alliance, this lead to an increase in Pirate activity in the Outer Rim Regions where their criminal activities seems to get bolder and bolder every day. As such, their commanding officer of the 41st Fleet took up the mantle to cover the gaps left behind by other moffs who were focused on the Alliance.&lt;br /&gt;
&lt;br /&gt;
Now currently, Sora and Akira, both seasoned Imperial Officers and captains of the Imperial Navy were ordered to split off from the main fleet along with several other cruisers and a single Star Destroyer to escort three Class Four Container Transports to the outlying worlds near the borders of Hutt space for humanitarian aid and too eliminate all pirate activity there to safeguard those colonies from any pirate attacks.&lt;br /&gt;
&lt;br /&gt;
That was the plan until a sizable Rebel Alliance fleet pops up from [[Hyperspace]] attacking them.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:Aka.png&amp;diff=12802</id>
		<title>File:Aka.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:Aka.png&amp;diff=12802"/>
		<updated>2019-08-31T12:24:15Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=X-Wing_Class_Fighter&amp;diff=12761</id>
		<title>X-Wing Class Fighter</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=X-Wing_Class_Fighter&amp;diff=12761"/>
		<updated>2019-08-24T17:50:37Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{#setmainimage:ST_X-Wing.jpg}}|thumb|Attack Configuration]]&lt;br /&gt;
[[File:{{#setmainimage:ST_X-Wing_side_view.jpg}}|thumb|Side View]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Length : 13 meters&lt;br /&gt;
; Crew : 1 Pilot / 1 [[Astromech Droid]]&lt;br /&gt;
; Power Source : Quad Deuterium Fusion Reactors&amp;lt;br&amp;gt;Micro Matter-Antimatter Reactor&lt;br /&gt;
; Propulsion : Quad Subspace Enhanced Impulse Engines&amp;lt;br&amp;gt;[[Warp Drive]]&lt;br /&gt;
; Max Speed : Warp 4.87 (for 8 hours)&lt;br /&gt;
; Cruising Speed : Warp 0.5 (combat)&amp;lt;br&amp;gt;Warp 2.5 (speed)&lt;br /&gt;
; Emergency Speed : Warp 6.19 (for 15 minutes)&lt;br /&gt;
&lt;br /&gt;
After years of study of the X-Wing space craft piloted by [[Alema]] and others, [[Solas Tempus]] engineers finally produced its own fully engineered version of the craft.  The vessel is designed as a high speed interceptor and superiority craft, able to assist the [[Gunstar Class Fighter]] in assault missions.&lt;br /&gt;
&lt;br /&gt;
The ship has a matter-antimatter reactor providing dedicated power for weapons and shields while in combat configuration while the quad fusion reactors provide dedicated power to each engine, though it is possible to draw power from the engines to power other systems.  The fighters wings lock into attack position where the reactor core provides power to the weapons systems and shields.  When the wings are locked into the closed position, the fusion reactors are linked together in parallel to the matter-antimatter reactor and the ship is capable of sustained warp flight in speed configuration.&lt;br /&gt;
&lt;br /&gt;
== Offensive Systems ==&lt;br /&gt;
After warp-flight the weapons systems require a few minutes to charge to operating capacity unless power is diverted from the engines to provide a faster charge.&lt;br /&gt;
&lt;br /&gt;
* Microtorpedo Launcher (Fore)&lt;br /&gt;
* Quad Pulse Variable Energy Cannons (Fore)&lt;br /&gt;
: These pulse cannons are designed to be equipped with a variety of weapons including [[phaser]], plasma, positron, and antiproton cannons equipped prior to launch.&lt;br /&gt;
&lt;br /&gt;
== Defensive Systems ==&lt;br /&gt;
After warp-flight the shield power charges to minimal levels within a few seconds but is still weak for several minutes unless power is diverted from the engines.&lt;br /&gt;
&lt;br /&gt;
* Deflector Shields&lt;br /&gt;
* Ablative Hull Armor&lt;br /&gt;
* [[Decoy Drone]] Deployment (4)&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Vessel Designs]]&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:ST_X-Wing_side_view.jpg&amp;diff=12760</id>
		<title>File:ST X-Wing side view.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:ST_X-Wing_side_view.jpg&amp;diff=12760"/>
		<updated>2019-08-24T17:48:56Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=X-Wing_Class_Fighter&amp;diff=12756</id>
		<title>X-Wing Class Fighter</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=X-Wing_Class_Fighter&amp;diff=12756"/>
		<updated>2019-08-24T05:49:11Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{#setmainimage:ST_X-Wing.jpg}}|thumb|Attack Configuration]]&lt;br /&gt;
&lt;br /&gt;
; Length : 13 meters&lt;br /&gt;
; Crew : 1 Pilot / 1 [[Astromech Droid]]&lt;br /&gt;
; Power Source : Quad Deuterium Fusion Reactors&amp;lt;br&amp;gt;Micro Matter-Antimatter Reactor&lt;br /&gt;
; Propulsion : Quad Subspace Enhanced Impulse Engines&amp;lt;br&amp;gt;[[Warp Drive]]&lt;br /&gt;
; Max Speed : Warp 4.87 (for 8 hours)&lt;br /&gt;
; Cruising Speed : Warp 0.5 (combat)&amp;lt;br&amp;gt;Warp 2.5 (speed)&lt;br /&gt;
; Emergency Speed : Warp 6.19 (for 15 minutes)&lt;br /&gt;
&lt;br /&gt;
After years of study of the X-Wing space craft piloted by [[Alema]] and others, [[Solas Tempus]] engineers finally produced its own fully engineered version of the craft.  The vessel is designed as a high speed interceptor and superiority craft, able to assist the [[Gunstar Class Fighter]] in assault missions.&lt;br /&gt;
&lt;br /&gt;
The ship has a matter-antimatter reactor providing dedicated power for weapons and shields while in combat configuration while the quad fusion reactors provide dedicated power to each engine, though it is possible to draw power from the engines to power other systems.  The fighters wings lock into attack position where the reactor core provides power to the weapons systems and shields.  When the wings are locked into the closed position, the fusion reactors are linked together in parallel to the matter-antimatter reactor and the ship is capable of sustained warp flight in speed configuration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:x-wing-landed-rear.JPG|Landed&lt;br /&gt;
File:x-wing-speed.JPG|Speed&lt;br /&gt;
File:x-wing-attack-rear.JPG|Attack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Offensive Systems ==&lt;br /&gt;
After warp-flight the weapons systems require a few minutes to charge to operating capacity unless power is diverted from the engines to provide a faster charge.&lt;br /&gt;
&lt;br /&gt;
* Microtorpedo Launcher (Fore)&lt;br /&gt;
* Quad Pulse Variable Energy Cannons (Fore)&lt;br /&gt;
: These pulse cannons are designed to be equipped with a variety of weapons including [[phaser]], plasma, positron, and antiproton cannons equipped prior to launch.&lt;br /&gt;
&lt;br /&gt;
== Defensive Systems ==&lt;br /&gt;
After warp-flight the shield power charges to minimal levels within a few seconds but is still weak for several minutes unless power is diverted from the engines.&lt;br /&gt;
&lt;br /&gt;
* Deflector Shields&lt;br /&gt;
* Ablative Hull Armor&lt;br /&gt;
* [[Decoy Drone]] Deployment (4)&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Vessel Designs]]&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:ST_X-Wing.jpg&amp;diff=12755</id>
		<title>File:ST X-Wing.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:ST_X-Wing.jpg&amp;diff=12755"/>
		<updated>2019-08-24T05:47:32Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=MS-05B_Zaku_I_Vizla_Custom_%27Zak%E2%80%99&amp;diff=12596</id>
		<title>MS-05B Zaku I Vizla Custom 'Zak’</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=MS-05B_Zaku_I_Vizla_Custom_%27Zak%E2%80%99&amp;diff=12596"/>
		<updated>2019-07-11T17:52:35Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Box&lt;br /&gt;
|image= Vizsla 2.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Zak Viszla&lt;br /&gt;
|altname=Zak&lt;br /&gt;
|fullname=MS-05B Zaku I Viszla Custom&lt;br /&gt;
|race= Machine Spirit&lt;br /&gt;
|gender= Female&lt;br /&gt;
|height= 6.0&amp;quot;&lt;br /&gt;
|weight= 153 lbs&lt;br /&gt;
|haircolor= Her hair is a dark hazel brown in color which is tied into a braided ponytail while the rest not tied reaches down to her shoulders. For some reason, she seems to have dog-like ear flaps as bangs on her hair.&lt;br /&gt;
|eyecolor= Zak eyes has shown to have blood red irises with a tinge of onyx black mix together&lt;br /&gt;
|age= Has the appearance of a 20 year old female but is actually 6 years old having survived through the one year war. She was born in the year 74 UC&lt;br /&gt;
|birthplace= Zeonic Company&lt;br /&gt;
|universe= mobile Suit Gundam&lt;br /&gt;
|occ= Mass-Produced Mobile Suit Classification&lt;br /&gt;
|rank= Veteran&lt;br /&gt;
|figure= Zak has a slim hourglass physique with a respectable chest size, despite that she has a slight muscular appearance with a well toned six pack.&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Zak is a very prideful woman at heart, this is due to the fact that she takes pride in being the Zeonic Nation first and successful Combat Ready Mobile Suit that has proven itself on the field which also led to the development of newer and advance suits like her, the other being a formidable opponent on the field as she was once pilot by an Ace pilot of the Zeon army and a veteran at that too. [[File:MS-05B Zaku Vizsla.jpg|220px|thumb|left|Vizsla original form before Splice and without custom modification]]&lt;br /&gt;
&lt;br /&gt;
Despite her pride, she is pragmatic at best, usually she doesn’t stick to the usual weapons thanks to Ace pilot again which led her being capable and formidable with any sorts of mobile suit weapon.&lt;br /&gt;
&lt;br /&gt;
Another thing is that she prefers not to be in command of troops but rather be on the frontlines fighting rather than leading. &lt;br /&gt;
&lt;br /&gt;
Plus she has shown to have rather sadistic tendencies and is brutal in combat, reason to this remains unknown which could be due to the countless battles she participated but one thing's for sure is that she loathes civilian casualty and killing them as such actions do not hold any sorts of tactical advantages or anything. This reflects in the one year war where both sides showed little to no regard of civilian life in the battles where it could’ve been easily avoided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Clothing ==&lt;br /&gt;
She is usually seen wearing the standard issued Zeon Officer Uniform minus the helmet. Underneath the uniform is a sports bra and bike shorts.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*105mm Machine Gun&lt;br /&gt;
The 105mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however, its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*120mm Machine Gun&lt;br /&gt;
The 120mm machine gun is another standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ZMP-50D 120mm Machine Gun&lt;br /&gt;
The 120mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. It holds 100 rounds per drum with spare drums that can be stored on waist armor racks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ZCR-50D &lt;br /&gt;
A sub compact six round revolver that uses a 190mm round, slightly higher then the ZMP and it's lethal at close and point blank range being able to punch through Gundarium with ease.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*M-120AC Machine Gun-&lt;br /&gt;
A model of machine gun with a heat bayonet equipped on the barrel section. A limited number of these weapons were produced, and were carried by Zaku II Commander Type units for operational testing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MMP-78 Machine Gun&lt;br /&gt;
A new model machine gun with enhanced firepower to combat [[Federation]] Forces MS. Early type and late type models exist, with differences in the location and mounting of the grip on the latter. In addition to the regular machine gun bullets fed from the drum magazine, the MMP-78 is also capable of firing anti-aircraft rounds being fed from a smaller, box-type magazine. The MMP-78 is also integrated with a grenade launcher under its barrel for additional firepower. &amp;quot;MMP&amp;quot; is an abbreviation for &amp;quot;Mobile Suit Machine Pistol&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Heat Nata - Similar to the Type3 or Type5 Heat Hawk, it is Zak’s secondary close combat weapon, a pair of them are stored in the sides of the backpack. As implied by their names, they rely on super-heated blade to cut through the armor of enemy units.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*H&amp;amp;L-SB21K/280mmA-N Zaku Bazooka&lt;br /&gt;
The 280mm Zaku Bazooka was another standard weapon that could be equipped to a Zaku type mobile suit. The bazooka fired explosive rounds that were quite effective against the armor of Earth Federation mobile suits and battleships.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Initial Type Bazooka&lt;br /&gt;
This early design of the bazooka, featured a block ammo cartridge and a single exhaust port.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ZUX-197 Jagdgewehr 192mm Shotgun&lt;br /&gt;
A weapon specifically designed for assault-type MS, it is similar to the model used by the MS-08TX Efreet. It has a 9-round capacity with known ammunition including slugshot, luna titanium 00 buckshot, and MS-use birdshot (BB shot). It can be loaded via pump-action, or automatically by an electric mechanism. The Kämpfer is capable of carrying two of these shotguns, one stored on the rear waist armor, while the other is carried in the hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Heat Hawk Type3&lt;br /&gt;
An axe-like melee weapon, whose name is short for &amp;quot;tomahawk&amp;quot;. Thermal energy is used to superheat the heat hawk's blade, allowing it to slice through the armor of enemy warships or mobile suits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*G-3 Nerve Gas Grenade Launcher&lt;br /&gt;
During the early days of the One Year War, the Principality of Zeon planned to drop colonies on Earth as weapons of mass destruction. Instead of using colonies from Side 3, they intended to capture Earth Federation allied colonies. To prepare these colonies, several Zaku Is were equipped with a G-3 nerve gas grenade launcher. These weapons launched rockets filled with G-3 nerve gas, a chemical weapon that could quickly kill every living person in a colony.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*S-Mine&lt;br /&gt;
S-Mines are anti-personnel shrapnel explosives based on German mines by the same name, which were used in the second World War.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Knuckle Shield&lt;br /&gt;
The knuckle shield is a modified Zaku II shoulder shield that mounts on the left arm. When mounted on the forearm the curve of the armor fits over the mobile suits hand. One of the modifications is the additions of three spikes placed on the plate that rests in front of the hand. These spikes make the knuckle shield an effective bashing weapon. Darmac Barlow's Zaku I in U.C. 0096 features a knuckle shield(minus the three spikes) with hard points to carry two 280mm Zaku Bazookas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Shoulder Shield&lt;br /&gt;
Originally a regular equipment for MS-06 Zaku II series, Darmac Barlow's Zaku I in U.C. 0096 features a shoulder shield on each shoulder with hard points to carry two sturm fausts and three of the Gelgoog's beam rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Heat Sword&lt;br /&gt;
A melee weapon originally developed for the Gouf line of mobile suits. Like the Zaku's heat tomahawk the heat sword is a blade that is heated to high temperatures in order to increase it's cutting capacity. The Heat Sword was designed after a broadsword so its blade is longer than the tomahawk allowing for a greater range of attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MIP-B6 Cracker Grenade&lt;br /&gt;
Identical to those used by infantry, the cracker grenade is an explosive weapons designed to be thrown or launched by the MS and detonate after a set amount of time. The &amp;quot;cracker&amp;quot; breaks into several smaller munitions over a wide area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Sturm Faust&lt;br /&gt;
An explosive weapon with a rocket propelled warhead, it was designed before the beginning of the One Year War as an anti-ship weapon. Useful both in space and under gravity, it was mainly deployed for anti-ship attacks during the early days of the war. The Sturm Faust likely made a good anti-mobile suit weapon during the latter days of the war, as Zeon mobile suits could be equipped with both a Sturm Faust and a more typical ranged weapon for greater versatility. As a non-guided weapon, it is difficult to hit targets with high mobility.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*60mm [[Vulcan]] Gun&lt;br /&gt;
A standard armament for many mobile suits are a pair of head mounted vulcan guns. These shell firing weapons have a high-rate of fire but have little power and can't damage the thick armor of a mobile suit, though it can damage lightly armored areas such as the sensors. The weapons are ideal for shooting down small, fast moving, lightly armored targets such as missiles, small land vehicles, and attack helicopters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MIP-X79-E0-type BSR (Beam Sniper Rifle)&lt;br /&gt;
Musai-class beam rifle with a built in Beam oscillation device and electronic targeting equipment. Yonem Kirks' personal Sniper Type unit carries a rifle modified for rapid fire capability. Because this custom beam rifle's high output quickly overheated its barrel, it was fitted with a quick-change barrel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MMP-80 90mm Machine Gun&lt;br /&gt;
The upgraded version of the MMP-78 120mm Machine Gun. It used 90mm bullets instead of 120mm type, allowing for a greater speed of firing and a higher rate of penetration. The machine gun is magazine-fed with 32 rounds per mag. The MMP-80 was also integrated with a grenade launcher under its barrel for more firepower.&lt;br /&gt;
Grenade Launcher&lt;br /&gt;
The MMP-80 is fitted with an underslung grenade launcher. The grenade wasn't very effective against large ships, but was an ideal mid-range anti-mobile suit weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Arm Machine Gun&lt;br /&gt;
The Zeon Remnants' F-type Zaku II units shown in &amp;quot;U.C. 0096: Last Sun&amp;quot; were equipped with a magazine-feed, 105mm-calibre machine gun on right forearms. These projectile firing weapons are highly effective against most mobile suit armor at close range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Gatling Shield&lt;br /&gt;
A weapon from the MS-07B-3 Gouf Custom, it is a shield with a powerful, drum-and-belt fed, 75mm Gatling Gun attached to it. The Gatling Gun can detach from the shield itself when it runs out of ammunition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Heat Hawk Type5&lt;br /&gt;
An axe-shaped close combat weapon, it uses a super-heated blade to cut through the armor of enemy MS or vehicles. The thermal energy is generated by the power output of the Zaku II's thermonuclear reactor and relayed through the MS' hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Folding Hawk&lt;br /&gt;
The Zeon Remnants' F-type Zaku II units shown in &amp;quot;U.C. 0096: Last Sun&amp;quot; could be equipped with optional Folding Hawk, a compact, collapsible polearm weapon with its blade can be superheated to high temperatures in order to increase its cutting capacity. The long reach of the weapon gives the Zakus a considerable advantage in close quarters combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*3-tube Missile Pod&lt;br /&gt;
Mounted on the legs or Shoulder shields are two 3-tube missile pods. These missiles are quite effective against armored enemies. However, they were also slow and unsuited for combat against nimbler targets.&lt;br /&gt;
5-tube Missile Pod - A pair of five-tube rocket launchers are mounted on the sides of the backpack. They can be fitted with various kinds of rockets, and are used for bombardment or to distract the enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*H&amp;amp;L-GB05R/360mm Giant Bazooka&lt;br /&gt;
A large bazooka originally designed for use by the Dom series of mobile suits. The 360mm bazooka is magazine fed and holds 10 rounds per magazine, and a single round is powerful enough to blow the torso off of an enemy mobile suit. Three of these are stored under the top propellant booster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hand Grenade&lt;br /&gt;
Throwing weapon used an alternative to the Cracker Grenade. These waist mounted grenades can be thrown like regular grenades and set to detonate upon impact with the target or timed to explode after a preset time. They come in multiple variants, allowing them to perform different roles in battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*880mmRB-T27 Raketen Bazooka&lt;br /&gt;
A new heavy bazooka which features powerful rocket-propelled rounds, and improved targeting sensor with protective cover for aiming. The bazooka is magazine-fed and can hold 5 rounds per magazine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ex-T2-2 Beam Bazooka&lt;br /&gt;
A weapon originally developed for the Rick Dom. The bazooka has its own internal reactor, rather than an E-cap, and is, essentially, a Musai deck gun scaled down for mobile suit use. Due to using a reactor rather than an E-cap, the bazooka is capable of a single sustained blast or several short bursts, requiring a lengthy recharge period of approximately 10 minutes before it can be used again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ASC-44ZS 300mm Recoilless Cannon - A high caliber Recoilless rifle that was developed and use during the early years of the One year war, most notably the Battle of Loum. Using a 300mm Armor-piercing Fragmentation round that punches through a ship's armor and explodes sending fragmentation and damaging the superstructure further. This round can be swapped with the HE version.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
*Stamina - 2A&lt;br /&gt;
*Dexterity - 2B&lt;br /&gt;
*Strength - 2A&lt;br /&gt;
*Agility - 2B&lt;br /&gt;
*Sight - 2A&lt;br /&gt;
*Hearing - 2A&lt;br /&gt;
*Smell - 1D&lt;br /&gt;
*Speed - 2B&lt;br /&gt;
*Endurance  - 2A&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 2A&lt;br /&gt;
&lt;br /&gt;
== Combat &amp;amp; Work Skills ==&lt;br /&gt;
*Marksman - 2A&lt;br /&gt;
*Weapons Handling - 2A&lt;br /&gt;
*Close Quarters Combat - 2A&lt;br /&gt;
*Hand to hand combat - 2B&lt;br /&gt;
*Melee Combat - 2A&lt;br /&gt;
*Medical - 1F&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Observation - 2B&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*Mobile Suit Armor: Due to her status as a spirit of a warmachine, Zak can summon her armor on her person which greatly resembles her original Mobile Suit form in the past. The armor pieces shaped and fitting to her form snuggly and beneath the Super-hard Steel Alloy Armor is a black undersuit. &lt;br /&gt;
&lt;br /&gt;
Despite her armor overall appearance, her helmet is slightly different as it is more reminiscent to a Stahlhelm helmet and the forward mouth of the Zaku head is a detachable gas mask mouthpiece of sorts. Once attached to the main helmet, metal parts locks it in place and a black visor comes down with a  mono-eye camera and a visor guard in the middle. On the Stahlhelm in the middle is a singular thin sharp horn like many of the Zaku commanders have.&lt;br /&gt;
&lt;br /&gt;
The armor is perfectly EVA capable allowing Zak to operate in long operations in space almost indefinitely. &lt;br /&gt;
&lt;br /&gt;
Though due to her long career in the war, her former pilot has made many modifications to her original metal body where she can simply change individual parts of her armor usually her shoulder pads to either spiked shoulder pads or another Shoulder Shield and the thruster limiters removed giving her speed times the speed than the original model.&lt;br /&gt;
&lt;br /&gt;
Most notable change is the fact she can switch her helmet to the Sniper variant of the Zaku I line when needed in specific missions which requires the helmet enhanced mono-eye and mounted 60mm Vulcans&lt;br /&gt;
&lt;br /&gt;
Also both her armored forearms have a added built in Machine Gun for dealing with enemies at close range.&lt;br /&gt;
&lt;br /&gt;
Currently for her current armor is much like the main standard Zaku I with armed machine gun forearms while armed with the ZMP-D, two Revolvers, a Heat Hawk, a Zaku Bazooka, a knuckle shield, her two Heat Natas stored in her backpack, a pair of 3-tube missile launcher strapped to her lower legs and a pair of 5-tube missile launcher attached to her backpack&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Built in 5th August 78 UC, she was just another regular grunt suit like all her other copies simply doing menial tasks and patrols. That is until the beginning of the one year war.&lt;br /&gt;
&lt;br /&gt;
Her first and only pilot turns out to be an Ace which led to her survival over the later days of the war where the Federation had its own somewhat capable mobile suits to match her in combat. Through every engagement, every operation, every battle she was involved in, her pilot had always constantly changing his fighting style and mission loadout to suit the needs of the mission which led to her pragmatism on the field.&lt;br /&gt;
&lt;br /&gt;
There were however such missions she thoroughly dislike mainly attacking colonies with millions of innocent civilians inside them. It sickened her pilot as attacking them hold no strategic and tactical value in killing them. When it comes to fighting in cities, her pilot would always show caution so that remaining civilians won't get caught in the fray of a Mobile Suit gun fight.&lt;br /&gt;
&lt;br /&gt;
Her last battle of the One Year War was Operation Star One or known as the Battle of Baoa Qu. It was by far one of the most challenging and difficult fight battle of her service in the war but in the end her faction loss with Zeon surrendering due to the lost military leadership.&lt;br /&gt;
&lt;br /&gt;
After the war, she still continued her service until the unexpected death of pilot due to health issues. With no one capable to pilot her, she was then transferred to storage for spare parts given that her line is essentially outdated despite her deceased pilot modifications made to her metal body.&lt;br /&gt;
&lt;br /&gt;
So she was stored in a underground bunker for a year along with other parts and a huge assortment of Mobile suits weapons used in the war forgotten and abandoned until a large [[splice]] hole spontaneously appears and sucks up everything in the vicinity and her along with it.&lt;br /&gt;
&lt;br /&gt;
Now she is found spliced in Schatten-3; Soteria’s Forests.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=File:Vizsla_2.jpg&amp;diff=12595</id>
		<title>File:Vizsla 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=File:Vizsla_2.jpg&amp;diff=12595"/>
		<updated>2019-07-11T17:52:04Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=12568</id>
		<title>Barfleur</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Barfleur&amp;diff=12568"/>
		<updated>2019-07-05T16:39:00Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
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&lt;div&gt;{{DEFAULTSORT: Barfleur}}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Barfleur 1.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Barfleur&lt;br /&gt;
|fullname= Barfleur&lt;br /&gt;
|race= Human&lt;br /&gt;
|gender=  Female&lt;br /&gt;
|height= 4'5&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= dark auburn hair that seems to go down and cover half of her back, seems to wear a partially covered black headband &lt;br /&gt;
|eyecolor= eyes seems to have beautiful shade of amethyst&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ=  S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She is known to be kind and compassionate to others and is the team medic. Most notable thing is that she can be fierce in battle to protect those she loves and care about.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*She wears the Russian [[Federation]] Ratnik Barmica ‘Permyachka’ armor set that snugly fits her body with a MICH helmet. On the armor is the 6Sh117 all-purpose lightweight individual carrying equipment though she can switch for the 6B46 tactical vest. On her back is a MOLLE II Rucksack which she use when she’s artifact hunting. Besides the Rucksack is a military waist bag containing medical first-aid. Though the armor, vest and helmet is painted black and red.&lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. Barfleur wears a black winter shawl that covers her her mouth and nose while her eyes are covered by a non tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
8Without the Ratnik Barmica armor set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs.&lt;br /&gt;
&lt;br /&gt;
* Sunrise Suit - The Sunrise Suit has served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise Suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
Due to its reputation [[Zwei]], [[Verniy]], Barfleur and [[Teruzuki]] kept spares in their MRAP in the event their current armor is to damaged to be used again or beyond repair.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1B&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - A1&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1C&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1C&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1A&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*M110 Semi-Automatic Sniper System - Has a 4x scope with an Angled or Vertical foregrip and bipod attached. Though the scope can be swapped out with an 8x or Holographic Sight.&lt;br /&gt;
*M2010 Enhanced Sniper Rifle - Her primary sniper rifle of her choosing, attached to the rails is either a 4x, 8x or 12x scope, an AN/PEQ, Angled or Vertical Foregrip and a bipod&lt;br /&gt;
*Knight's Armament SR-25 - Modded with a bipod, a fixed buttstock, an 8x Leupold riflemen scope and a Surefire SOCOM 300 SPS&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, an AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*FN Five-seveN Tactical - Modded with a M6X Tactical Laser Illuminator and 30 round extended pistol mag&lt;br /&gt;
*DP-12 &lt;br /&gt;
*HK UMP 45 - Has an attached Holographic sight and a flashlight to the right side rail&lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint COMPM4S attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set &lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Medkit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Barfleur and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave Zwei a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Barfleur...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Barfleur. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Barfleur. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=12567</id>
		<title>Teruzuki</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Teruzuki&amp;diff=12567"/>
		<updated>2019-07-05T16:02:51Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Teruzuki }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Teruzuki_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Teruzuki&lt;br /&gt;
|fullname= Teruzuki&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'6&amp;quot;&lt;br /&gt;
|weight= 140 lbs&lt;br /&gt;
|haircolor= Having long light chocolate brown hair tied into a large pony tail with a small black ribbon tied around it&lt;br /&gt;
|eyecolor= eyes are bright blue in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= Earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= professional&lt;br /&gt;
|figure= slim&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
Teruzuki is a soft spoken person in her group but those close to her knows that she is more than that. She at heart is a real gun nut as she holds a fascination for firearms.&lt;br /&gt;
&lt;br /&gt;
There are times where she is unusually energetic or just straight up seductive to her group much to Zwei’s so called annoyance.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Teruzuki wears the Russian [[Federation]] Ratnik Barmica armor set that snugly fits her body with a MICH helmet. On the armor is the 6B46 tactical vest while on her back is a MOLLE II Rucksack which she use when she’s artifact hunting. Besides the Rucksack is a military waist bag containing her survival tools. Though the armor, vest and helmet is painted black and red. &lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. Teruzuki wears a black winter shawl that covers her her mouth and nose while her eyes are covered by a non tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Ratnik Barmica armor set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs&lt;br /&gt;
&lt;br /&gt;
* Sunrise Suit - The Sunrise Suit has served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise Suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
Due to its reputation Zwei, Verniy, Barfleur and Teruzuki kept spares in their MRAP in the event their current armor is to damaged to be used again or beyond repair.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1A&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*SCAR-H STD (Standard) - Standard Variant of the SCAR-H battle rifle with the range of 600m. Attachments varies but has a Eotech Hybrid sight and a MK 13 Mod 0 40mm Grenade Launcher.&lt;br /&gt;
*AR-57 - has an eotech EXPS2 Holographic sight and angled foregrip with a mounted Surefire flashlight&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Suppressor, an AFG-2 grip, an AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*IMI Desert Eagle XIX - .357 magnum version&lt;br /&gt;
*Ultimax 100 - MK3 variant of the Ultimax 100 with added Picatinny rails and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*MK 48 Mod 0 - Has a mounted ATPIAL (AN/PEQ-15) on the right side rail, a bipod foregrip and a Holographic Hybrid Sight II™ EXPS2-2 with G33.STS Magnifier&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
*Benelli M4 Super 90 &lt;br /&gt;
*AS Val - Modded with an AK Scope mount with an Aimpoint Reflex sight attached. Fixed onto the barrel is a flashlight which is linked to an adjustable foregrip fixed onto the suppressor barrel.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Weapon maintenance kit&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Teruzuki and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to [[Verniy]] and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, Teruzuki, Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Teruzuki...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Teruzuki. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Teruzuki. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=12566</id>
		<title>Zwei</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Zwei&amp;diff=12566"/>
		<updated>2019-07-05T16:02:22Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Zwei }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Zwei 3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Zwei&lt;br /&gt;
|fullname= Zwei&lt;br /&gt;
|race=human&lt;br /&gt;
|gender= female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 134 lbs&lt;br /&gt;
|haircolor= has a tomboyish look Due to her slight short bob cut shoulder-length hairstyle which is colored chestnut-brown and has a small ponytail tied to the left side a bit&lt;br /&gt;
|eyecolor= Her eyes seemed to be uniquely Opale in color&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace=  Earth&lt;br /&gt;
|universe= Original&lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, petite&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
A strong individual in both mind and spirit, Zwei is the team leader of her group. Zwei is the smartest of the group with [[Verniy]] second behind her. She seems to have a talent majorly in hand to hand usually able to beat each of her teammates. She is by far the most responsible of her S.T.A.L.K.E.R group but can be a sucker to food thanks to [[Barfleur]] and weak against seductive flirts.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*Zwei wears the Russian [[Federation]] Ratnik Barmica armor set that snugly fits her body with a MICH helmet. On the armor is the 6B46 tactical vest while on her back is a MOLLE II Rucksack which she use when she’s artifact hunting. Besides the Rucksack is a military waist bag containing her survival tools. Though the armor, vest and helmet are painted black and red. &lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. Zwei wears a black winter shawl that covers her mouth and nose while her eyes are covered by a non-tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Ratnik Barmica armor set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs.&lt;br /&gt;
&lt;br /&gt;
* Sunrise Suit - The Sunrise Suit has served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise Suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
Due to its reputation Zwei, Verniy, Barfleur and Teruzuki kept spares in their MRAP in the event their current armor is to damaged to be used again or beyond repair.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 1A&lt;br /&gt;
*Dexterity - 1B&lt;br /&gt;
*Strength - 1A&lt;br /&gt;
*Agility - 1B&lt;br /&gt;
*Sight - 1B&lt;br /&gt;
*Hearing - 1A&lt;br /&gt;
*Smell - 1B&lt;br /&gt;
*Speed - 1A&lt;br /&gt;
*Endurance  - 1A&lt;br /&gt;
*Self Control - 1B&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1A&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1B&lt;br /&gt;
*Hand to hand combat - 1A&lt;br /&gt;
*Melee Combat - 1A&lt;br /&gt;
*Medical - 1B&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
*Engineering - 1B&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1C&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*HK 416/D10RS - With the 10.5 inch barrel. An Aimpoint CompM4 red dot sight, a vertical foregrip and a flashlight attached on the left side. [[File:HK416N2.jpg|250px|thumb|right|Zwei's HK 416N]]&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, an AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*VSS Vintorez - VSSM (ВССМ) variant of the original VSS Vintorez.   [[File:VSSM Vintorez.jpg|250px|thumb|right|Zwei's VSSM]]&lt;br /&gt;
*HK USP .45 Compact - Has an attached flashlight to it. [[File:HK USP.jpg|250px|thumb|right|Zwei's HK USP 45C]]&lt;br /&gt;
*HK MP7 - The A1 Variant with a reflex sight and a flashlight attached to the left rail.&lt;br /&gt;
[[File:Hk mp7a1.jpg|250px|thumb|right|Zwei's HK MP7A1]]&lt;br /&gt;
*SMAW II Serpent&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Monocular&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
*Verniy’s Cougar HE 6X6 MRAP&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Zwei and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave Zwei a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and Barfleur. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Zwei...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Zwei. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Zwei. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=12565</id>
		<title>Verniy</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=Verniy&amp;diff=12565"/>
		<updated>2019-07-05T16:01:38Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:Verniy }}&lt;br /&gt;
{{Character Box&lt;br /&gt;
|image=Verniy_3.png&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|name= Verniy&lt;br /&gt;
|fullname= Verniy&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height= 4'3&amp;quot;&lt;br /&gt;
|weight= 135 lbs&lt;br /&gt;
|haircolor= short bleach bob-cut disheveled hair with a small ahoge&lt;br /&gt;
|eyecolor= same color as her hair&lt;br /&gt;
|age= 16&lt;br /&gt;
|birthplace= earth&lt;br /&gt;
|universe= Original &lt;br /&gt;
|occ= S.T.A.L.K.E.R&lt;br /&gt;
|rank= Professional&lt;br /&gt;
|figure= Slim, though has gray wolf ears and a short ruffled yet fluffy wolf tail with a white highlight&lt;br /&gt;
|status=Approved&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Verniy is known to be calm and stoic to her team and usually have a vacant look on her face most of the time. Due to her calm-head attitude to solve and understand dire situations, she is appointed the team co-leader. Verniy is also known to be a tech savvy kinda person thanks to that Cougar HE 6X6 or hers.&lt;br /&gt;
&lt;br /&gt;
== clothing ==&lt;br /&gt;
*She wears the Russian [[Federation]] Ratnik Barmica armor ‘Permyachka’ set that snugly fits her body with a MICH helmet. On the armor is the 6Sh117 all-purpose lightweight individual carrying equipment though she can switch for the 6B46 tactical vest. On her back is a MOLLE II Rucksack which she use when she’s artifact hunting. Besides the Rucksack is a military waist bag containing mechanical tools. Though the armor, vest and helmet is painted black and red. &lt;br /&gt;
&lt;br /&gt;
She wears a pair of combat gloves, a pair of black military boots and has a USMC Ka-Bar knife strap to her right leg. Verniy wears a black winter shawl that covers her her mouth and nose while her eyes are covered by a non tinted combat Goggles.&lt;br /&gt;
&lt;br /&gt;
*Without the Ratnik Barmica armor set but a Flame Resistant Organizational Gear(FROG) BDU and her pair of black combat boots.&lt;br /&gt;
&lt;br /&gt;
*A woodland pattern winter coat with a matching skirt, winter tights, brown leather boots and a pair of earmuffs.&lt;br /&gt;
&lt;br /&gt;
*A white Naval hat with red stripes around it and a red sickle and hammer in a cross position and a red star.&lt;br /&gt;
&lt;br /&gt;
* Sunrise Suit - The Sunrise Suit has served as a lightweight, easy accessibility, modular, economical benefits and reasonable protection against both anomalies and firearms making it a very good choice to carry around as a spare for most Stalkers. As a result, the line has become an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers. Throughout the years of its service throughout the S.T.A.L.K.E.R community it has undergone many alterations and modifications to its design but majorly made with newer materials making it more efficient than before while still maintaining its cheap, easy to maintain and decent anomaly and firearm protection for beginner Stalkers to the more experience and veterans of them all. [[File:Sunrise Suit.jpg|200px|thumb|right|Sunrise Suit]]&lt;br /&gt;
&lt;br /&gt;
Due to its reputation Zwei, Verniy, Barfleur and Teruzuki kept spares in their MRAP in the event their current armor is to damaged to be used again or beyond repair.&lt;br /&gt;
&lt;br /&gt;
== Physical and mental skills ==&lt;br /&gt;
*Stamina - 2A&lt;br /&gt;
*Dexterity - 2B&lt;br /&gt;
*Strength - 2A&lt;br /&gt;
*Agility - 2B&lt;br /&gt;
*Sight - 1A&lt;br /&gt;
*Hearing - 2A&lt;br /&gt;
*smell -2A&lt;br /&gt;
*Speed - 2B&lt;br /&gt;
*Endurance  - 2A&lt;br /&gt;
*Self Control - 1A&lt;br /&gt;
*Will - 1A&lt;br /&gt;
*Instinct - 1A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat and Work skills ==&lt;br /&gt;
*Marksman - 1B&lt;br /&gt;
*Weapons Handling - 1A&lt;br /&gt;
*Driving - 1A&lt;br /&gt;
*Hand to hand combat - 1B&lt;br /&gt;
*Melee Combat - 1B&lt;br /&gt;
*Medical - 1A&lt;br /&gt;
*Navigation - 1B&lt;br /&gt;
*Explosive Demo - 1B&lt;br /&gt;
*Observation - 1A&lt;br /&gt;
*Knowledge - 1B&lt;br /&gt;
*Engineering - 1A&lt;br /&gt;
*Planning - 1B&lt;br /&gt;
*Cooking -  1B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
*AK-103 - has a red dot sight attached to it.&lt;br /&gt;
*AK-74M - The modernized variant of the AK-74 line with added Picatinny rails. Has a mounted Eotech Holographic 552 sight, a vertical grip and mounted 9-inch serrated AK bayonet blade.&lt;br /&gt;
*AK-9 - Has an added Suppressor, a PSO-1 scope or Reflex Sight&lt;br /&gt;
*M4A1 Carbine - Modded with the MK18 Mod 0 consisting of a Holographic Hybrid Sight III™ 518.2 with G33.STS Magnifier, a Magpul STR® Carbine Stock, a Surefire SOCOM556-RC2 Silencer, an AFG-2 grip, an AN/PEQ-15 mounted on the left side of the handguard rail and a SureFire X300U-A-TN flashlight&lt;br /&gt;
*HK45 Tactical - with a flashlight attached to the bottom rails&lt;br /&gt;
*PP 19 Bizon - has a reflex sight attached.&lt;br /&gt;
*M4 Benelli Super 90(M1014) Shotgun&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*MICH Helmet&lt;br /&gt;
*Ratnik armor - Utilizes the Barmica set without the helmet&lt;br /&gt;
*MOLLE II Rucksack&lt;br /&gt;
*Sunrise Suit&lt;br /&gt;
*S10 Gasmask&lt;br /&gt;
*Rad detector&lt;br /&gt;
*Chemical detector&lt;br /&gt;
*Combat goggles&lt;br /&gt;
*Winter Shawl&lt;br /&gt;
*Several maps&lt;br /&gt;
*A Walkman player&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
[[File:Verniy's MRAP.jpg|400px|thumb|right|Verniy's MRAP without paintjob]]&lt;br /&gt;
*Cougar HE 6X6 MRAP - Much like the MRAP variant but slightly modified additional storage compartments on its sides. It also has a mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections. &lt;br /&gt;
[[File:6X6 Armored Turret.jpg|200px|thumb|right| mounted .50 Cal turret with an armored turret shield around it along with a overhead armor cover sections.]]&lt;br /&gt;
&lt;br /&gt;
In the interior, it can occupy 10 people but 8 out the ten seats have been removed to add in more supplies but can be bolted back in to occupy more passengers. The vehicle is painted black and red signifying the S.T.A.L.K.E.R guild&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Verniy and her childhood friends were born and lived in a small village located at the state of South Dakota and were the only children of the local populace. Life in the village was quite dull for them back then. &lt;br /&gt;
&lt;br /&gt;
They could remember moments when their parents came back home from work tired. Moments where they would sleep with an empty stomach. Times where they self-study and learn to do basic things like cooking, reading, how to shoot a gun etc.&lt;br /&gt;
&lt;br /&gt;
When they were ten, they could remember the time where their fathers were rushing up and down with survival gear and tools including weapons while their mothers dressed them up in proper attires and lead them to a garage. Inside the Garage was a pre-war Cougar HE 6X6 MRAP with no turret. Not only that, their parents were dressed in their old attire then the ones they were wearing.&lt;br /&gt;
&lt;br /&gt;
At first they were confused until one of their fathers explained of the situation to them. They didn’t want to believe it at first but the father explained to them once again and they understood. They understood what their parents trying to do and their reason. To protect them.&lt;br /&gt;
&lt;br /&gt;
Verniy’s father pulls out a silver dog tag that had seven letters imprinted into it along with his name. ‘S.T.A.L.K.E.R’. He gives it to Verniy and told them to keep going North-West of America until they see a large town with concrete walls surrounding. Once they reach there, they are suppose to show the guards this tag. Once the guards let them in, Verniy’s father made sure to tell them to look for a man name Sidorovich and tell him that he send them here.&lt;br /&gt;
&lt;br /&gt;
As extra insurance, he gave [[Zwei]] a letter with his will in it along with his signature in it and picture of his and his friends family and their daughters in it.&lt;br /&gt;
&lt;br /&gt;
It was a tearful goodbye to their parents for them as they set off to get away from the village that was under attack by Mutants. Their parents in the end before their final moments watch them leave off to safety. The girls look back only see the village they were born and once lived in was overwhelmed by carnivorous mutants that destroyed their homes.&lt;br /&gt;
&lt;br /&gt;
Weeks passed as they travel the ruin lands of South Dakota, ruins of pre-war towns, only to stopped in those places to search for food, water and fuel for their vehicle while defending themselves from mutants. Most commonly Womp Rats and Roaches but with a few cuts. Mostly Womp Rats. Their only major encounter was bumping to a Giant mutant Arizona Scorpion known as the Fiddler. It was pretty much the cross of a centipede and a Scorpion all in one.&lt;br /&gt;
&lt;br /&gt;
They accidentally come across it as it finish killing a band of bandits. The creature took notice of them and gave pursuit. Their weapons which were essentially WW2 rifles had little to no effect to its tough armor and barely manage to escape thanks to their MRAP and Verniy’s driving skills by smashing through a couple of rusty steel beams of a abandoned warehouse which made it unstable and collapse upon the mutant scorpion. Killing it in the process.&lt;br /&gt;
&lt;br /&gt;
Another couple weeks as they passed the borders of Montana, the group manage to spot a large village with large concrete walls surrounding the place indicating that this was the place.&lt;br /&gt;
&lt;br /&gt;
Stopping a couple meters away from the South Gate of the town, the group of four girls dismount from their vehicle approached the gate nervous as it was heavily guarded with well armed individuals wearing different kinds of armor along with gasmasks. &lt;br /&gt;
&lt;br /&gt;
A group of three walked up to them and the leader ask them of their intentions despite their child appearance. Zwei who was scared though she didn’t show it to the guards and her childhood friends shows them the tag Verniy’s father gave them.&lt;br /&gt;
&lt;br /&gt;
The leader takes the tag from Zwei’s hand and inspected it until he reads the name on the tag. He looks back the four girls again. Despite the mask Verniy and Zwei were sure he was skeptical and suspicious to how they had this tag in their possession.&lt;br /&gt;
&lt;br /&gt;
Verniy took the leap as she fishes out the letter and hands it over to the leader who then again takes it and reads it silently and sees the picture. The guard looks back and forth at the girls and the picture and passes it back to Zwei and looks at Verniy.&lt;br /&gt;
&lt;br /&gt;
“You are your father's daughter alright. I'll escort your group to Sidorovich. Make sure to behave when you're inside the town. Also welcome to Concord and the names Frost.” - lead guard&lt;br /&gt;
&lt;br /&gt;
And so the gates open letting the group MRAP enter the settlement with the same group of guards from before escorting their Cougar to the town’s motor pool to park which filled with all kinds of vehicles. From WW2 vehicles to pre-war vans, lorries, trucks and military vehicles scavenged and modified.&lt;br /&gt;
&lt;br /&gt;
With the parking gone, Frost personally escorted the group to a underground bunker which turns out to be trade outpost and Bar. Inside the underground trade section was the man they were looking for who was in well built Russian in his forties and was wearing what looks to be traders outfit and was speaking to another person dressed in a heavily customized suit with armored paddings around it and a hood over his head.&lt;br /&gt;
&lt;br /&gt;
Sidorovich notices Frost and the group of four girls. He immediately asked the lead gatekeeper why is there four ten year olds doing in his shop. Verniy and Zwei passed the letter with the picture in it to Sidorovich. &lt;br /&gt;
&lt;br /&gt;
Sidorovich unfolds the but he wasn’t expecting this at all. A letter of his old friend with his signature on it along with a photo of Sidorovich old friend with several other people along with the four kids he sees now.&lt;br /&gt;
&lt;br /&gt;
Shock at this, he looks at Verniy, [[Teruzuki]], Zwei and [[Barfleur]]. He then asked Verniy to what happened to her father. &lt;br /&gt;
&lt;br /&gt;
Verniy shook her head and told him that their village were attacked by Mutants and were the only survivors of the attack.&lt;br /&gt;
&lt;br /&gt;
Sidorovich was sadden to hear that his old friend and partner is now dead but in front of him is his deceased friend child or niece in a sense. But it was that moment he made a promised to make sure that his partner’s daughter and her friends know to to make the best out of this hellzone. &lt;br /&gt;
&lt;br /&gt;
“I see…..you are your father's daughter. And I owe him a lot since he saved my ass way too many times. I will take you four in and make sure that you all know how to survive and make the best out of this hellscape. I will supply you with what I have and my friend here name Cayde *gestures to the hooded man* will teach you pretty much everything that’s needs to be known outside. Not only that, he’s looking for apprentices.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
So their first lesson was how to properly handle weapons. Sidorovich pretty much got rid of their old WW2 guns and supplied the four with better rifles and pistols which was a simple HK G3A3 and a Colt 1911 along with a tactical vest to carry ammo.&lt;br /&gt;
&lt;br /&gt;
Cayde. Their mentor as they know seems to be a pretty chill person who was laid back and carefree kind of guy. So far he’s been teaching them how to properly maintain and use a rifle and pistol while adding in a couple of hilarious jokes.&lt;br /&gt;
&lt;br /&gt;
Not only that, in Cayde’s point of view, the four girls he was mentoring seems to be fast learners they were absorbing his teachings like a sponge. Heck even he notice Barfleur getting better with her accuracy, Verniy expert maintenance, Teruzuki in weapons handling and Zwei in a bit of the three but more in melee combat.&lt;br /&gt;
&lt;br /&gt;
2 weeks past for the four as Cayde was satisfied with the girls weapon and more on to their next subject. Mutants.&lt;br /&gt;
&lt;br /&gt;
So far in Zwei, Verniy, Barfleur and Teruzuki knowledge in mutants is somewhat okay as they know the most common ones such as Womp Rats, Roaches, rabid dogs, Taun Tauns and Brahims including the giant centipede/scorpion hybrid they encountered before.&lt;br /&gt;
&lt;br /&gt;
Cayde carefully explained to them that there’s more kinds of dangerous mutants out there each of them has their own special way of killing you which sends shivers down their spines as they imagine what kind of horrible deaths.&lt;br /&gt;
&lt;br /&gt;
Thankfully Cayde manage to calm them down as he told them that he knows every weaknesses of the mutants he encountered. Each of the girls listened carefully to what Cayde explained about each mutants he encountered and killed. Some were passive others were not. He even pointed out that most insect mutants goes nuts and will attack anything near them if you shoot their antennas which makes them attack friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
The passing months, Cayde covered them about other subjects such as anomalies, scavenging, known towns they keep in contact, quest and jobs from other settlements both near and afar and artifacts that will help and fetch quite a price depending on what artifact you find and dangers they come with when collecting them which are mainly mutants and the local anomalies.&lt;br /&gt;
&lt;br /&gt;
He also pointed out to them that the weather can be dangerous at times and stress the part where they must find proper shelter if they want to see the end of the storm.&lt;br /&gt;
&lt;br /&gt;
Throughout those months of teaching them, Cayde also made sure that the four were not so dependent on each other if they were to be separated from each other for a long time.&lt;br /&gt;
&lt;br /&gt;
The next year, Cayde started making the four girls go on trips with him outside for practical lessons such as artifact and mutant hunting, farming, driving, maintenance, cooking with the help of a Kitsune lady who runs a spicy ramen shop in town which is one of Cayde’s favourite stores and lastly medical knowledge which Barfleur seems to be really good at.&lt;br /&gt;
&lt;br /&gt;
When Cayde and the girls were on their way back from another practical in Artifact hunting, their group was suddenly attacked by a large group of bandits armed with bootleg guns. And their only cover was a couple of rocks behind them and were forced to take cover due to the combined firepower of the bandits attacking them.&lt;br /&gt;
&lt;br /&gt;
Cayde immediately called Concord for backup with his radio which was just ten minutes away from Concord to their location. But before Cayde was about to return fire, he noticed the four were huddled and were obviously scared. Scared and hesitant of killing humans besides mutants. Cayde could understand the hesitation but calls them out.&lt;br /&gt;
&lt;br /&gt;
“Hey kiddos! I know you're scared and stuff but this guys are similar then the mutants ya’ll killed. Minus the part where they try to you know, maul your face or rip you apart in many horrible ways or laying eggs inside of ya-anyway! After this, I’ll make sure to treat you all for ramen! How does that sound?” - Cayde&lt;br /&gt;
&lt;br /&gt;
Comforted by their mentors words, Zwei peeks out of cover and aims her G3A3 at one of the exposed bandits but she failed to notice one of them had their sights on her. Before Zwei could make the shot, she felt a searing pain hit her right shoulder making her screamed out in pain and fell to the ground clutching her right shoulder in pain.&lt;br /&gt;
&lt;br /&gt;
The bandit responsible had his head blown apart by Cayde’s JTL-E .500 S&amp;amp;W Magnum.&lt;br /&gt;
&lt;br /&gt;
Seeing Zwei in pain, Teruzuki and Verniy in their anger for seeing one of their closest friend got shot, they immediately return fire at the bandits while Barfleur pops out from cover and drags her back to cover and patches up Zwei’s wound.&lt;br /&gt;
&lt;br /&gt;
While Verniy and Teruzuki were busy firing at the bandits along with Cayde. The two girls firing failed to notice a pair of bandits manage to sneak around them and were to ambush them through close quarters. &lt;br /&gt;
&lt;br /&gt;
While Barfleur patches up Zwei, the German girl noticed two bandits behind them and were trying to sneak up on their group. Without thinking she pushes Barfleur away from her which saved her from a bullet hitting her head.&lt;br /&gt;
&lt;br /&gt;
Taking out her 1911 with her left hand, she pulls the trigger and empty the entire clip on the two unarmored bandits killing both. Yet with the two bandits dead, Zwei continuously kept pulling the trigger of her Colt 1911 despite the clip being empty. It was clear her mind was trying to process to what she had just done. Barfleur was also shocked to witness what happened but recovered as Zwei clearly needed her help. &lt;br /&gt;
&lt;br /&gt;
Before she could, she sees Cayde stuck in a deadlock with a bandit who engaged him to knife-to-knife combat. Verniy and Teruzuki were to busy gunning down any bandits that tried to attack them. Zwei was still in shock and Barfleur was the only one who could help Cayde break the deadlock with the bandit. &lt;br /&gt;
&lt;br /&gt;
Picking up her G3, she takes aim and fires in single round which nails the bandit’s forehead killing him. Cayde waves a thanks to Barfleur for her assistance.&lt;br /&gt;
&lt;br /&gt;
Before Barfleur could respond to the events, more gunfire could be heard along with the sound of a series of car engines.&lt;br /&gt;
&lt;br /&gt;
Two armored Humvee armed with .50 cal turrets enters the firefight with with their .50 cal turrets blazing.&lt;br /&gt;
&lt;br /&gt;
Within seconds, the bandits were all dead thanks to the timely arrival of the two humvees. Cayde rushes to his trainees to find each of them in each others embrace trying to come into terms to what happened.&lt;br /&gt;
&lt;br /&gt;
Later on as they arrive back home, Zwei, Teruzuki, Barfleur and Verniy immediately return back to their room after checking in Zwei at the medical center to rest as their day has taken a toll on them. Both physically and mentally.&lt;br /&gt;
&lt;br /&gt;
During the week as they recover, the four suffered nightmares of them and the bandits. Their mentor Cayde along with Sidorovich counseled the four each and separately. Each of them explained to Cayde and Sidorovich about their nightmares to where they were killed, being raped or seeing their friends raped or killed. &lt;br /&gt;
&lt;br /&gt;
“Look Verniy...I know this is hard for you but you made the right decision to shoot back. Harsh as it sounds but these are bandits, not mindless mutants. These people made the decision to attack others. They pillage, they rape, they kill innocents for their own sick pleasure Verniy. That’s what Bandits do. They attack innocents just for the heck of it. Got it?” - Cayde&lt;br /&gt;
&lt;br /&gt;
“That’s right Verniy. What Cayde says is true. I’ve raided enough bandits or raiders camps to know what they do to their victims. Even the settlements that fell to those barbarians.” - Sidorovich&lt;br /&gt;
&lt;br /&gt;
Hearing what Cayde and Sidorovich, she looks up to the two and hugs them sobbing.&lt;br /&gt;
&lt;br /&gt;
A week after the event, Verniy, Zwei, Teruzuki and Barfleur became more active with each other, as they started to train themselves. To get stronger and better so they can protect those they hold dear.&lt;br /&gt;
&lt;br /&gt;
Throughout the passing years which felt short for them, the four were now 15 years old and had grown and matured a lot. Their skills improved tremendously thanks to their hardwork and determination to become better than before, their bond with each other grew stronger and closer. Unknowingly Barfleur, Teruzuki, Verniy and Zwei developed feelings for each other.&lt;br /&gt;
&lt;br /&gt;
A month later, their mentor Cayde finally taught them all the knowledge he had including skills. The five simply celebrated at their favourite Ramen store in town. All they need is to complete their first mission to be officially called stalkers and receive their own S.T.A.L.K.E.R tags. &lt;br /&gt;
&lt;br /&gt;
Soon within the week after their celebration, the four received their first mission. An Escort mission which involves them and Verniy’s now modified MRAP to escort two KamAZ-5350 supply trucks to a nearby settlement with two other small groups/fireteams of stalkers.&lt;br /&gt;
&lt;br /&gt;
Accepting the job given, within two days, their group left with the supply trucks and the other two small groups of stalkers in their own modified armored vehicles. &lt;br /&gt;
&lt;br /&gt;
Throughout the journey was pretty uneventful for them as their vehicle was the lead vehicle of the group.&lt;br /&gt;
&lt;br /&gt;
The trip was all nice and peaceful until a random sniper round hits Zwei’s window which protected her from being killed. Immediately, Verniy calls out to Teruzuki who is manning their newly added shielded M2 Browning .50cal MG to check their surroundings.&lt;br /&gt;
&lt;br /&gt;
Teruzuki soon reported back to Verniy that there’s a bandit blockade up ahead. Zwei immediately comes up with an idea and radios one of the groups. Zwei tells the entire that they should smash through to barricade which will result in surprise and confusion among the bandits allowing them and the supply trucks to get through safely.&lt;br /&gt;
&lt;br /&gt;
The group agreed to the idea. Teruzuki who was at the .50 cal turret immediately pulls the trigger showering the barricade with AP .50 BMG rounds to weaken the barricade and killing some of the bandits in the process.&lt;br /&gt;
&lt;br /&gt;
Despite the amount of bandit gunfire pelt against the Cougar 6X6 MRAP armor, it did not deter Verniy at all as she accelerates the MRAP even more until the armored vehicle smashes through the weaken barricade and those with it.&lt;br /&gt;
&lt;br /&gt;
This causes confusion, shock and surprise within the bandits ranks as they were easily picked off by small arms fire or MG fire from Teruzuki.&lt;br /&gt;
&lt;br /&gt;
After the barricade, it was smooth sailing ahead plus a couple dead mutants who thought they could attack them. In the end, they reach to the designated settlement and the job was finished as the trucks unloaded their payload for the settlement populace. A mission success.&lt;br /&gt;
&lt;br /&gt;
Later on, they return back to Concord and celebrated their first successful mission and finally receiving their S.T.A.L.K.E.R tags with their name imprinted on them.&lt;br /&gt;
Throughout a single year, Verniy, Teruzuki, Zwei and Barfleur have been actively taking jobs and simple quest like Escorts, mutant hunting, patrols, guard duty and artifact raids etc. But the most dirtiest job they took was clearing out a bandit camp with several groups of stalkers which disgusted them to the core to what they witness the horrors they found in the Bandit camp.&lt;br /&gt;
&lt;br /&gt;
Despite all that, the four continued on with their lives as stalkers. In the process, their feelings for each other start to unravel. The others notice the looks on the girls faces when they look at each other and immediately knew that they have affectionate feelings for each other. Right now all they need is a push and so they planned to do it during the upcoming harvest festival which involves food, drinks and games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the festival came, The four girls were invited to a feast. Smiling, they accept. It was a massive feast alright as all kinds of food and dishes were present on the table in front of them. Throughout the feast, the four notice that the other stalkers who invited them were looking at them expectantly. Until one of them shouts out when are they going to to confess to each other. This immediately caused the four to blush madly as more and more stalkers followed the first one. All of them had the same question as before. When are they going to confess to each other.&lt;br /&gt;
&lt;br /&gt;
 The first one to give in and confess was Teruzuki followed by Barfleur, Verniy and Zwei in a very comedic way much to their amusement. But in the end, Verniy, Barfleur, Zwei and Teruzuki felt very happy that they managed to confess their feelings to each other. But the four girls knew for sure, is that things were looking up for them in the future.&lt;br /&gt;
&lt;br /&gt;
Recently they are now in their late 16’s and trust each other with their lives and somewhat officially married in a way.&lt;br /&gt;
&lt;br /&gt;
But as of current, they somehow got spliced into the many forests of Schatten-3 in the middle of a three way battle consisting of them, a band of 20 heavily armed bandits, numerous mutants ranging from a large pack of Snorks and Bloodsuckers which is rare, a small pack of Psuedodogs and wild dogs and a fucking Pesudogiant along with a Chimera!  Such is the life of a Stalker.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=MS-05B_Zaku_I&amp;diff=12553</id>
		<title>MS-05B Zaku I</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=MS-05B_Zaku_I&amp;diff=12553"/>
		<updated>2019-06-26T15:00:08Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Box&lt;br /&gt;
|image=Zaku I.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|fullname=MS-05B Zaku I &lt;br /&gt;
|race= Machine Spirit&lt;br /&gt;
|gender=Female &lt;br /&gt;
|height= 6'0&amp;quot;&lt;br /&gt;
|weight= 148 lbs&lt;br /&gt;
|haircolor= dark chocolate brown hair styled in a short but sharp and neat bob cut hairstyle&lt;br /&gt;
|eyecolor= light cyan eyes&lt;br /&gt;
|age= Has the appearance of a 20 year old female but age varies to the individual’s production completion date&lt;br /&gt;
|birthplace= Zeonic Company&lt;br /&gt;
|universe= mobile Suit Gundam&lt;br /&gt;
|occ= Mass-Produced Mobile Suit Classification&lt;br /&gt;
|rank=  Experience, professional or Veteran. Depending on the individual age&lt;br /&gt;
|figure= Has a slim and slightly busty figure and well toned muscles&lt;br /&gt;
|status=NPC&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
{{Notice|There are approximately 20 characters based on this template.  A player can claim one as their PC if wished, contact [[User:Spartan889]] for more information.}}&lt;br /&gt;
&lt;br /&gt;
It actually dependently varies on each individual given their large numbers but majority of them are very loyal and prideful at heart given their Zeonic origins, following orders without question and maintaining a soldier’s iron discipline most of the time.&lt;br /&gt;
&lt;br /&gt;
But she show a great sense of comradery with those they consider allies. Like their Zeonic counterparts, they also love a good beer to drink during off-days. &lt;br /&gt;
&lt;br /&gt;
Another thing is that they are very tenacious, stubborn and cunning fighters whether it be defence of offense. This due to the fact she saw actions during the final months of the war majorly in holding the line or reinforcing desperate rearguards.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
* Stamina - 2A&lt;br /&gt;
* Dexterity - 2B&lt;br /&gt;
* Strength - 2B&lt;br /&gt;
* Agility - 2C&lt;br /&gt;
* Sight - 2B&lt;br /&gt;
* Hearing - 2A&lt;br /&gt;
* Smell - 1D&lt;br /&gt;
* Speed - 2B&lt;br /&gt;
* Endurance - 2A&lt;br /&gt;
* Self Control - 1B&lt;br /&gt;
* Will - 1A&lt;br /&gt;
* Instinct - 2A&lt;br /&gt;
&lt;br /&gt;
== Combat &amp;amp; Work Skills ==&lt;br /&gt;
*Marksman - 2A&lt;br /&gt;
*Weapons Handling - 2A&lt;br /&gt;
*Close Quarters Combat - 2A&lt;br /&gt;
*Hand to hand combat - 2B&lt;br /&gt;
*Melee Combat - 2A&lt;br /&gt;
*Medical - 1F&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Observation - 2B&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Mobile Suit Armor: Due to her status as a spirit of a warmachine, she can summon her armor on her person which greatly resembles her original Mobile Suit form in the past. The armor pieces shaped and fitting to her form snuggly and beneath the Super-hard Steel Alloy Armor is a black undersuit.&lt;br /&gt;
&lt;br /&gt;
Despite her armor overall appearance, her helmet is slightly different as it is more reminiscent to a Stahlhelm helmet and the forward mouth of the Zaku head is a detachable gas mask mouthpiece of sorts. Once attached to the main helmet, metal parts locks it in place and a black visor comes down with a mono-eye camera and a visor guard in the middle. &lt;br /&gt;
&lt;br /&gt;
The armor is perfectly EVA capable allowing Zak to operate in long operations in space almost indefinitely.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Production of the MS-05B started in 74 UC but when the One Year war broke out, she was considered old and obsolete having been replaced by the more advanced MS-06 Zaku II production line. &lt;br /&gt;
&lt;br /&gt;
Her line soon saw frontline action during the last months of the war against the Federation more advance Mobile Suits though majorly in defending rear guards and holding the line despite the odds, she held the line against the Federation tide until the end of the war were majority of her bodies were either destroyed during the One Year War or are stored in numerous military warehouses and such.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
* 105mm Machine Gun&lt;br /&gt;
: The 105mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however, its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.&lt;br /&gt;
* 120mm Machine Gun&lt;br /&gt;
: The 120mm machine gun is another standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.&lt;br /&gt;
* ZMP-50D 120mm Machine Gun&lt;br /&gt;
: The 120mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. It holds 100 rounds per drum with spare drums that can be stored on waist armor racks.&lt;br /&gt;
* M-120AC Machine Gun-&lt;br /&gt;
: A model of machine gun with a heat bayonet equipped on the barrel section. A limited number of these weapons were produced, and were carried by Zaku II Commander Type units for operational testing.&lt;br /&gt;
* MMP-78 Machine Gun&lt;br /&gt;
: A new model machine gun with enhanced firepower to combat [[Federation]] Forces MS. Early type and late type models exist, with differences in the location and mounting of the grip on the latter. In addition to the regular machine gun bullets fed from the drum magazine, the MMP-78 is also capable of firing anti-aircraft rounds being fed from a smaller, box-type magazine. The MMP-78 is also integrated with a grenade launcher under its barrel for additional firepower. &amp;quot;MMP&amp;quot; is an abbreviation for &amp;quot;Mobile Suit Machine Pistol&amp;quot;.&lt;br /&gt;
* H&amp;amp;L-SB21K/280mmA-N Zaku Bazooka&lt;br /&gt;
: The 280mm Zaku Bazooka was another standard weapon that could be equipped to a Zaku type mobile suit. The bazooka fired explosive rounds that were quite effective against the armor of Earth Federation mobile suits and battleships.&lt;br /&gt;
* Initial Type Bazooka&lt;br /&gt;
: This early design of the bazooka, featured a block ammo cartridge and a single exhaust port.&lt;br /&gt;
* ZUX-197 Jagdgewehr 192mm Shotgun&lt;br /&gt;
: A weapon specifically designed for assault-type MS, it is similar to the model used by the MS-08TX Efreet. It has a 9-round capacity with known ammunition including slugshot, luna titanium 00 buckshot, and MS-use birdshot (BB shot). It can be loaded via pump-action, or automatically by an electric mechanism. The Kämpfer is capable of carrying two of these shotguns, one stored on the rear waist armor, while the other is carried in the hands.&lt;br /&gt;
* Heat Hawk Type3&lt;br /&gt;
: An axe-like melee weapon, whose name is short for &amp;quot;tomahawk&amp;quot;. Thermal energy is used to superheat the heat hawk's blade, allowing it to slice through the armor of enemy warships or mobile suits.&lt;br /&gt;
* G-3 Nerve Gas Grenade Launcher&lt;br /&gt;
During the early days of the One Year War, the Principality of Zeon planned to drop colonies on Earth as weapons of mass destruction. Instead of using colonies from Side 3, they intended to capture Earth Federation allied colonies. To prepare these colonies, several Zaku Is were equipped with a G-3 nerve gas grenade launcher. These weapons launched rockets filled with G-3 nerve gas, a chemical weapon that could quickly kill every living person in a colony.&lt;br /&gt;
* S-Mine&lt;br /&gt;
: S-Mines are anti-personnel shrapnel explosives based on German mines by the same name, which were used in the second World War.&lt;br /&gt;
* Knuckle Shield&lt;br /&gt;
: The knuckle shield is a modified Zaku II shoulder shield that mounts on the left arm. When mounted on the forearm the curve of the armor fits over the mobile suits hand. One of the modifications is the additions of three spikes placed on the plate that rests in front of the hand. These spikes make the knuckle shield an effective bashing weapon. Darmac Barlow's Zaku I in U.C. 0096 features a knuckle shield(minus the three spikes) with hard points to carry two 280mm Zaku Bazookas.&lt;br /&gt;
* Shoulder Shield&lt;br /&gt;
: Originally a regular equipment for MS-06 Zaku II series, Darmac Barlow's Zaku I in U.C. 0096 features a shoulder shield on each shoulder with hard points to carry two sturm fausts and three of the Gelgoog's beam rifle.&lt;br /&gt;
* Heat Sword&lt;br /&gt;
: A melee weapon originally developed for the Gouf line of mobile suits. Like the Zaku's heat tomahawk the heat sword is a blade that is heated to high temperatures in order to increase it's cutting capacity. The Heat Sword was designed after a broadsword so its blade is longer than the tomahawk allowing for a greater range of attack.&lt;br /&gt;
* MIP-B6 Cracker Grenade&lt;br /&gt;
: Identical to those used by infantry, the cracker grenade is an explosive weapons designed to be thrown or launched by the MS and detonate after a set amount of time. The &amp;quot;cracker&amp;quot; breaks into several smaller munitions over a wide area.&lt;br /&gt;
* Sturm Faust&lt;br /&gt;
: An explosive weapon with a rocket propelled warhead, it was designed before the beginning of the One Year War as an anti-ship weapon. Useful both in space and under gravity, it was mainly deployed for anti-ship attacks during the early days of the war. The Sturm Faust likely made a good anti-mobile suit weapon during the latter days of the war, as Zeon mobile suits could be equipped with both a Sturm Faust and a more typical ranged weapon for greater versatility. As a non-guided weapon, it is difficult to hit targets with high mobility.&lt;br /&gt;
* MMP-80 90mm Machine Gun&lt;br /&gt;
: The upgraded version of the MMP-78 120mm Machine Gun. It used 90mm bullets instead of 120mm type, allowing for a greater speed of firing and a higher rate of penetration. The machine gun is magazine-fed with 32 rounds per mag. The MMP-80 was also integrated with a grenade launcher under its barrel for more firepower. Grenade Launcher The MMP-80 is fitted with an underslung grenade launcher. The grenade wasn't very effective against large ships, but was an ideal mid-range anti-mobile suit weapon.&lt;br /&gt;
* 75mm Gatling Gun&lt;br /&gt;
: The 75mm Gatling gun featured a cyclic, 6-barrel design which facilitated cooling and synchronized the firing-reloading sequence. This configuration allowed higher rates of fire to be achieved without the barrel overheating. The Gatling gun's concentrated shots and high penetration power could easily destroy Federation's mobile suits, such as RX-75 Guntank Mass Production Type. The 75mm Gatling gun was drum-and-belt fed, with the entire set being welded onto a specially-designed frame to be mounted onto Gouf Custom's shield. It was fired via a hand-held trigger which was controlled via a normal MS manipulator. &lt;br /&gt;
* Heat Hawk Type5&lt;br /&gt;
: An axe-shaped close combat weapon, it uses a super-heated blade to cut through the armor of enemy MS or vehicles. The thermal energy is generated by the power output of the Zaku II's thermonuclear reactor and relayed through the MS' hands.&lt;br /&gt;
* Folding Hawk&lt;br /&gt;
: The Zeon Remnants' F-type Zaku II units shown in &amp;quot;U.C. 0096: Last Sun&amp;quot; could be equipped with optional Folding Hawk, a compact, collapsible polearm weapon with its blade can be superheated to high temperatures in order to increase its cutting capacity. The long reach of the weapon gives the Zakus a considerable advantage in close quarters combat.&lt;br /&gt;
* 3-tube Missile Pod&lt;br /&gt;
: Mounted on the legs or Shoulder shields are two 3-tube missile pods. These missiles are quite effective against armored enemies. However, they were also slow and unsuited for combat against nimbler targets. 5-tube Missile Pod - A pair of five-tube rocket launchers are mounted on the sides of the backpack. They can be fitted with various kinds of rockets, and are used for bombardment or to distract the enemies.&lt;br /&gt;
* H&amp;amp;L-GB05R/360mm Giant Bazooka&lt;br /&gt;
: A large bazooka originally designed for use by the Dom series of mobile suits. The 360mm bazooka is magazine fed and holds 10 rounds per magazine, and a single round is powerful enough to blow the torso off of an enemy mobile suit. Three of these are stored under the top propellant booster.&lt;br /&gt;
* Hand Grenade&lt;br /&gt;
: Throwing weapon used an alternative to the Cracker Grenade. These waist mounted grenades can be thrown like regular grenades and set to detonate upon impact with the target or timed to explode after a preset time. They come in multiple variants, allowing them to perform different roles in battle.&lt;br /&gt;
* 880mmRB-T27 Raketen Bazooka&lt;br /&gt;
: A new heavy bazooka which features powerful rocket-propelled rounds, and improved targeting sensor with protective cover for aiming. The bazooka is magazine-fed and can hold 5 rounds per magazine&lt;br /&gt;
* Ex-T2-2 Beam Bazooka&lt;br /&gt;
: A weapon originally developed for the Rick Dom. The bazooka has its own internal reactor, rather than an E-cap, and is, essentially, a Musai deck gun scaled down for mobile suit use. Due to using a reactor rather than an E-cap, the bazooka is capable of a single sustained blast or several short bursts, requiring a lengthy recharge period of approximately 10 minutes before it can be used again.&lt;br /&gt;
* ASC-44ZS 300mm Recoilless Cannon &lt;br /&gt;
: A high caliber Recoilless rifle that was developed and use during the early years of the One year war, most notably the Battle of Loum. Using a 300mm Armor-piercing Fragmentation round that punches through a ship's armor and explodes sending fragmentation and damaging the superstructure further. This round can be swapped with the HE version.&lt;/div&gt;</summary>
		<author><name>Spartan889</name></author>
	</entry>
	<entry>
		<id>https://wiki.moltenaether.com/w/index.php?title=MS-05B_Zaku_I&amp;diff=12552</id>
		<title>MS-05B Zaku I</title>
		<link rel="alternate" type="text/html" href="https://wiki.moltenaether.com/w/index.php?title=MS-05B_Zaku_I&amp;diff=12552"/>
		<updated>2019-06-26T14:59:20Z</updated>

		<summary type="html">&lt;p&gt;Spartan889: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Box&lt;br /&gt;
|image=Zaku I.jpg&lt;br /&gt;
|player=Spartan889&lt;br /&gt;
|fullname=MS-05B Zaku I &lt;br /&gt;
|race= Machine Spirit&lt;br /&gt;
|gender=Female &lt;br /&gt;
|height= 6'0&amp;quot;&lt;br /&gt;
|weight= 148 lbs&lt;br /&gt;
|haircolor= Midnight black hair styled in a short but sharp bob cut hairstyle&lt;br /&gt;
|eyecolor= light cyan eyes&lt;br /&gt;
|age= Has the appearance of a 20 year old female but age varies to the individual’s production completion date&lt;br /&gt;
|birthplace= Zeonic Company&lt;br /&gt;
|universe= mobile Suit Gundam&lt;br /&gt;
|occ= Mass-Produced Mobile Suit Classification&lt;br /&gt;
|rank=  Experience, professional or Veteran. Depending on the individual age&lt;br /&gt;
|figure= Has a slim and slightly busty figure and well toned muscles&lt;br /&gt;
|status=NPC&lt;br /&gt;
|setting=Blazing Umbra&lt;br /&gt;
}}&lt;br /&gt;
{{Notice|There are approximately 20 characters based on this template.  A player can claim one as their PC if wished, contact [[User:Spartan889]] for more information.}}&lt;br /&gt;
&lt;br /&gt;
It actually dependently varies on each individual given their large numbers but majority of them are very loyal and prideful at heart given their Zeonic origins, following orders without question and maintaining a soldier’s iron discipline most of the time.&lt;br /&gt;
&lt;br /&gt;
But she show a great sense of comradery with those they consider allies. Like their Zeonic counterparts, they also love a good beer to drink during off-days. &lt;br /&gt;
&lt;br /&gt;
Another thing is that they are very tenacious, stubborn and cunning fighters whether it be defence of offense. This due to the fact she saw actions during the final months of the war majorly in holding the line or reinforcing desperate rearguards.&lt;br /&gt;
&lt;br /&gt;
== Special Skills ==&lt;br /&gt;
* Stamina - 2A&lt;br /&gt;
* Dexterity - 2B&lt;br /&gt;
* Strength - 2B&lt;br /&gt;
* Agility - 2C&lt;br /&gt;
* Sight - 2B&lt;br /&gt;
* Hearing - 2A&lt;br /&gt;
* Smell - 1D&lt;br /&gt;
* Speed - 2B&lt;br /&gt;
* Endurance - 2A&lt;br /&gt;
* Self Control - 1B&lt;br /&gt;
* Will - 1A&lt;br /&gt;
* Instinct - 2A&lt;br /&gt;
&lt;br /&gt;
== Combat &amp;amp; Work Skills ==&lt;br /&gt;
*Marksman - 2A&lt;br /&gt;
*Weapons Handling - 2A&lt;br /&gt;
*Close Quarters Combat - 2A&lt;br /&gt;
*Hand to hand combat - 2B&lt;br /&gt;
*Melee Combat - 2A&lt;br /&gt;
*Medical - 1F&lt;br /&gt;
*Navigation - 1A&lt;br /&gt;
*Observation - 2B&lt;br /&gt;
*Knowledge - 1A&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Mobile Suit Armor: Due to her status as a spirit of a warmachine, she can summon her armor on her person which greatly resembles her original Mobile Suit form in the past. The armor pieces shaped and fitting to her form snuggly and beneath the Super-hard Steel Alloy Armor is a black undersuit.&lt;br /&gt;
&lt;br /&gt;
Despite her armor overall appearance, her helmet is slightly different as it is more reminiscent to a Stahlhelm helmet and the forward mouth of the Zaku head is a detachable gas mask mouthpiece of sorts. Once attached to the main helmet, metal parts locks it in place and a black visor comes down with a mono-eye camera and a visor guard in the middle. &lt;br /&gt;
&lt;br /&gt;
The armor is perfectly EVA capable allowing Zak to operate in long operations in space almost indefinitely.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Production of the MS-05B started in 74 UC but when the One Year war broke out, she was considered old and obsolete having been replaced by the more advanced MS-06 Zaku II production line. &lt;br /&gt;
&lt;br /&gt;
Her line soon saw frontline action during the last months of the war against the Federation more advance Mobile Suits though majorly in defending rear guards and holding the line despite the odds, she held the line against the Federation tide until the end of the war were majority of her bodies were either destroyed during the One Year War or are stored in numerous military warehouses and such.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
* 105mm Machine Gun&lt;br /&gt;
: The 105mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however, its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.&lt;br /&gt;
* 120mm Machine Gun&lt;br /&gt;
: The 120mm machine gun is another standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.&lt;br /&gt;
* ZMP-50D 120mm Machine Gun&lt;br /&gt;
: The 120mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. It holds 100 rounds per drum with spare drums that can be stored on waist armor racks.&lt;br /&gt;
* M-120AC Machine Gun-&lt;br /&gt;
: A model of machine gun with a heat bayonet equipped on the barrel section. A limited number of these weapons were produced, and were carried by Zaku II Commander Type units for operational testing.&lt;br /&gt;
* MMP-78 Machine Gun&lt;br /&gt;
: A new model machine gun with enhanced firepower to combat [[Federation]] Forces MS. Early type and late type models exist, with differences in the location and mounting of the grip on the latter. In addition to the regular machine gun bullets fed from the drum magazine, the MMP-78 is also capable of firing anti-aircraft rounds being fed from a smaller, box-type magazine. The MMP-78 is also integrated with a grenade launcher under its barrel for additional firepower. &amp;quot;MMP&amp;quot; is an abbreviation for &amp;quot;Mobile Suit Machine Pistol&amp;quot;.&lt;br /&gt;
* H&amp;amp;L-SB21K/280mmA-N Zaku Bazooka&lt;br /&gt;
: The 280mm Zaku Bazooka was another standard weapon that could be equipped to a Zaku type mobile suit. The bazooka fired explosive rounds that were quite effective against the armor of Earth Federation mobile suits and battleships.&lt;br /&gt;
* Initial Type Bazooka&lt;br /&gt;
: This early design of the bazooka, featured a block ammo cartridge and a single exhaust port.&lt;br /&gt;
* ZUX-197 Jagdgewehr 192mm Shotgun&lt;br /&gt;
: A weapon specifically designed for assault-type MS, it is similar to the model used by the MS-08TX Efreet. It has a 9-round capacity with known ammunition including slugshot, luna titanium 00 buckshot, and MS-use birdshot (BB shot). It can be loaded via pump-action, or automatically by an electric mechanism. The Kämpfer is capable of carrying two of these shotguns, one stored on the rear waist armor, while the other is carried in the hands.&lt;br /&gt;
* Heat Hawk Type3&lt;br /&gt;
: An axe-like melee weapon, whose name is short for &amp;quot;tomahawk&amp;quot;. Thermal energy is used to superheat the heat hawk's blade, allowing it to slice through the armor of enemy warships or mobile suits.&lt;br /&gt;
* G-3 Nerve Gas Grenade Launcher&lt;br /&gt;
During the early days of the One Year War, the Principality of Zeon planned to drop colonies on Earth as weapons of mass destruction. Instead of using colonies from Side 3, they intended to capture Earth Federation allied colonies. To prepare these colonies, several Zaku Is were equipped with a G-3 nerve gas grenade launcher. These weapons launched rockets filled with G-3 nerve gas, a chemical weapon that could quickly kill every living person in a colony.&lt;br /&gt;
* S-Mine&lt;br /&gt;
: S-Mines are anti-personnel shrapnel explosives based on German mines by the same name, which were used in the second World War.&lt;br /&gt;
* Knuckle Shield&lt;br /&gt;
: The knuckle shield is a modified Zaku II shoulder shield that mounts on the left arm. When mounted on the forearm the curve of the armor fits over the mobile suits hand. One of the modifications is the additions of three spikes placed on the plate that rests in front of the hand. These spikes make the knuckle shield an effective bashing weapon. Darmac Barlow's Zaku I in U.C. 0096 features a knuckle shield(minus the three spikes) with hard points to carry two 280mm Zaku Bazookas.&lt;br /&gt;
* Shoulder Shield&lt;br /&gt;
: Originally a regular equipment for MS-06 Zaku II series, Darmac Barlow's Zaku I in U.C. 0096 features a shoulder shield on each shoulder with hard points to carry two sturm fausts and three of the Gelgoog's beam rifle.&lt;br /&gt;
* Heat Sword&lt;br /&gt;
: A melee weapon originally developed for the Gouf line of mobile suits. Like the Zaku's heat tomahawk the heat sword is a blade that is heated to high temperatures in order to increase it's cutting capacity. The Heat Sword was designed after a broadsword so its blade is longer than the tomahawk allowing for a greater range of attack.&lt;br /&gt;
* MIP-B6 Cracker Grenade&lt;br /&gt;
: Identical to those used by infantry, the cracker grenade is an explosive weapons designed to be thrown or launched by the MS and detonate after a set amount of time. The &amp;quot;cracker&amp;quot; breaks into several smaller munitions over a wide area.&lt;br /&gt;
* Sturm Faust&lt;br /&gt;
: An explosive weapon with a rocket propelled warhead, it was designed before the beginning of the One Year War as an anti-ship weapon. Useful both in space and under gravity, it was mainly deployed for anti-ship attacks during the early days of the war. The Sturm Faust likely made a good anti-mobile suit weapon during the latter days of the war, as Zeon mobile suits could be equipped with both a Sturm Faust and a more typical ranged weapon for greater versatility. As a non-guided weapon, it is difficult to hit targets with high mobility.&lt;br /&gt;
* MMP-80 90mm Machine Gun&lt;br /&gt;
: The upgraded version of the MMP-78 120mm Machine Gun. It used 90mm bullets instead of 120mm type, allowing for a greater speed of firing and a higher rate of penetration. The machine gun is magazine-fed with 32 rounds per mag. The MMP-80 was also integrated with a grenade launcher under its barrel for more firepower. Grenade Launcher The MMP-80 is fitted with an underslung grenade launcher. The grenade wasn't very effective against large ships, but was an ideal mid-range anti-mobile suit weapon.&lt;br /&gt;
* 75mm Gatling Gun&lt;br /&gt;
: The 75mm Gatling gun featured a cyclic, 6-barrel design which facilitated cooling and synchronized the firing-reloading sequence. This configuration allowed higher rates of fire to be achieved without the barrel overheating. The Gatling gun's concentrated shots and high penetration power could easily destroy Federation's mobile suits, such as RX-75 Guntank Mass Production Type. The 75mm Gatling gun was drum-and-belt fed, with the entire set being welded onto a specially-designed frame to be mounted onto Gouf Custom's shield. It was fired via a hand-held trigger which was controlled via a normal MS manipulator. &lt;br /&gt;
* Heat Hawk Type5&lt;br /&gt;
: An axe-shaped close combat weapon, it uses a super-heated blade to cut through the armor of enemy MS or vehicles. The thermal energy is generated by the power output of the Zaku II's thermonuclear reactor and relayed through the MS' hands.&lt;br /&gt;
* Folding Hawk&lt;br /&gt;
: The Zeon Remnants' F-type Zaku II units shown in &amp;quot;U.C. 0096: Last Sun&amp;quot; could be equipped with optional Folding Hawk, a compact, collapsible polearm weapon with its blade can be superheated to high temperatures in order to increase its cutting capacity. The long reach of the weapon gives the Zakus a considerable advantage in close quarters combat.&lt;br /&gt;
* 3-tube Missile Pod&lt;br /&gt;
: Mounted on the legs or Shoulder shields are two 3-tube missile pods. These missiles are quite effective against armored enemies. However, they were also slow and unsuited for combat against nimbler targets. 5-tube Missile Pod - A pair of five-tube rocket launchers are mounted on the sides of the backpack. They can be fitted with various kinds of rockets, and are used for bombardment or to distract the enemies.&lt;br /&gt;
* H&amp;amp;L-GB05R/360mm Giant Bazooka&lt;br /&gt;
: A large bazooka originally designed for use by the Dom series of mobile suits. The 360mm bazooka is magazine fed and holds 10 rounds per magazine, and a single round is powerful enough to blow the torso off of an enemy mobile suit. Three of these are stored under the top propellant booster.&lt;br /&gt;
* Hand Grenade&lt;br /&gt;
: Throwing weapon used an alternative to the Cracker Grenade. These waist mounted grenades can be thrown like regular grenades and set to detonate upon impact with the target or timed to explode after a preset time. They come in multiple variants, allowing them to perform different roles in battle.&lt;br /&gt;
* 880mmRB-T27 Raketen Bazooka&lt;br /&gt;
: A new heavy bazooka which features powerful rocket-propelled rounds, and improved targeting sensor with protective cover for aiming. The bazooka is magazine-fed and can hold 5 rounds per magazine&lt;br /&gt;
* Ex-T2-2 Beam Bazooka&lt;br /&gt;
: A weapon originally developed for the Rick Dom. The bazooka has its own internal reactor, rather than an E-cap, and is, essentially, a Musai deck gun scaled down for mobile suit use. Due to using a reactor rather than an E-cap, the bazooka is capable of a single sustained blast or several short bursts, requiring a lengthy recharge period of approximately 10 minutes before it can be used again.&lt;br /&gt;
* ASC-44ZS 300mm Recoilless Cannon &lt;br /&gt;
: A high caliber Recoilless rifle that was developed and use during the early years of the One year war, most notably the Battle of Loum. Using a 300mm Armor-piercing Fragmentation round that punches through a ship's armor and explodes sending fragmentation and damaging the superstructure further. This round can be swapped with the HE version.&lt;/div&gt;</summary>
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